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2003-05-26more const qualifiersMax Horn
svn-id: r8002
2003-05-26No more neededChris Apers
svn-id: r7994
2003-05-26moved Actor SaveLoadEntry definition to actor.cpp; made ↵Max Horn
findPathTowards/findPathTowardsOld members of Actor; cleanup svn-id: r7988
2003-05-26offset can be 5 digitsMax Horn
svn-id: r7984
2003-05-26script numbers can have up to 5 digitsMax Horn
svn-id: r7982
2003-05-26output script offsets, too (very handy to debug script lockups)Max Horn
svn-id: r7981
2003-05-26workaround for bug #743363Max Horn
svn-id: r7980
2003-05-25hook language command switch to V2 font / prepositionsMax Horn
svn-id: r7970
2003-05-25fixed V2 font decoder; added french V2 fontMax Horn
svn-id: r7967
2003-05-25preparations for multi-language V2 supportsMax Horn
svn-id: r7966
2003-05-25More cleanup, plus more crash-aversion fixes.Jamieson Christian
Restored the -t command line option that had gotten lost in the revamp. svn-id: r7962
2003-05-25Fixed music starting at incorrect location when loading gameJamieson Christian
svn-id: r7961
2003-05-25Fixed occassional music crashes when loading games.Jamieson Christian
Thanks to eriktorbjorn for finding this issue. svn-id: r7959
2003-05-25oopsMax Horn
svn-id: r7950
2003-05-25Fixed VC++ warningJamieson Christian
svn-id: r7947
2003-05-25some sane default values for speedx/speedy (shouldn't matter, though, as ↵Max Horn
script usually set those early) svn-id: r7938
2003-05-25brutally remove all o6_kernelSetFunctions subop stubs - we need to find out ↵Max Horn
the places where they are actually called, and with how many params, if we ever want to implement them svn-id: r7937
2003-05-25renamed ContChunk -> MemoryChunk; avoid code duplication by introducing ↵Max Horn
BaseChunk svn-id: r7935
2003-05-25workaround bug #742979Max Horn
svn-id: r7933
2003-05-25Corrected target loopback point for 'AD' conversionJamieson Christian
svn-id: r7924
2003-05-25Finishing the fixJamieson Christian
svn-id: r7923
2003-05-25Possible fix for [742962] MI1VGA - Crash at Scumm Bar.Jamieson Christian
Fixes End of Track that is rewritten from 'AD' resource. svn-id: r7922
2003-05-25made more stuff protectedMax Horn
svn-id: r7921
2003-05-25cleanupMax Horn
svn-id: r7920
2003-05-25cleanupMax Horn
svn-id: r7919
2003-05-24correction for zak256 SFXMax Horn
svn-id: r7918
2003-05-24simplified addIntToStack a bit *cough*; added experimental code for the ↵Max Horn
message opcode 7 in V2 codes (see also patch #742851) svn-id: r7917
2003-05-24er oopsJonathan Gray
svn-id: r7914
2003-05-24work around for comi script calling o6_getActorRoom(255)Max Horn
svn-id: r7912
2003-05-24change behaviour for loading save games from the command line so that if you ↵Max Horn
load a COMI save game from disk 2, you don't have to first insert disk 1 svn-id: r7910
2003-05-24(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ↵Max Horn
in scumm.h svn-id: r7908
2003-05-24don't use _gameDataPath directly; minor cleanupMax Horn
svn-id: r7907
2003-05-24fixed flashlight oddities in Zak256Max Horn
svn-id: r7904
2003-05-24Put the comment back on IMUSE_DEBUG. Duh.Jamieson Christian
svn-id: r7903
2003-05-24Possible fix for hanging notes in iMuseJamieson Christian
svn-id: r7902
2003-05-24Removed more unnecessary codeJamieson Christian
svn-id: r7901
2003-05-24Various iMuse cleanupJamieson Christian
svn-id: r7900
2003-05-24fixed roomOps:1 (thanks to Hoenicke)Max Horn
svn-id: r7894
2003-05-24this change seems to be 'logical', but could be wrong; would be nice to ↵Max Horn
check the assembly... svn-id: r7893
2003-05-24cleanupMax Horn
svn-id: r7892
2003-05-24corrected FIXMEMax Horn
svn-id: r7891
2003-05-24cleanup / minor tweakMax Horn
svn-id: r7890
2003-05-24temporary work around for bug #742676 (game won't exit anymore, but ↵Max Horn
behaviour is incorrect) svn-id: r7889
2003-05-24some more debug outputMax Horn
svn-id: r7888
2003-05-24Fix for bug [742688] FOA: Missing music at Sophia's lecture.Jamieson Christian
Added check for 0-length parameter fades, just in case. svn-id: r7887
2003-05-24we want a word not a byte for object numbers, bug pointed out by HoenickeJonathan Gray
svn-id: r7882
2003-05-24returning 1 instead of the id is the correct behaviour I believe, but the ↵Jonathan Gray
scripts check for a 0 result so either will work. I'm just picky :) svn-id: r7871
2003-05-23bypass for Zak256 copy protection (can't test this right now, though)Max Horn
svn-id: r7870
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
Added some IMuse property options to support some assumptions that seem to be made by Humongous games. This is still preliminary. It will play music, and it will switch between songs. But I don't know if it's switching to the right song at the right time. svn-id: r7869
2003-05-23cleanupTorbjörn Andersson
svn-id: r7866