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AgeCommit message (Collapse)Author
2005-04-14Set remap flagTravis Howell
svn-id: r17600
2005-04-14Add missing safety check, needed when called directly.Travis Howell
Fixes assert in eggs away of farm. svn-id: r17599
2005-04-14Add missing safety check, should only clip if rect is valid.Travis Howell
Fixes Eggs Away in farm svn-id: r17598
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
Add support for checking size of music resource. svn-id: r17595
2005-04-14Set result back to 1 for now, otherwise chase locks up.Travis Howell
svn-id: r17594
2005-04-13Updated commentGregory Montoir
svn-id: r17590
2005-04-13Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit"Eugene Sandulenko
svn-id: r17585
2005-04-13Off by one.Travis Howell
svn-id: r17583
2005-04-13Ooops, was not used.Travis Howell
svn-id: r17582
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
Add safety check for buffer size. svn-id: r17581
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
svn-id: r17580
2005-04-13Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently itTorbjörn Andersson
expects the same keyboard mapping as FOA does. svn-id: r17578
2005-04-13Increased buffer size to avoid overflow when looking at the Loom help inTorbjörn Andersson
the "Passport to Adventure" demo. svn-id: r17577
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571
2005-04-12Patch #1180882 "GM/GS Percussion Remapping"Eugene Sandulenko
svn-id: r17569
2005-04-12Add missing segmentTravis Howell
svn-id: r17568
2005-04-12Not all polygons should be cleared in startScene().Travis Howell
A few minor corrections. svn-id: r17567
2005-04-12Removed unnecessary semi-colon.Torbjörn Andersson
svn-id: r17565
2005-04-12CleanupTravis Howell
svn-id: r17564
2005-04-12Add angle change.Travis Howell
svn-id: r17563
2005-04-12Use paletteNum.Travis Howell
svn-id: r17562
2005-04-12Sync.Travis Howell
svn-id: r17561
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
Cleanup. svn-id: r17560
2005-04-11MIN() on two different datatypes not allowed...Marcus Comstedt
svn-id: r17551
2005-04-11minor change, to be consistent with rest of Wiz codeGregory Montoir
svn-id: r17546
2005-04-11added processWizImage mode 10Gregory Montoir
svn-id: r17545
2005-04-11Update debug message.Travis Howell
svn-id: r17541
2005-04-11Add a few extra sprite correction and functions, based off HE100.Travis Howell
svn-id: r17536
2005-04-11RNAM block is different in HE games.Travis Howell
svn-id: r17534
2005-04-11OoopsTravis Howell
svn-id: r17533
2005-04-11Sort alternative file list again and remove duplicate.Travis Howell
svn-id: r17532
2005-04-11Re-order md5s for multiple version games.Travis Howell
Easier to read and update. svn-id: r17531
2005-04-11Add md5s for NES maniacTravis Howell
Remove duplicate monkey/monkey1, since we check for both. Change monkey1 target default, to monkey, since we check for both. svn-id: r17530
2005-04-10Fix regression in MM NES which disabled scrolling and lead to weird crashesEugene Sandulenko
svn-id: r17529
2005-04-10cleanupMax Horn
svn-id: r17525
2005-04-10Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ↵Max Horn
substResFileNameTable table) svn-id: r17524
2005-04-10Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ↵Max Horn
still set _version=4 for them, because it is convenient svn-id: r17521
2005-04-10Fix for bug #1180240Max Horn
svn-id: r17518
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵Max Horn
for loading and one for saving svn-id: r17517
2005-04-10Read the RNAM data (might be useful for debugging)Max Horn
svn-id: r17510
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵Max Horn
complies a bit better with our code formatting rules svn-id: r17508
2005-04-10akst/aksf pointer should be reset for each loop.Travis Howell
svn-id: r17506
2005-04-10Do not hardcode character translation tables and verbs prepositionsEugene Sandulenko
in MM NES but extract it directly from ROM. Patch from Quietust svn-id: r17505
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell
Add comments svn-id: r17503
2005-04-10Add extra case, used by freddicoveTravis Howell
svn-id: r17502
2005-04-10Pointer off by 8Travis Howell
svn-id: r17501
2005-04-10rmap suppork works nowTravis Howell
svn-id: r17500
2005-04-10Init _numObjectsInRoom in another spotMax Horn
svn-id: r17499
2005-04-10Init music engine within setupMusic(), even for V1 and V2 gamesMax Horn
svn-id: r17498
2005-04-10Add initial rmap support for wizImages.Travis Howell
svn-id: r17497