Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-27 | o8_getStringWidth also pops on param | Max Horn | |
svn-id: r6201 | |||
2002-12-27 | implemented V8 verbops fully, based on V6 - this contains some guessing and ↵ | Max Horn | |
may contain mistakes. Also added string width opcode svn-id: r6200 | |||
2002-12-27 | fixed verb entry code for V8 | Max Horn | |
svn-id: r6199 | |||
2002-12-27 | fixed flobject loading in V8 | Max Horn | |
svn-id: r6198 | |||
2002-12-27 | cleanup | Max Horn | |
svn-id: r6197 | |||
2002-12-27 | Voice sample support, again missing a required codec | James Brown | |
svn-id: r6195 | |||
2002-12-27 | Fix GCC3.1 compile problem | James Brown | |
svn-id: r6194 | |||
2002-12-27 | Add skeleton music support for CMI (but codec not implemented) | James Brown | |
svn-id: r6193 | |||
2002-12-27 | Appending another slash breaks COMI on MorphOS and AmigaOS where a ↵ | Ruediger Hanke | |
double-slash means parent directory ... a slash is already appended by the game detector if required svn-id: r6192 | |||
2002-12-27 | Fix cwd resource path bug for CMI | James Brown | |
svn-id: r6191 | |||
2002-12-27 | Error out when fonts are missing | James Brown | |
svn-id: r6190 | |||
2002-12-27 | fix S&M (why was that changed made in the first place I wonder?) | Max Horn | |
svn-id: r6188 | |||
2002-12-27 | cleanup | Max Horn | |
svn-id: r6187 | |||
2002-12-27 | quick fix for Endy's code - should be redone properly later | Max Horn | |
svn-id: r6186 | |||
2002-12-27 | Patch 650135 (method 3): FOA parrot hang | James Brown | |
svn-id: r6185 | |||
2002-12-27 | some more var guesses | Max Horn | |
svn-id: r6184 | |||
2002-12-27 | Move some things around, to get rid of all these resource/ sprintf's for CMI | James Brown | |
svn-id: r6182 | |||
2002-12-26 | o8 startScript juggling | James Brown | |
svn-id: r6181 | |||
2002-12-26 | group startScript/Object codes (no code change) | Max Horn | |
svn-id: r6180 | |||
2002-12-26 | doSentence only takes three params in V8 | Max Horn | |
svn-id: r6179 | |||
2002-12-26 | added FIXME comment | Max Horn | |
svn-id: r6178 | |||
2002-12-26 | fixed talking | Max Horn | |
svn-id: r6177 | |||
2002-12-26 | map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ↵ | Max Horn | |
after the first sentence is uttered (looking into that now); various cleanup; added a guess at VAR_EGO (based on what cmidec says is the 'default_actor') svn-id: r6176 | |||
2002-12-26 | fixed verb scripts | Max Horn | |
svn-id: r6175 | |||
2002-12-26 | Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ↵ | James Brown | |
spare just in case). svn-id: r6174 | |||
2002-12-26 | Fix incorrect opcode (now it at least starts the Verb Widget scripts) | James Brown | |
svn-id: r6173 | |||
2002-12-26 | Hack around a COMI crash.. | James Brown | |
svn-id: r6172 | |||
2002-12-26 | added missing return | Paweł Kołodziejski | |
svn-id: r6171 | |||
2002-12-26 | Add a guess at VAR_TALK_ACTOR (stops the crashes anyway), and add the ↵ | James Brown | |
DEBUGMODE variable so we can enable bootparams svn-id: r6170 | |||
2002-12-26 | Update more CMI opcodes. The first room now starts, although actor text ↵ | James Brown | |
crashes if I try and draw it (Fingolfin?). Object Flags seem to be, suprise, wrong.. as the door to the outside starts open :) svn-id: r6169 | |||
2002-12-26 | CMI opcode work | James Brown | |
svn-id: r6168 | |||
2002-12-26 | SMUSH playback opcode | James Brown | |
svn-id: r6167 | |||
2002-12-26 | dummy o8_startVideo implementation | Max Horn | |
svn-id: r6166 | |||
2002-12-26 | fixed compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6165 | |||
2002-12-26 | added intensity roomops | Max Horn | |
svn-id: r6164 | |||
2002-12-26 | Allow the CMI logo room to run | James Brown | |
svn-id: r6163 | |||
2002-12-26 | reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ↵ | Max Horn | |
NUT based CharsetRenderer) svn-id: r6162 | |||
2002-12-26 | 32 bit variables storage | Max Horn | |
svn-id: r6161 | |||
2002-12-26 | Make the title screen do something useful. | James Brown | |
One problem remains: script.cpp/runInputScript should receive '13' as parameter cmd when enter is pressed over a verb. It doesn't, something is eating the scancode in ScummVM. Someone feel free to fix this :) svn-id: r6160 | |||
2002-12-26 | fixed compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6158 | |||
2002-12-26 | Don't go to the save/load screen | James Brown | |
svn-id: r6157 | |||
2002-12-26 | 640*480 = 307200 > 65536: uin16 not sufficient to store the VirtScreen size | Max Horn | |
svn-id: r6156 | |||
2002-12-26 | Make menu stuff run | James Brown | |
svn-id: r6155 | |||
2002-12-26 | fixed save/load; more restructuring of the charset rendering code | Max Horn | |
svn-id: r6154 | |||
2002-12-25 | cleanup | Max Horn | |
svn-id: r6153 | |||
2002-12-25 | seperated classic & old256 rendered (now subclasses of CharsetRenderer) | Max Horn | |
svn-id: r6152 | |||
2002-12-25 | more cleanup | Max Horn | |
svn-id: r6149 | |||
2002-12-25 | cleanup | Max Horn | |
svn-id: r6148 | |||
2002-12-25 | moved CharsetRendere into its own header/source file; changed ↵ | Max Horn | |
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147 | |||
2002-12-25 | implemented V8 kernel function 'killAllScriptsButMe' - not sure if I did it ↵ | Max Horn | |
right, though svn-id: r6145 |