Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-09 | Patch 635873: Loom Masking Hack - update | James Brown | |
svn-id: r5473 | |||
2002-11-09 | Evil Geniuses arn't, otherwise the world would be far more intrested. | James Brown | |
svn-id: r5472 | |||
2002-11-09 | This should fix the DOTT white-background bug. Someone please confirm this ↵ | James Brown | |
for me :) svn-id: r5471 | |||
2002-11-09 | fix for bomp scalling, missing duplicate table | Paweł Kołodziejski | |
svn-id: r5470 | |||
2002-11-08 | Masking patch | James Brown | |
svn-id: r5468 | |||
2002-11-08 | Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problem | James Brown | |
svn-id: r5467 | |||
2002-11-07 | Add newline to end of file | Travis Howell | |
svn-id: r5453 | |||
2002-11-07 | class -> struct to make Visual C++ happy | Max Horn | |
svn-id: r5450 | |||
2002-11-06 | Initial upgrades to support MT-32 emulation | Jamieson Christian | |
svn-id: r5449 | |||
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski | |
added comments to saveload svn-id: r5448 | |||
2002-11-06 | fix options dialog | Max Horn | |
svn-id: r5447 | |||
2002-11-06 | why keep a seperate opcode entry & opcode description table if we can have ↵ | Max Horn | |
it both in one (note that the descriptions were in fact outdated in some cases! also note, this is really just a refactoring, no functionality is changed except that opcode descriptions are now in sync with the opcode procs, that's why I am commiting this at all) svn-id: r5445 | |||
2002-11-06 | moved some constants from scumm.h to gameDetector.h; this way, we don't have ↵ | Max Horn | |
to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more) svn-id: r5444 | |||
2002-11-06 | make it possible to #include imuse.h on its own | Max Horn | |
svn-id: r5443 | |||
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn | |
svn-id: r5442 | |||
2002-11-06 | added a FIXME | Max Horn | |
svn-id: r5441 | |||
2002-11-06 | removed unused parameters from drawBomp | Max Horn | |
svn-id: r5440 | |||
2002-11-06 | compile fix | Max Horn | |
svn-id: r5439 | |||
2002-11-06 | removed more typecasts | Max Horn | |
svn-id: r5438 | |||
2002-11-06 | removed some useless typecasts | Max Horn | |
svn-id: r5437 | |||
2002-11-06 | removed obsolete code; properly init variables (aquadran, can you maybe turn ↵ | Max Horn | |
on some more warnings with your compiler?); some error catching svn-id: r5436 | |||
2002-11-06 | removed hardcoded value | Paweł Kołodziejski | |
svn-id: r5435 | |||
2002-11-06 | Apply restore-bg part of patch 629043 | James Brown | |
svn-id: r5434 | |||
2002-11-06 | rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits | Paweł Kołodziejski | |
svn-id: r5433 | |||
2002-11-06 | Don't attempt to play sound in simon 1 dos. | Travis Howell | |
Use separate filenames for simon 1 & 2 savegames Add newline to end of scumm/dialogs.h svn-id: r5431 | |||
2002-11-05 | note to self: always test with precompiled headers off before checkin | Max Horn | |
svn-id: r5430 | |||
2002-11-05 | change save/load dialog layout a bit - no need to restrain our height so ↵ | Max Horn | |
much, is there? svn-id: r5429 | |||
2002-11-05 | don't use non-portable hack to swap ints, it's so much easier using SWAP | Max Horn | |
svn-id: r5428 | |||
2002-11-05 | fixed warnings | Max Horn | |
svn-id: r5425 | |||
2002-11-05 | Remove very old Indy3 hack that's no longer needed - this fixes several ↵ | James Brown | |
'state' bugs in the game. svn-id: r5424 | |||
2002-11-05 | Change the grail diary fix to be Indy3 specific. Fixes Monkey1VGA text ↵ | James Brown | |
positioning. *sigh* :) svn-id: r5422 | |||
2002-11-05 | fix for bug #633082; added some asserts to catch similiar problems in the future | Max Horn | |
svn-id: r5420 | |||
2002-11-05 | fix for bug #633082; added some asserts to catch similiar problems in the future | Max Horn | |
svn-id: r5417 | |||
2002-11-05 | clip text drawing | Max Horn | |
svn-id: r5416 | |||
2002-11-05 | Add simon1talkie and simon2talkie targets | Travis Howell | |
svn-id: r5413 | |||
2002-11-05 | make addMessageToStack() less noisy by default | Jonathan Gray | |
svn-id: r5412 | |||
2002-11-05 | comment unkMessage2 game specific check | Jonathan Gray | |
svn-id: r5411 | |||
2002-11-05 | this fix nexus problem | Paweł Kołodziejski | |
svn-id: r5410 | |||
2002-11-05 | it should be _realWidth instead _realHeight | Paweł Kołodziejski | |
svn-id: r5409 | |||
2002-11-05 | this fix palette problems in the dig (ex. energy), previous code doesn't ↵ | Paweł Kołodziejski | |
exist in original, why somebody add this stuff ? if this break something, we can add exception. svn-id: r5408 | |||
2002-11-04 | Increased GM channel resource to full spectrum (0-15, instead of 0-8 Base ↵ | Jamieson Christian | |
MIDI config); misc. pitchbend cleanups svn-id: r5403 | |||
2002-11-04 | Correct Indy3 grail diary fix - this stops those nasty segfaults ;p | James Brown | |
svn-id: r5402 | |||
2002-11-03 | restrict unkMessage2 implementation to MonkeyVGA for now | Max Horn | |
svn-id: r5395 | |||
2002-11-03 | Fix text positioning for the grail diary in Indy3 | James Brown | |
svn-id: r5394 | |||
2002-11-03 | Indy3 only uses the low 4 bits of a variable | James Brown | |
svn-id: r5393 | |||
2002-11-03 | hack around what seems to be an empty exit script in indy3 (besides the size ↵ | Jonathan Gray | |
and tag) for now, maybe we should be strictly not reading past the size defined in the header of the script? svn-id: r5390 | |||
2002-11-03 | cleaner way to fix entry/exit dumping | Jonathan Gray | |
svn-id: r5389 | |||
2002-11-03 | fix dumping of exit/entry scripts for older games | Jonathan Gray | |
svn-id: r5388 | |||
2002-11-03 | Fix "I can't reach that" in Indy3 | James Brown | |
svn-id: r5387 | |||
2002-11-02 | add the ability to view/set debugging level to the debugger | Jonathan Gray | |
svn-id: r5386 |