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2002-12-16refactoring: use inheritance to mode the relations between the various ↵Max Horn
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994
2002-12-16stop CD when loading a savegameMax Horn
svn-id: r5993
2002-12-16remove unused VideoMode structJonathan Gray
svn-id: r5992
2002-12-16Oops. Fix compile.James Brown
svn-id: r5991
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far ↵James Brown
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990
2002-12-16Tip: If your going to call a member function of a pointer to an object... do ↵James Brown
it BEFORE you delete the pointer :) svn-id: r5989
2002-12-16forgot to remove _numLinesToProcessMax Horn
svn-id: r5987
2002-12-16cleanupMax Horn
svn-id: r5986
2002-12-15cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵Max Horn
groups (cursor, bomp, camera, palette, fades) svn-id: r5985
2002-12-15more space for debug outputMax Horn
svn-id: r5984
2002-12-15cleanupMax Horn
svn-id: r5983
2002-12-15disable actor dir intepolation for V7 games - it interfers with walk ↵Max Horn
scripts; ensure the 'frame' variable is set; cleanup svn-id: r5982
2002-12-15added comparision methods for ScummPointMax Horn
svn-id: r5981
2002-12-15cleanupMax Horn
svn-id: r5980
2002-12-15oopsMax Horn
svn-id: r5979
2002-12-15cleanup - we now know that the frame field in Actor is needed, we just have ↵Max Horn
to figure out how to set it correctly svn-id: r5978
2002-12-15Miscellaneous cleanup.Jamieson Christian
Mostly changing comments to C++ style. Welcome to ScummVM iMuse 2.00? svn-id: r5975
2002-12-15debugger can now use the console (experimental, and thus disabled by default)Max Horn
svn-id: r5974
2002-12-14fixed warningMax Horn
svn-id: r5962
2002-12-14moved the console code to gui/console.cpp; make it actually printout ↵Max Horn
something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that svn-id: r5952
2002-12-14Commit some junk in-case I don't get time to finish this tonight and ↵James Brown
Fingolfin starts working on it :) svn-id: r5949
2002-12-14Fixed last bad artifacts of Sam & Max carnival music.Jamieson Christian
Hopefully this fix doesn't break anything else.... svn-id: r5948
2002-12-13cleanupMax Horn
svn-id: r5933
2002-12-13fix for bug #647844, but this shadowPalette stuff needs investigationMax Horn
svn-id: r5932
2002-12-13nitpickMax Horn
svn-id: r5930
2002-12-13Bug [651727] fix:Jamieson Christian
Initial implementation of do_command(20). svn-id: r5929
2002-12-13Bug [622895] fix:Jamieson Christian
Fixed do_command(256) implementation. svn-id: r5927
2002-12-13cleaned up autosave codeMax Horn
svn-id: r5926
2002-12-13Patch #649356, INDY3: Possible intro fixMax Horn
svn-id: r5924
2002-12-13fix for the arrow bug in MonkeyVGA (see also bug #599442 and patch #643464)Max Horn
svn-id: r5923
2002-12-13removed debug code I accidentally left inMax Horn
svn-id: r5922
2002-12-13cleanupMax Horn
svn-id: r5921
2002-12-12kill obsolete fileJames Brown
svn-id: r5917
2002-12-12Tidy one or two things up for future V1/V2/V8 SCUMM support.James Brown
svn-id: r5915
2002-12-11Patch #652194: Handling Ctrl-<key>Max Horn
svn-id: r5907
2002-12-11Patch #651882: Noir mode fixMax Horn
svn-id: r5906
2002-12-11ripped out obsolete midi streaming code from backends (this may break ↵Max Horn
Alsa/SEQ/Windows/Morphos compile, I tried my best, but you'll have to clean up after me) svn-id: r5905
2002-12-11Fixed myriad VC++ compile/link problems.Jamieson Christian
PLEASE DON'T MAKE CHANGES TO THE ACTUAL PROJECT FILES UNLESS YOU MAKE THEM FOR *ALL* PRIMARY PORTS! svn-id: r5900
2002-12-10added a helpe func for color weight computation; made createSpecialPalette ↵Max Horn
use it, too svn-id: r5899
2002-12-10Fix for bug #651310: Crash when savingMax Horn
svn-id: r5898
2002-12-09cleanup; only now do I see how similiar setupShadowPalette, the new ↵Max Horn
setupShadowPalette and createSpecialPalette are. Throw in remapPaletteColor and darkenPalette and maybe we should restructure the code to have less duplication? svn-id: r5894
2002-12-09cleanupMax Horn
svn-id: r5893
2002-12-08Patch #650085: Make saveload system extensibleMax Horn
svn-id: r5885
2002-12-08cleanupMax Horn
svn-id: r5881
2002-12-07Fixed bad music volumes after loadJamieson Christian
svn-id: r5873
2002-12-07Fixed music overlaps when running ScummVM with the -x optionJamieson Christian
svn-id: r5872
2002-12-07Fixed GM instrument dropouts on loadJamieson Christian
svn-id: r5868
2002-12-06649358: DOTT Animation FixJames Brown
svn-id: r5855
2002-12-05Fixed inappropriate expiration of sound resources,Jamieson Christian
which fixes concurrency issues esp. in PocketPC and MorphOS. Stubbed SysEx command 2 (start of song) to get rid of annoying warning. Changed MT-32 instrument warnings to fit on one (80-char) line. svn-id: r5842
2002-12-04removed obsolete getDefaultGUIColor and some FIXMEsMax Horn
svn-id: r5840