Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-13 | Fix spyozon regression | Travis Howell | |
svn-id: r17113 | |||
2005-03-13 | Don't apply to HE100, it breaks credits in pajama. | Travis Howell | |
svn-id: r17112 | |||
2005-03-13 | Scripts flags difference in HE100 needed in a few more opcodes. | Travis Howell | |
svn-id: r17111 | |||
2005-03-13 | A few extra bits | Travis Howell | |
svn-id: r17110 | |||
2005-03-12 | Add missing case for getObjectData | Travis Howell | |
svn-id: r17109 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-12 | some experimental changes | Paweł Kołodziejski | |
svn-id: r17105 | |||
2005-03-12 | clean up | Max Horn | |
svn-id: r17104 | |||
2005-03-12 | backport fix from residual imuse | Paweł Kołodziejski | |
svn-id: r17100 | |||
2005-03-12 | Off by one. | Travis Howell | |
svn-id: r17097 | |||
2005-03-12 | Leftovers | Travis Howell | |
svn-id: r17094 | |||
2005-03-12 | Broke HE music looping | Travis Howell | |
svn-id: r17089 | |||
2005-03-12 | Seems to work now, maybe fixed by script cycles? | Travis Howell | |
svn-id: r17088 | |||
2005-03-12 | Missing pop | Travis Howell | |
svn-id: r17087 | |||
2005-03-12 | Missing pop | Travis Howell | |
svn-id: r17086 | |||
2005-03-12 | Ooops | Travis Howell | |
svn-id: r17085 | |||
2005-03-12 | Add key to toggle speech/subtitles | Travis Howell | |
svn-id: r17082 | |||
2005-03-11 | Cleanup | Chris Apers | |
svn-id: r17080 | |||
2005-03-11 | PalmOS : move MD5 table to a database too save memory and data segment space | Chris Apers | |
svn-id: r17075 | |||
2005-03-11 | PalmOS and windows CE need to convert mouse coordinates with mouse buttons too | Chris Apers | |
svn-id: r17074 | |||
2005-03-11 | Correct quit/restart | Travis Howell | |
svn-id: r17071 | |||
2005-03-11 | Check for negative value | Travis Howell | |
svn-id: r17070 | |||
2005-03-11 | Add English HE100 versions of freddi2/maze | Travis Howell | |
svn-id: r17069 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-10 | Add --force-1x-overlay command line option as discussed in bugreport | Eugene Sandulenko | |
#1160454 "ALL: Failed assertion when using 1x scaler" svn-id: r17067 | |||
2005-03-10 | Find where this flag is triggered too. | Travis Howell | |
svn-id: r17064 | |||
2005-03-10 | Missing zero. | Travis Howell | |
svn-id: r17063 | |||
2005-03-10 | Used in displayWizComplexImage() too. | Travis Howell | |
svn-id: r17061 | |||
2005-03-10 | Add HE specific versions of findResource/findResourceData. | Travis Howell | |
Required by WizImage functions, which sometimes alter data. svn-id: r17060 | |||
2005-03-10 | Add back some lost code from cyx, for future changes. | Travis Howell | |
svn-id: r17059 | |||
2005-03-10 | Add HE100 opcode difference for spyfox | Travis Howell | |
Update HE issues svn-id: r17058 | |||
2005-03-10 | Add last change to o60_opeFile too. | Travis Howell | |
svn-id: r17057 | |||
2005-03-10 | Change o72_openFile to always use saved game path for writing. | Travis Howell | |
svn-id: r17056 | |||
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko | |
get at least 640x400 window. And finally we have means of implementing nice looking GUI. Also updated all backends. If your backend has ability to run with 640x400 or 640x480 resolution then read patch tracker item to find out details. Other port maintainers shouldn't worry, as this patch doesn't affect them, they still get their 320x200. svn-id: r17055 | |||
2005-03-09 | Stricter offset verification in drawBitmap; but be more generous if we ↵ | Max Horn | |
encounter a violation and just generate a warning (should fix bug #795214) svn-id: r17053 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-03-09 | Fix one potential race condition between SMUSH and INSANE | Max Horn | |
svn-id: r17051 | |||
2005-03-09 | Add HE sound todos | Travis Howell | |
svn-id: r17050 | |||
2005-03-09 | Use _chorus, not _effect_level, as parameter to chorusLevel(). I don't | Torbjörn Andersson | |
know for sure that this is correct - the MIDI device I'm using at the moment doesn't seem to support chorus level - but the more I look at it the more sense it makes. And it might fix bug #1159734. ("DOTT/SAM: GM Instrument Chorus Level Improperly Set") svn-id: r17049 | |||
2005-03-09 | *** empty log message *** | Travis Howell | |
svn-id: r17046 | |||
2005-03-09 | A few more safety checks | Travis Howell | |
svn-id: r17045 | |||
2005-03-09 | _imagesNum should be clear in startScene() | Travis Howell | |
svn-id: r17044 | |||
2005-03-09 | Correct position | Travis Howell | |
svn-id: r17043 | |||
2005-03-08 | Fix for bug #1158465 (New Volume Control Dialogue Error-Prone) | Max Horn | |
svn-id: r17042 | |||
2005-03-08 | corrections | Gregory Montoir | |
svn-id: r17041 | |||
2005-03-08 | Remove unused sprite code, unused by original games. | Travis Howell | |
svn-id: r17038 | |||
2005-03-08 | Add opcode for bb2demo | Travis Howell | |
svn-id: r17035 | |||
2005-03-08 | Script flags are different in HE100 | Travis Howell | |
svn-id: r17034 | |||
2005-03-08 | Add HE100 difference in opcode. | Travis Howell | |
svn-id: r17033 | |||
2005-03-08 | Fix result value | Max Horn | |
svn-id: r17032 |