Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-01-01 | Clean up the code a little. | James Brown | |
For some reason blast objects 188/189 are misbehaving, specifically you get a crash when talking to the voodoo lady. hit escape using this save: http://www.enderboi.com/misc/comi.s04 - I can't work out how the heck an association is created to begin with.. svn-id: r6311 | |||
2003-01-01 | Fix CMI room segfaults (too few zbuffers defined) | James Brown | |
svn-id: r6310 | |||
2003-01-01 | change the zero key to mean slot 10 instead of 0 (autosave) when using ↵ | Jonathan Gray | |
save/load hotkeys. feature request #660500 svn-id: r6307 | |||
2003-01-01 | added yet another variable (for mouse-button-hold flags). Now the 'verb ↵ | Max Horn | |
widget' shows up, though it is not erased properly svn-id: r6304 | |||
2002-12-31 | cleaned up soundKludge | Max Horn | |
svn-id: r6303 | |||
2002-12-31 | there are 5 fonts in CMI | Paweł Kołodziejski | |
svn-id: r6302 | |||
2002-12-31 | hacked in font shadow. font shadows are very important for readability. ↵ | Max Horn | |
However, the question remainds if this is the right way to achieve it; and also how to know when to *not* draw it... svn-id: r6301 | |||
2002-12-31 | added masking to nut charset renderer | Max Horn | |
svn-id: r6300 | |||
2002-12-31 | hack to get actor text color right | Max Horn | |
svn-id: r6299 | |||
2002-12-31 | added some comment | Max Horn | |
svn-id: r6298 | |||
2002-12-31 | fixed NUT text render when screen is scrolled | Max Horn | |
svn-id: r6297 | |||
2002-12-31 | setBoxSlot = setBoxScale apparently was right after all | Max Horn | |
svn-id: r6296 | |||
2002-12-31 | implemented o8_getDateTime | Max Horn | |
svn-id: r6295 | |||
2002-12-31 | cleanup; fixed z masking in COMI | Max Horn | |
svn-id: r6294 | |||
2002-12-31 | fix opcode that sets actor z cliping. Yeah I know that Guybrush now is drawn ↵ | Max Horn | |
wrong - but this change is not the cause for it, it only reveals the problem (which is already causing the canon to be drawn wrong) svn-id: r6293 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6292 | |||
2002-12-31 | another round of cleanup on the first 6 decoders: only moved around code to ↵ | Max Horn | |
work out the extreme similarities between them svn-id: r6291 | |||
2002-12-31 | getting rid of _currentX | Max Horn | |
svn-id: r6290 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6289 | |||
2002-12-31 | cleanup | Max Horn | |
svn-id: r6288 | |||
2002-12-31 | fix COMI transparency color (but maybe there is a replacement for TRNS in V8?) | Max Horn | |
svn-id: r6287 | |||
2002-12-31 | added V8 support to drawVerbBitmap - not even sure if that is used in COMI, ↵ | Max Horn | |
though svn-id: r6286 | |||
2002-12-31 | implemented object drawing (still somewhat broken, we get a 'green screen' ↵ | Max Horn | |
effetc :-). Oh yes, this probably breaks save game compatibility for COMI. Oh yeah. As if I would care <g> svn-id: r6285 | |||
2002-12-31 | get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ↵ | Max Horn | |
script dumping svn-id: r6284 | |||
2002-12-30 | rename some vars to make gcc 2.95.2 happy with -Wshadow | Max Horn | |
svn-id: r6283 | |||
2002-12-30 | hopefully this fixes the box regression | Max Horn | |
svn-id: r6282 | |||
2002-12-30 | More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 ↵ | James Brown | |
-b201) and the Map (-d1 -b226) now mostly work svn-id: r6281 | |||
2002-12-30 | Fixed VC++ warnings. | Jamieson Christian | |
svn-id: r6279 | |||
2002-12-30 | cleanup | Max Horn | |
svn-id: r6278 | |||
2002-12-30 | removed more dead weight | Max Horn | |
svn-id: r6277 | |||
2002-12-30 | small optimization | Max Horn | |
svn-id: r6276 | |||
2002-12-30 | load z-planes correctly for V8; however, there is still something slightly ↵ | Max Horn | |
broken (visible at the cannon which is only drawn partly) svn-id: r6275 | |||
2002-12-30 | guess on the location of VAR_SCROLL_SCRIPT (based on the fact that all other ↵ | Max Horn | |
scripts have the same position as in V7, too). Alas, it seems to never be set by any script... so either V8 doesn't use this, or this location is wrong after all? svn-id: r6274 | |||
2002-12-30 | Implement findBlastObject correctly - inventory now works | James Brown | |
svn-id: r6273 | |||
2002-12-30 | added FIXME | Max Horn | |
svn-id: r6271 | |||
2002-12-30 | cleanup | Max Horn | |
svn-id: r6270 | |||
2002-12-30 | added two V8 opcodes; more meaningful error message | Max Horn | |
svn-id: r6269 | |||
2002-12-30 | added two debugger commands | Max Horn | |
svn-id: r6268 | |||
2002-12-30 | get rid of annoying warning | Max Horn | |
svn-id: r6267 | |||
2002-12-30 | fixed walkboxes for V8 games | Max Horn | |
svn-id: r6266 | |||
2002-12-30 | hm... | Max Horn | |
svn-id: r6265 | |||
2002-12-30 | cleanup | Max Horn | |
svn-id: r6264 | |||
2002-12-29 | cleanup | Max Horn | |
svn-id: r6263 | |||
2002-12-29 | cleanup | Max Horn | |
svn-id: r6262 | |||
2002-12-29 | add timer variables - this (partially) fixes mouse clicking (boy, I did ↵ | Max Horn | |
stare at script 32 for a long time for this one :-) svn-id: r6261 | |||
2002-12-29 | fixed indentation and a warning | Max Horn | |
svn-id: r6260 | |||
2002-12-29 | added some comments / system call skeletion | Max Horn | |
svn-id: r6259 | |||
2002-12-29 | fixed warning | Max Horn | |
svn-id: r6258 | |||
2002-12-29 | changed a little structure for codec47 | Paweł Kołodziejski | |
svn-id: r6257 | |||
2002-12-29 | Translate/say verbs added to converstion text. | James Brown | |
N.B: We might be able to cut back on all these translateText calls if we just do it in addMessageToStack() period... thoughts? svn-id: r6256 |