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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-01-10
changed also this
Paweł Kołodziejski
2003-01-10
changed table types
Paweł Kołodziejski
2003-01-10
Oops, don't enable native MT-32 by default!
Jamieson Christian
2003-01-10
First-revision SysEx support for -ewindows.
Jamieson Christian
2003-01-10
added missing SYNC opcode
Paweł Kołodziejski
2003-01-10
added missing clear pointer
Paweł Kołodziejski
2003-01-09
fixes for codec47, heh, mktableX and smush_bufX is same table :)
Paweł Kołodziejski
2003-01-09
fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save game...
Max Horn
2003-01-09
changed names
Paweł Kołodziejski
2003-01-09
change seems to work on Linux in windowed mode; works on OS X in window/FS mo...
Max Horn
2003-01-09
yet another warp mouse change, now it works on OS X, but will it work on Linu...
Max Horn
2003-01-09
disabled ifs
Paweł Kołodziejski
2003-01-09
Disable smush again, and apply patch 664890 ('Silencing the music')
James Brown
2003-01-09
Patch 664895: Cannon fixes. Yippie. Anyone here familiar enough with SDL to c...
James Brown
2003-01-08
our File class already makes sure we find stuff in the resource subdirectory....
Max Horn
2003-01-08
HACK alert: Don't crash due to this silly verbage bug
James Brown
2003-01-08
enable smush. things arn't exactly working properly yet, and there are some b...
James Brown
2003-01-08
subcode lvl3:0xFD fix. this sub writes into oob+1 memory :/
James Brown
2003-01-08
added buffer hack
Paweł Kołodziejski
2003-01-08
fix warnings
Max Horn
2003-01-08
fix compile
James Brown
2003-01-08
codec47: fixes in opcode FD
Paweł Kołodziejski
2003-01-08
added missing: d_src++
Paweł Kołodziejski
2003-01-08
implementation of codec47 in Smush CMI.
Paweł Kołodziejski
2003-01-07
fixed regression caused by changes to akos code
Max Horn
2003-01-07
more akos/costume merging
Max Horn
2003-01-07
Skeleton for actor debugger commands - current command is useful for states w...
James Brown
2003-01-07
CMI cannon hack
James Brown
2003-01-06
scaling bug fix
Max Horn
2003-01-06
some chore/limb related code
Max Horn
2003-01-06
cleanup; added a hack to avoid crash in the canon scene (at least it works th...
Max Horn
2003-01-06
oops
Max Horn
2003-01-06
fix talking in The Dig
Max Horn
2003-01-06
unified function names (compared to V8); added some FIXME comments
Max Horn
2003-01-05
started unifying code in akos.cpp and costume.cpp
Max Horn
2003-01-05
fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the...
Max Horn
2003-01-05
changed 'default case' warning output to hex (as we use that for the case lab...
Max Horn
2003-01-05
added TODO
Max Horn
2003-01-05
fix for the cannon scene
Max Horn
2003-01-05
cleaned up & documented the transitionEffect() code a bit
Max Horn
2003-01-04
Small junk
James Brown
2003-01-02
Plop in some better disk switching code for CMI - I have no idea how well thi...
James Brown
2003-01-02
implement temporary state saving for CMI
James Brown
2003-01-01
oops... wrong fix in the wrong spot
Max Horn
2003-01-01
fixed VAR_TALKSTOP_KEY
Max Horn
2003-01-01
endian fix
Max Horn
2003-01-01
moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...
Max Horn
2003-01-01
fixed cutscene override in V8; cleanup
Max Horn
2003-01-01
added an assert against the z plane count; resolved an ambigious statement (t...
Max Horn
2003-01-01
implement roomops case (CMI crypt)
James Brown
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