Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-26 | scumm vars are 32 bit, not 16 | Max Horn | |
svn-id: r8020 | |||
2003-05-26 | Fixed a MORONIC oob memory write. Now back to remedial C++ class | Jamieson Christian | |
svn-id: r8019 | |||
2003-05-26 | Make _smushProcessFrame volatile (for multi thread access) | Max Horn | |
svn-id: r8016 | |||
2003-05-26 | Fixes possible crashes during music shutdown | Jamieson Christian | |
svn-id: r8009 | |||
2003-05-26 | cleanup | Max Horn | |
svn-id: r8007 | |||
2003-05-26 | work around bug #743615 | Max Horn | |
svn-id: r8006 | |||
2003-05-26 | SaveLoadEntry is a struct, not a class. | Jamieson Christian | |
Fixes a VC++ warning. svn-id: r8005 | |||
2003-05-26 | more const qualifiers | Max Horn | |
svn-id: r8002 | |||
2003-05-26 | No more needed | Chris Apers | |
svn-id: r7994 | |||
2003-05-26 | moved Actor SaveLoadEntry definition to actor.cpp; made ↵ | Max Horn | |
findPathTowards/findPathTowardsOld members of Actor; cleanup svn-id: r7988 | |||
2003-05-26 | offset can be 5 digits | Max Horn | |
svn-id: r7984 | |||
2003-05-26 | script numbers can have up to 5 digits | Max Horn | |
svn-id: r7982 | |||
2003-05-26 | output script offsets, too (very handy to debug script lockups) | Max Horn | |
svn-id: r7981 | |||
2003-05-26 | workaround for bug #743363 | Max Horn | |
svn-id: r7980 | |||
2003-05-25 | hook language command switch to V2 font / prepositions | Max Horn | |
svn-id: r7970 | |||
2003-05-25 | fixed V2 font decoder; added french V2 font | Max Horn | |
svn-id: r7967 | |||
2003-05-25 | preparations for multi-language V2 supports | Max Horn | |
svn-id: r7966 | |||
2003-05-25 | More cleanup, plus more crash-aversion fixes. | Jamieson Christian | |
Restored the -t command line option that had gotten lost in the revamp. svn-id: r7962 | |||
2003-05-25 | Fixed music starting at incorrect location when loading game | Jamieson Christian | |
svn-id: r7961 | |||
2003-05-25 | Fixed occassional music crashes when loading games. | Jamieson Christian | |
Thanks to eriktorbjorn for finding this issue. svn-id: r7959 | |||
2003-05-25 | oops | Max Horn | |
svn-id: r7950 | |||
2003-05-25 | Fixed VC++ warning | Jamieson Christian | |
svn-id: r7947 | |||
2003-05-25 | some sane default values for speedx/speedy (shouldn't matter, though, as ↵ | Max Horn | |
script usually set those early) svn-id: r7938 | |||
2003-05-25 | brutally remove all o6_kernelSetFunctions subop stubs - we need to find out ↵ | Max Horn | |
the places where they are actually called, and with how many params, if we ever want to implement them svn-id: r7937 | |||
2003-05-25 | renamed ContChunk -> MemoryChunk; avoid code duplication by introducing ↵ | Max Horn | |
BaseChunk svn-id: r7935 | |||
2003-05-25 | workaround bug #742979 | Max Horn | |
svn-id: r7933 | |||
2003-05-25 | Corrected target loopback point for 'AD' conversion | Jamieson Christian | |
svn-id: r7924 | |||
2003-05-25 | Finishing the fix | Jamieson Christian | |
svn-id: r7923 | |||
2003-05-25 | Possible fix for [742962] MI1VGA - Crash at Scumm Bar. | Jamieson Christian | |
Fixes End of Track that is rewritten from 'AD' resource. svn-id: r7922 | |||
2003-05-25 | made more stuff protected | Max Horn | |
svn-id: r7921 | |||
2003-05-25 | cleanup | Max Horn | |
svn-id: r7920 | |||
2003-05-25 | cleanup | Max Horn | |
svn-id: r7919 | |||
2003-05-24 | correction for zak256 SFX | Max Horn | |
svn-id: r7918 | |||
2003-05-24 | simplified addIntToStack a bit *cough*; added experimental code for the ↵ | Max Horn | |
message opcode 7 in V2 codes (see also patch #742851) svn-id: r7917 | |||
2003-05-24 | er oops | Jonathan Gray | |
svn-id: r7914 | |||
2003-05-24 | work around for comi script calling o6_getActorRoom(255) | Max Horn | |
svn-id: r7912 | |||
2003-05-24 | change behaviour for loading save games from the command line so that if you ↵ | Max Horn | |
load a COMI save game from disk 2, you don't have to first insert disk 1 svn-id: r7910 | |||
2003-05-24 | (somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ↵ | Max Horn | |
in scumm.h svn-id: r7908 | |||
2003-05-24 | don't use _gameDataPath directly; minor cleanup | Max Horn | |
svn-id: r7907 | |||
2003-05-24 | fixed flashlight oddities in Zak256 | Max Horn | |
svn-id: r7904 | |||
2003-05-24 | Put the comment back on IMUSE_DEBUG. Duh. | Jamieson Christian | |
svn-id: r7903 | |||
2003-05-24 | Possible fix for hanging notes in iMuse | Jamieson Christian | |
svn-id: r7902 | |||
2003-05-24 | Removed more unnecessary code | Jamieson Christian | |
svn-id: r7901 | |||
2003-05-24 | Various iMuse cleanup | Jamieson Christian | |
svn-id: r7900 | |||
2003-05-24 | fixed roomOps:1 (thanks to Hoenicke) | Max Horn | |
svn-id: r7894 | |||
2003-05-24 | this change seems to be 'logical', but could be wrong; would be nice to ↵ | Max Horn | |
check the assembly... svn-id: r7893 | |||
2003-05-24 | cleanup | Max Horn | |
svn-id: r7892 | |||
2003-05-24 | corrected FIXME | Max Horn | |
svn-id: r7891 | |||
2003-05-24 | cleanup / minor tweak | Max Horn | |
svn-id: r7890 | |||
2003-05-24 | temporary work around for bug #742676 (game won't exit anymore, but ↵ | Max Horn | |
behaviour is incorrect) svn-id: r7889 |