Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-26 | Set _sfxMode in HE games. | Travis Howell | |
svn-id: r11938 | |||
2003-12-26 | Use digital sfx for HE games | Travis Howell | |
svn-id: r11937 | |||
2003-12-26 | Update help | Travis Howell | |
svn-id: r11936 | |||
2003-12-26 | Update help | Travis Howell | |
svn-id: r11935 | |||
2003-12-26 | I got some buffer overflow warnings, seems 200KB isn't quite enough... | Max Horn | |
svn-id: r11931 | |||
2003-12-25 | fix debugger | Max Horn | |
svn-id: r11930 | |||
2003-12-25 | fix indirect palette cycling | Max Horn | |
svn-id: r11929 | |||
2003-12-25 | Fix for bug #734154 (DIG: Savegame/Island names) | Max Horn | |
svn-id: r11928 | |||
2003-12-25 | _inventory was sometimes accessed one-based and sometimes zero-based -> ↵ | Max Horn | |
always use zero-base, for consistency svn-id: r11925 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11924 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11923 | |||
2003-12-25 | Fix for bug #809942 (COMI: Guybrush disappears before Hotel on Blood) | Max Horn | |
svn-id: r11922 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11921 | |||
2003-12-25 | updated kernelSetFunctions opcode 20 | Paweł Kołodziejski | |
svn-id: r11920 | |||
2003-12-25 | fix some buglets | Max Horn | |
svn-id: r11917 | |||
2003-12-25 | disable FT imuse sequence, sound table is broken | Paweł Kołodziejski | |
svn-id: r11916 | |||
2003-12-25 | don't pause imuse digital anymore | Paweł Kołodziejski | |
svn-id: r11915 | |||
2003-12-25 | cleanup | Paweł Kołodziejski | |
svn-id: r11914 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11913 | |||
2003-12-25 | workaround crash on Intel systems (and it was *not* caused by me, mind you! :-) | Max Horn | |
svn-id: r11912 | |||
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use ↵ | Max Horn | |
the symbolic namescvs diff | bbeditcvs diff | bbedit svn-id: r11911 | |||
2003-12-25 | cleanup (TODO: reduce code duplication) | Max Horn | |
svn-id: r11909 | |||
2003-12-25 | ops | Paweł Kołodziejski | |
svn-id: r11908 | |||
2003-12-25 | some changes to digital imuse | Paweł Kołodziejski | |
svn-id: r11907 | |||
2003-12-25 | start sound call directly digital imuse, only script part handled by ↵ | Paweł Kołodziejski | |
mainloop of scumm script svn-id: r11906 | |||
2003-12-25 | Fix compile | Travis Howell | |
svn-id: r11905 | |||
2003-12-25 | Spelling. Yes, I'm a hypocrite :) | James Brown | |
svn-id: r11904 | |||
2003-12-25 | added support for start play ft smush audio from middle of san file | Paweł Kołodziejski | |
svn-id: r11903 | |||
2003-12-25 | Fix pause mode during video/smush playback | Max Horn | |
svn-id: r11899 | |||
2003-12-25 | cleanup | Max Horn | |
svn-id: r11898 | |||
2003-12-25 | Fixed bug when Ben disappeared after some battles. | Eugene Sandulenko | |
Fixed bug with correct scene ending behaviour, now FT Mac Demo is completable. Fixed some bugs with cavefish actor. Cleanup. svn-id: r11897 | |||
2003-12-24 | removed usage auto free flag, and fixed stupid bug related with sample size | Paweł Kołodziejski | |
svn-id: r11896 | |||
2003-12-24 | cleanup | Max Horn | |
svn-id: r11895 | |||
2003-12-24 | fix memory leak | Max Horn | |
svn-id: r11894 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | fixed ft sounds channels initialization | Paweł Kołodziejski | |
svn-id: r11892 | |||
2003-12-24 | fixed compilation | Paweł Kołodziejski | |
svn-id: r11891 | |||
2003-12-24 | muse use even size when pushing data into a mixerstream | Max Horn | |
svn-id: r11890 | |||
2003-12-24 | cleanup (code should be 100% equivalent) | Max Horn | |
svn-id: r11889 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Replace the DOTT/SAM hack (which ensures that only one SFX is being played ↵ | Max Horn | |
at a time for them) with proper code: instead of hacking the sound handle, we assign a fake sound ID to the SFX, thus ensuring only one is playing at a time svn-id: r11880 | |||
2003-12-23 | cleanup | Max Horn | |
svn-id: r11865 | |||
2003-12-23 | must use pauseHandle, not pauseID | Max Horn | |
svn-id: r11864 | |||
2003-12-22 | some changes in imuse digital (synced with local sources) | Paweł Kołodziejski | |
svn-id: r11860 | |||
2003-12-22 | actually, converting a sound handle to a sound index is an evil hack, too... :-) | Max Horn | |
svn-id: r11859 | |||
2003-12-22 | Subtitles in the FT/Dig intros should be working again. At least until | Torbjörn Andersson | |
INSANE is enabled. Could anyone explain to me what's supposed to happen in the "if (_insanity)" case? svn-id: r11856 | |||
2003-12-22 | fix for bug #864478 (Smush audio streaming); cleanup | Max Horn | |
svn-id: r11855 | |||
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more ↵ | Max Horn | |
natural; and allows for various cleanup) svn-id: r11846 | |||
2003-12-22 | changed some stuff with track_flags param in IACT handle smush code | Paweł Kołodziejski | |
svn-id: r11842 | |||
2003-12-21 | tiny cleanup | Max Horn | |
svn-id: r11837 |