Age | Commit message (Expand) | Author |
2004-01-15 | Only stop walkScript if it is been used. | Travis Howell |
2004-01-15 | Use simpler checks | Travis Howell |
2004-01-14 | Need to know where this occurs | Travis Howell |
2004-01-14 | synced with local sources: | Paweł Kołodziejski |
2004-01-14 | fixed bundle decompression for some case | Paweł Kołodziejski |
2004-01-14 | fix - stop played song when new | Paweł Kołodziejski |
2004-01-14 | fixed crash on exit when using imuse digital | Paweł Kołodziejski |
2004-01-14 | Confirmed a few vars from disasm, good gusses. | Travis Howell |
2004-01-14 | Add/update comments | Travis Howell |
2004-01-14 | These two case are the same, checked samnmax disasm. | Travis Howell |
2004-01-14 | No code is missing in this case. | Travis Howell |
2004-01-14 | ??ZZ | Travis Howell |
2004-01-14 | | Travis Howell |
2004-01-14 | Move SCUMM debugger init later on. With this _numVariables is set, so theoret... | James Brown |
2004-01-14 | Add better method. | Travis Howell |
2004-01-14 | Add missing code for samnmax screen saver, fixes bug #781683 | Travis Howell |
2004-01-14 | Add back missing line. | Travis Howell |
2004-01-14 | Implemented o6_localizeArray for HE games | Eugene Sandulenko |
2004-01-14 | ... and so we are back at precisely my original code, wasn't it fun? :-) | Max Horn |
2004-01-14 | Slight change to match disasm. exactly. | Travis Howell |
2004-01-14 | Remove INSANE define. | Travis Howell |
2004-01-13 | Revert last change, misread code. | Travis Howell |
2004-01-13 | Typo | Travis Howell |
2004-01-13 | Fix #775662, actor frame should always be reset to 0 for tentacle. | Travis Howell |
2004-01-12 | - fix: correct range | Paweł Kołodziejski |
2004-01-12 | - fix - proper place for stopallsound | Paweł Kołodziejski |
2004-01-12 | forgot this one | Paweł Kołodziejski |
2004-01-12 | - added delay at stopAllsounds | Paweł Kołodziejski |
2004-01-12 | - indent | Paweł Kołodziejski |
2004-01-12 | Wrong SO_* | Travis Howell |
2004-01-12 | Add skipLimb actor var, which is used by puttmoon. | Travis Howell |
2004-01-12 | Add missing case. | Travis Howell |
2004-01-12 | update | Paweł Kołodziejski |
2004-01-12 | some changes to ft music sequences | Paweł Kołodziejski |
2004-01-11 | pedantic corrections | Max Horn |
2004-01-11 | stupid me shouldn't write fixes, then in the last minute decide to put them i... | Max Horn |
2004-01-11 | Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d... | Max Horn |
2004-01-11 | cleanup | Max Horn |
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to markObjectR... | Max Horn |
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn |
2004-01-11 | fix loading of old COMI savegames (which are based on the bad old camera var ... | Max Horn |
2004-01-11 | Ooops | Travis Howell |
2004-01-11 | This make HE games actor clipping code closer to disasm. | Travis Howell |
2004-01-11 | Enable subtitles toggle key 't' in Humongous Games. | Travis Howell |
2004-01-10 | More conversion to debug channels | James Brown |
2004-01-10 | added one opcode | Paweł Kołodziejski |
2004-01-10 | added two opcodes | Paweł Kołodziejski |
2004-01-10 | removed stackLock and added locking tracks to prevent removed | Paweł Kołodziejski |
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown |
2004-01-10 | remove unused vars | Jonathan Gray |