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AgeCommit message (Expand)Author
2004-01-15Only stop walkScript if it is been used.Travis Howell
2004-01-15Use simpler checksTravis Howell
2004-01-14Need to know where this occursTravis Howell
2004-01-14synced with local sources:Paweł Kołodziejski
2004-01-14fixed bundle decompression for some casePaweł Kołodziejski
2004-01-14fix - stop played song when newPaweł Kołodziejski
2004-01-14fixed crash on exit when using imuse digitalPaweł Kołodziejski
2004-01-14Confirmed a few vars from disasm, good gusses.Travis Howell
2004-01-14Add/update commentsTravis Howell
2004-01-14These two case are the same, checked samnmax disasm.Travis Howell
2004-01-14No code is missing in this case.Travis Howell
2004-01-14??ZZTravis Howell
2004-01-14Travis Howell
2004-01-14Move SCUMM debugger init later on. With this _numVariables is set, so theoret...James Brown
2004-01-14Add better method.Travis Howell
2004-01-14Add missing code for samnmax screen saver, fixes bug #781683Travis Howell
2004-01-14Add back missing line.Travis Howell
2004-01-14Implemented o6_localizeArray for HE gamesEugene Sandulenko
2004-01-14... and so we are back at precisely my original code, wasn't it fun? :-)Max Horn
2004-01-14Slight change to match disasm. exactly.Travis Howell
2004-01-14Remove INSANE define.Travis Howell
2004-01-13Revert last change, misread code.Travis Howell
2004-01-13TypoTravis Howell
2004-01-13Fix #775662, actor frame should always be reset to 0 for tentacle.Travis Howell
2004-01-12- fix: correct rangePaweł Kołodziejski
2004-01-12- fix - proper place for stopallsoundPaweł Kołodziejski
2004-01-12forgot this onePaweł Kołodziejski
2004-01-12- added delay at stopAllsoundsPaweł Kołodziejski
2004-01-12- indentPaweł Kołodziejski
2004-01-12Wrong SO_*Travis Howell
2004-01-12Add skipLimb actor var, which is used by puttmoon.Travis Howell
2004-01-12Add missing case.Travis Howell
2004-01-12updatePaweł Kołodziejski
2004-01-12some changes to ft music sequencesPaweł Kołodziejski
2004-01-11pedantic correctionsMax Horn
2004-01-11stupid me shouldn't write fixes, then in the last minute decide to put them i...Max Horn
2004-01-11Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d...Max Horn
2004-01-11cleanupMax Horn
2004-01-11changed the name of the former removeObjectFromRoom yet again, to markObjectR...Max Horn
2004-01-11renamed removeObjectFromRoom to forceObjectRedrawMax Horn
2004-01-11fix loading of old COMI savegames (which are based on the bad old camera var ...Max Horn
2004-01-11OoopsTravis Howell
2004-01-11This make HE games actor clipping code closer to disasm.Travis Howell
2004-01-11Enable subtitles toggle key 't' in Humongous Games.Travis Howell
2004-01-10More conversion to debug channelsJames Brown
2004-01-10added one opcodePaweł Kołodziejski
2004-01-10added two opcodesPaweł Kołodziejski
2004-01-10removed stackLock and added locking tracks to prevent removedPaweł Kołodziejski
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
2004-01-10remove unused varsJonathan Gray