Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-26 | more const qualifiers | Max Horn | |
svn-id: r8002 | |||
2003-05-26 | No more needed | Chris Apers | |
svn-id: r7994 | |||
2003-05-26 | moved Actor SaveLoadEntry definition to actor.cpp; made ↵ | Max Horn | |
findPathTowards/findPathTowardsOld members of Actor; cleanup svn-id: r7988 | |||
2003-05-26 | offset can be 5 digits | Max Horn | |
svn-id: r7984 | |||
2003-05-26 | script numbers can have up to 5 digits | Max Horn | |
svn-id: r7982 | |||
2003-05-26 | output script offsets, too (very handy to debug script lockups) | Max Horn | |
svn-id: r7981 | |||
2003-05-26 | workaround for bug #743363 | Max Horn | |
svn-id: r7980 | |||
2003-05-25 | hook language command switch to V2 font / prepositions | Max Horn | |
svn-id: r7970 | |||
2003-05-25 | fixed V2 font decoder; added french V2 font | Max Horn | |
svn-id: r7967 | |||
2003-05-25 | preparations for multi-language V2 supports | Max Horn | |
svn-id: r7966 | |||
2003-05-25 | More cleanup, plus more crash-aversion fixes. | Jamieson Christian | |
Restored the -t command line option that had gotten lost in the revamp. svn-id: r7962 | |||
2003-05-25 | Fixed music starting at incorrect location when loading game | Jamieson Christian | |
svn-id: r7961 | |||
2003-05-25 | Fixed occassional music crashes when loading games. | Jamieson Christian | |
Thanks to eriktorbjorn for finding this issue. svn-id: r7959 | |||
2003-05-25 | oops | Max Horn | |
svn-id: r7950 | |||
2003-05-25 | Fixed VC++ warning | Jamieson Christian | |
svn-id: r7947 | |||
2003-05-25 | some sane default values for speedx/speedy (shouldn't matter, though, as ↵ | Max Horn | |
script usually set those early) svn-id: r7938 | |||
2003-05-25 | brutally remove all o6_kernelSetFunctions subop stubs - we need to find out ↵ | Max Horn | |
the places where they are actually called, and with how many params, if we ever want to implement them svn-id: r7937 | |||
2003-05-25 | renamed ContChunk -> MemoryChunk; avoid code duplication by introducing ↵ | Max Horn | |
BaseChunk svn-id: r7935 | |||
2003-05-25 | workaround bug #742979 | Max Horn | |
svn-id: r7933 | |||
2003-05-25 | Corrected target loopback point for 'AD' conversion | Jamieson Christian | |
svn-id: r7924 | |||
2003-05-25 | Finishing the fix | Jamieson Christian | |
svn-id: r7923 | |||
2003-05-25 | Possible fix for [742962] MI1VGA - Crash at Scumm Bar. | Jamieson Christian | |
Fixes End of Track that is rewritten from 'AD' resource. svn-id: r7922 | |||
2003-05-25 | made more stuff protected | Max Horn | |
svn-id: r7921 | |||
2003-05-25 | cleanup | Max Horn | |
svn-id: r7920 | |||
2003-05-25 | cleanup | Max Horn | |
svn-id: r7919 | |||
2003-05-24 | correction for zak256 SFX | Max Horn | |
svn-id: r7918 | |||
2003-05-24 | simplified addIntToStack a bit *cough*; added experimental code for the ↵ | Max Horn | |
message opcode 7 in V2 codes (see also patch #742851) svn-id: r7917 | |||
2003-05-24 | er oops | Jonathan Gray | |
svn-id: r7914 | |||
2003-05-24 | work around for comi script calling o6_getActorRoom(255) | Max Horn | |
svn-id: r7912 | |||
2003-05-24 | change behaviour for loading save games from the command line so that if you ↵ | Max Horn | |
load a COMI save game from disk 2, you don't have to first insert disk 1 svn-id: r7910 | |||
2003-05-24 | (somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ↵ | Max Horn | |
in scumm.h svn-id: r7908 | |||
2003-05-24 | don't use _gameDataPath directly; minor cleanup | Max Horn | |
svn-id: r7907 | |||
2003-05-24 | fixed flashlight oddities in Zak256 | Max Horn | |
svn-id: r7904 | |||
2003-05-24 | Put the comment back on IMUSE_DEBUG. Duh. | Jamieson Christian | |
svn-id: r7903 | |||
2003-05-24 | Possible fix for hanging notes in iMuse | Jamieson Christian | |
svn-id: r7902 | |||
2003-05-24 | Removed more unnecessary code | Jamieson Christian | |
svn-id: r7901 | |||
2003-05-24 | Various iMuse cleanup | Jamieson Christian | |
svn-id: r7900 | |||
2003-05-24 | fixed roomOps:1 (thanks to Hoenicke) | Max Horn | |
svn-id: r7894 | |||
2003-05-24 | this change seems to be 'logical', but could be wrong; would be nice to ↵ | Max Horn | |
check the assembly... svn-id: r7893 | |||
2003-05-24 | cleanup | Max Horn | |
svn-id: r7892 | |||
2003-05-24 | corrected FIXME | Max Horn | |
svn-id: r7891 | |||
2003-05-24 | cleanup / minor tweak | Max Horn | |
svn-id: r7890 | |||
2003-05-24 | temporary work around for bug #742676 (game won't exit anymore, but ↵ | Max Horn | |
behaviour is incorrect) svn-id: r7889 | |||
2003-05-24 | some more debug output | Max Horn | |
svn-id: r7888 | |||
2003-05-24 | Fix for bug [742688] FOA: Missing music at Sophia's lecture. | Jamieson Christian | |
Added check for 0-length parameter fades, just in case. svn-id: r7887 | |||
2003-05-24 | we want a word not a byte for object numbers, bug pointed out by Hoenicke | Jonathan Gray | |
svn-id: r7882 | |||
2003-05-24 | returning 1 instead of the id is the correct behaviour I believe, but the ↵ | Jonathan Gray | |
scripts check for a 0 result so either will work. I'm just picky :) svn-id: r7871 | |||
2003-05-23 | bypass for Zak256 copy protection (can't test this right now, though) | Max Horn | |
svn-id: r7870 | |||
2003-05-23 | Added XMIDI support to IMuse. IMuse now plays music from Humongous games. | Jamieson Christian | |
Added some IMuse property options to support some assumptions that seem to be made by Humongous games. This is still preliminary. It will play music, and it will switch between songs. But I don't know if it's switching to the right song at the right time. svn-id: r7869 | |||
2003-05-23 | cleanup | Torbjörn Andersson | |
svn-id: r7866 |