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2003-04-07fixed detection v2 scumm gamePaweł Kołodziejski
svn-id: r6926
2003-04-06remove incorrect castJonathan Gray
svn-id: r6925
2003-04-06added handle v2 resources for scumm v3, for now hackPaweł Kołodziejski
svn-id: r6924
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
svn-id: r6923
2003-04-06Oops on previous fixNicolas Bacca
svn-id: r6921
2003-04-06also Loom exception in the read/write var funcsPaweł Kołodziejski
svn-id: r6920
2003-04-06corrected right/bottom borders while clipping at drawBox() funcPaweł Kołodziejski
svn-id: r6919
2003-04-06Alignment fixNicolas Bacca
svn-id: r6918
2003-04-05Alignment fixesNicolas Bacca
svn-id: r6917
2003-04-05Watch this castNicolas Bacca
svn-id: r6912
2003-04-05Add delay in ms for tremor vorbis implementation and possible autodetectionNicolas Bacca
svn-id: r6911
2003-04-02fix for bug #695654Max Horn
svn-id: r6900
2003-04-01correct to match dissassemblyPaweł Kołodziejski
svn-id: r6894
2003-04-01Patch 713149: Fix OOB accessMax Horn
svn-id: r6893
2003-03-30fixed description centering in the FT and added hack for redraw descriptions ↵Paweł Kołodziejski
in height while scrolling room svn-id: r6890
2003-03-30added eriktorbjorn patch for multiple text lines for the dig ending creditsPaweł Kołodziejski
svn-id: r6889
2003-03-30changed messages from warning to debugPaweł Kołodziejski
svn-id: r6888
2003-03-30obsolete TODOsMax Horn
svn-id: r6887
2003-03-30fixed cordinates in the Dig opcode 0xE1Paweł Kołodziejski
svn-id: r6886
2003-03-30corrected opcode 0xE1 in the dig (bug in the IDB)Paweł Kołodziejski
svn-id: r6885
2003-03-29fixed verb regression in older gamesMax Horn
svn-id: r6884
2003-03-29changed printf to debugPaweł Kołodziejski
svn-id: r6883
2003-03-29hack for proper description redraw in the dig while scrolling roomPaweł Kołodziejski
svn-id: r6882
2003-03-29fix y position of text description in the digPaweł Kołodziejski
svn-id: r6881
2003-03-28some comments on actorHitMax Horn
svn-id: r6878
2003-03-28cleanupMax Horn
svn-id: r6877
2003-03-28this should fix one of those nasty deadlocks, I hopeMax Horn
svn-id: r6876
2003-03-28fixed verb drawing in COMI (and maybe FT, too?)Max Horn
svn-id: r6874
2003-03-26grow default buttons size & browser dialog to accomodate for spanish gamesMax Horn
svn-id: r6871
2003-03-25make the volume controls in the global options dialog workMax Horn
svn-id: r6863
2003-03-25added some meat to the global options dialog (no prefs are stored yet, though)Max Horn
svn-id: r6862
2003-03-25Patch #691696: Possible fix for Adlib regressionMax Horn
svn-id: r6857
2003-03-24cleanupMax Horn
svn-id: r6855
2003-03-23Patch #708384: Off-by-one bug which causes inventory problems in COMIMax Horn
svn-id: r6852
2003-03-23cleanupMax Horn
svn-id: r6847
2003-03-21moved delay stuff outside of lock mutexPaweł Kołodziejski
svn-id: r6843
2003-03-20take lock mutex mechanism also processKbd() and waitForTimer().Paweł Kołodziejski
I hope it will finally solve locking gfx resources svn-id: r6838
2003-03-19use a mutex to sync smush screen updates (should avoid crash caused by a ↵Max Horn
race condition) svn-id: r6837
2003-03-18cleanupMax Horn
svn-id: r6836
2003-03-18added script opcode for dig minigamePaweł Kołodziejski
svn-id: r6834
2003-03-18added input keys support for dig ingamePaweł Kołodziejski
svn-id: r6833
2003-03-18cleanupMax Horn
svn-id: r6832
2003-03-18add GF_DEFAULT_TO_1X_SCALERJonathan Gray
svn-id: r6830
2003-03-17a tiny saferPaweł Kołodziejski
svn-id: r6829
2003-03-17changed orderPaweł Kołodziejski
svn-id: r6828
2003-03-17few corrections for smushPaweł Kołodziejski
svn-id: r6827
2003-03-17moved backend update_screen() (slooolest thing) from smush updateScreen() ↵Paweł Kołodziejski
into main loop switching scalers also works now svn-id: r6826
2003-03-17moved handle events from update into main loopPaweł Kołodziejski
svn-id: r6825
2003-03-17changed debug level 4Paweł Kołodziejski
svn-id: r6824
2003-03-17256 + 1 != 256Jonathan Gray
svn-id: r6823