Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-07-11 | Missed one spot | Travis Howell | |
svn-id: r14190 | |||
2004-07-11 | Rename var | Travis Howell | |
Add some changes ready for next save game version (Commented out) svn-id: r14189 | |||
2004-07-11 | Color cycling is only used in SCUMM 4+ games. | Travis Howell | |
svn-id: r14186 | |||
2004-07-11 | Add vart | Travis Howell | |
svn-id: r14185 | |||
2004-07-10 | Always stop actor walkscript when required. | Travis Howell | |
svn-id: r14184 | |||
2004-07-10 | Ooops | Travis Howell | |
svn-id: r14183 | |||
2004-07-10 | Full Throttle handles verb differently | Travis Howell | |
svn-id: r14182 | |||
2004-07-09 | Don't allow codec 1 to skip columns when _scaleX is 255. This is consistent | Torbjörn Andersson | |
with how we do it in costume.cpp, and it fixes a graphics glitch in the CMI banjo duel for me. svn-id: r14179 | |||
2004-07-08 | Experimental fix for bugs #795938 and #929242. In both cases, text is | Torbjörn Andersson | |
apparently printed before cameraMoved() has had the chance to update xstart of virtscr[0]. All this change does is to call cameraMoved() from setCameraAt(). svn-id: r14177 | |||
2004-07-07 | Ooops | Travis Howell | |
svn-id: r14175 | |||
2004-07-05 | Code is correct, check against disasm. | Travis Howell | |
svn-id: r14172 | |||
2004-07-05 | Unused in original game (According to diasm.) | Travis Howell | |
svn-id: r14171 | |||
2004-07-05 | Merge into new function. | Travis Howell | |
svn-id: r14170 | |||
2004-07-05 | Should use putActor | Travis Howell | |
svn-id: r14169 | |||
2004-07-05 | Get rid of old hack (possible thanks to Kirbens recent change to the ↵ | Max Horn | |
createBoxMatrix opcode) svn-id: r14168 | |||
2004-07-04 | Match disasm., applies to The Dig too. | Travis Howell | |
svn-id: r14167 | |||
2004-07-04 | added code for bundle script vars | Paweł Kołodziejski | |
svn-id: r14166 | |||
2004-07-04 | Switch warnings to debug, since they occur normally in games. | Travis Howell | |
svn-id: r14164 | |||
2004-07-04 | PC version of FT demo uses older animation/direction calculations | Travis Howell | |
actor flip is only reset for HE games. svn-id: r14162 | |||
2004-07-04 | Correction | Travis Howell | |
svn-id: r14161 | |||
2004-07-03 | Initialise HE 7.0 sound vars | Travis Howell | |
Enable VAR_NUM_GLOBAL_OBJS svn-id: r14160 | |||
2004-07-03 | Add suggested fix for bug #778281 (Solution checked against disasm.) | Travis Howell | |
svn-id: r14159 | |||
2004-07-03 | Keep mouse mutton VARS in sync. | Travis Howell | |
svn-id: r14158 | |||
2004-07-03 | Add vars | Travis Howell | |
svn-id: r14157 | |||
2004-07-03 | Not used by games, switch to invalid. | Travis Howell | |
svn-id: r14156 | |||
2004-07-03 | Add a few vars | Travis Howell | |
svn-id: r14155 | |||
2004-07-03 | Fix veggie head bug in fbear. Patch attahed to bugreport #984258 is | Eugene Sandulenko | |
partially attached. svn-id: r14154 | |||
2004-07-02 | Caused no speech in imuse digital games. | Travis Howell | |
svn-id: r14153 | |||
2004-07-02 | Add vars | Travis Howell | |
svn-id: r14152 | |||
2004-07-01 | Fix some HE versions, add multiple versions targets. | Eugene Sandulenko | |
svn-id: r14147 | |||
2004-07-01 | Fix large delay in library of The Dig regression. | Travis Howell | |
Clipping in akos was made too strict. svn-id: r14145 | |||
2004-07-01 | fixed compilation | Paweł Kołodziejski | |
svn-id: r14139 | |||
2004-07-01 | Commited wrong change | Travis Howell | |
svn-id: r14137 | |||
2004-07-01 | Add better check | Travis Howell | |
svn-id: r14135 | |||
2004-06-30 | Move some HE demos to version 72, where they should be. | Eugene Sandulenko | |
svn-id: r14134 | |||
2004-06-30 | Changes for non-akos version of puttputt | Travis Howell | |
svn-id: r14133 | |||
2004-06-30 | Initialise _numImages to zero, along with the other _num<whatever> | Torbjörn Andersson | |
variables. This fixes a Valgrind error, and the "Invalid allocation size" errors I got when running ScummVM in GDB under MinGW yesterday. svn-id: r14129 | |||
2004-06-29 | Implement game detection based on MD5s. This lets us avoid multiple GIDs | Eugene Sandulenko | |
for different versions of HE games. Right now there is just one game, but more to follow. svn-id: r14124 | |||
2004-06-29 | Rename var | Travis Howell | |
svn-id: r14121 | |||
2004-06-29 | Revert hypothetical off-by-one fixin akos codec 16, causes glitches in HE games. | Travis Howell | |
svn-id: r14120 | |||
2004-06-29 | Remove old commented out code | Travis Howell | |
svn-id: r14119 | |||
2004-06-29 | Change stampObject opcode to use same method as HE game, in order to draw to ↵ | Travis Howell | |
background. svn-id: r14118 | |||
2004-06-29 | Add hack for mouse hotpot in funpack | Travis Howell | |
svn-id: r14117 | |||
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell | |
svn-id: r14115 | |||
2004-06-29 | Add check for older puttputt version. | Travis Howell | |
svn-id: r14110 | |||
2004-06-28 | Added simple ref-counting to the File class | Max Horn | |
svn-id: r14106 | |||
2004-06-28 | oops | Eugene Sandulenko | |
svn-id: r14105 | |||
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko | |
svn-id: r14104 | |||
2004-06-28 | Fix missing subtitles in Conroy Bumpus' song in Sam & Max | Travis Howell | |
svn-id: r14101 | |||
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell | |
svn-id: r14098 |