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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2004-09-04
Ooops
Travis Howell
2004-09-04
Add actor cliping override for HE games.
Travis Howell
2004-09-03
Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight)
Max Horn
2004-09-03
preliminar Wiz images support (HE 72)
Gregory Montoir
2004-09-03
Small correction for V7-8 actor drawing
Max Horn
2004-09-03
Another akos code difference in HE 71+ games
Travis Howell
2004-09-03
Fix warning
Max Horn
2004-09-03
Add basic decoding of debug script scripts.
Travis Howell
2004-09-03
Revert verb draw order change.
Travis Howell
2004-09-03
Add fingolfin's suggested solution for bug #881132
Travis Howell
2004-09-02
Cleanup: renamed 'value' to 'scaletableSize' and made akos codec1 & the old c...
Max Horn
2004-09-02
Make clearTextQueue call removeBlastTexts -- this fixes a text redraw issue i...
Max Horn
2004-09-02
cleanup
Max Horn
2004-09-02
HE games don't mask.
Travis Howell
2004-09-02
Update IMHD fields
Travis Howell
2004-09-02
*** empty log message ***
Travis Howell
2004-09-02
Add extra sound check for HE games
Travis Howell
2004-09-02
HE games should check _numSounds to check whether sound type is music.
Travis Howell
2004-09-01
Update debug code
Travis Howell
2004-09-01
HE specific
Travis Howell
2004-09-01
Add misisng case (Used in funpack)
Travis Howell
2004-09-01
Fix incorrect flObject base address computation
Max Horn
2004-09-01
HE 80+ speech files aren't encoded
Travis Howell
2004-09-01
Add HE 72 versions, still not working right yet.
Travis Howell
2004-09-01
Correct assert
Travis Howell
2004-08-31
*** empty log message ***
Travis Howell
2004-08-31
Ignore akos codec 32 for now
Travis Howell
2004-08-31
Remove newline
Travis Howell
2004-08-31
Add HE 72 version
Travis Howell
2004-08-31
Move function as requested.
Travis Howell
2004-08-31
Add HE version 80 to avoid additional game ids
Travis Howell
2004-08-30
Small correction
Travis Howell
2004-08-30
Typo
Travis Howell
2004-08-30
Add some WIP code for HE games.
Travis Howell
2004-08-30
Ooops, shouldn't have commited that part.
Travis Howell
2004-08-30
HE 7.0+ games don'yt use imuse
Travis Howell
2004-08-30
Add some more actor code for HE 7+ games.
Travis Howell
2004-08-30
Add more akos codes
Travis Howell
2004-08-30
Should read string too.
Travis Howell
2004-08-30
Correct resource value, to match original.
Travis Howell
2004-08-29
remove unused var
Jonathan Gray
2004-08-29
Add a few akos codes
Travis Howell
2004-08-29
Later HE 7.1 games need to send virtual x/y mouse vars.
Travis Howell
2004-08-29
Add comment
Travis Howell
2004-08-29
Clean up
Travis Howell
2004-08-29
Add HE 7.2 differences
Travis Howell
2004-08-29
Add some charset codes for HE 7.2 gasmes
Travis Howell
2004-08-29
Reduced warning to the case which actually might be broken...
Max Horn
2004-08-28
Small correction for code c025
Travis Howell
2004-08-28
cleanup
Max Horn
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