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AgeCommit message (Expand)Author
2004-03-27cleanup, and fix bug in tablePaweł Kołodziejski
2004-03-27some changes to imuse digitalPaweł Kołodziejski
2004-03-25Added some new MD5sMax Horn
2004-03-23changed a little hook id codePaweł Kołodziejski
2004-03-23fixed fade out delayPaweł Kołodziejski
2004-03-23Move HE games together.Travis Howell
2004-03-23Alter some HE games settingsTravis Howell
2004-03-19Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa...Max Horn
2004-03-19addMessageToStack doesn't have to return anything anymoreMax Horn
2004-03-19turn down verbosityMax Horn
2004-03-17Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may...Max Horn
2004-03-16Patch #917503: Remove stray semicolonsMax Horn
2004-03-16Increase channel for Amiga V3 player.Travis Howell
2004-03-15cleanupMax Horn
2004-03-15OoopsTravis Howell
2004-03-15turn illegal SCUMM var access into an errorMax Horn
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter -...Max Horn
2004-03-15clearMsgQueue now just is a synonym for stopTalk -> remove itMax Horn
2004-03-15After the refactoring it's clearly that _messagePtr can be removed. Hooray, y...Max Horn
2004-03-15refactor use of _messagePtr -> instead of using it as an implicit parameter f...Max Horn
2004-03-15Aaargh, didn't mean to commit this...Max Horn
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but that'...Max Horn
2004-03-13fix for voice bundle bug in german version comiPaweł Kołodziejski
2004-03-13Forward-port maniac hack :)James Brown
2004-03-11Backport bleeJames Brown
2004-03-07renamed scumm/scummvm.cpp to scumm/scumm.cppMax Horn
2004-03-05Clear all channel variables in clear_channelJochen Hoenicke
2004-03-05Initialize _random_lsr to avoid valgrind warningsJochen Hoenicke
2004-03-05We already know the Sam & Max screensavers trigger these assertions soTorbjörn Andersson
2004-03-04Add maniac enchanced demo md5Eugene Sandulenko
2004-03-04Add Russian Freddi HE md5'sEugene Sandulenko
2004-03-04Add hack for demo script in maniac (Enchanced)Travis Howell
2004-03-04Allow --demo-mode with maniac (Enchanced)Travis Howell
2004-03-03unsigned ints are always >= 0 (fix warnings)Max Horn
2004-03-03Add back HE sound differences for AKOS.Travis Howell
2004-03-03That should have been maniac specific.Travis Howell
2004-03-03Adjustments for Enchanced Maniac Mansion demo.Travis Howell
2004-03-03Adjustments for Enchanced Maniac Mansion demo.Travis Howell
2004-03-02cleanup. soundlist originaly is shifted and started at 1 not as in scummvm at...Paweł Kołodziejski
2004-03-02synced local imuse. many bug fixes, and few new bugs :)Paweł Kołodziejski
2004-03-02640x480 games not supported on PalmOSChris Apers
2004-03-02Not 640 x 480 until HE7Travis Howell
2004-03-02Not DOS specific anymore.Travis Howell
2004-03-02Move to HE6Travis Howell
2004-03-02Ooops, just move everyting used by HE6 to HE6.Travis Howell
2004-03-02Divide up some code for HE6 and HE7Travis Howell
2004-03-02Avoid duplicate targetsTravis Howell
2004-03-02Implemented more HE opcode stringLen and added stub for opcode F4Eugene Sandulenko
2004-03-02Update HE games listTravis Howell
2004-03-02Exclude some var settings for HE7Travis Howell