Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-11 | minor change, to be consistent with rest of Wiz code | Gregory Montoir | |
svn-id: r17546 | |||
2005-04-11 | added processWizImage mode 10 | Gregory Montoir | |
svn-id: r17545 | |||
2005-04-11 | Update debug message. | Travis Howell | |
svn-id: r17541 | |||
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell | |
svn-id: r17536 | |||
2005-04-11 | RNAM block is different in HE games. | Travis Howell | |
svn-id: r17534 | |||
2005-04-11 | Ooops | Travis Howell | |
svn-id: r17533 | |||
2005-04-11 | Sort alternative file list again and remove duplicate. | Travis Howell | |
svn-id: r17532 | |||
2005-04-11 | Re-order md5s for multiple version games. | Travis Howell | |
Easier to read and update. svn-id: r17531 | |||
2005-04-11 | Add md5s for NES maniac | Travis Howell | |
Remove duplicate monkey/monkey1, since we check for both. Change monkey1 target default, to monkey, since we check for both. svn-id: r17530 | |||
2005-04-10 | Fix regression in MM NES which disabled scrolling and lead to weird crashes | Eugene Sandulenko | |
svn-id: r17529 | |||
2005-04-10 | cleanup | Max Horn | |
svn-id: r17525 | |||
2005-04-10 | Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ↵ | Max Horn | |
substResFileNameTable table) svn-id: r17524 | |||
2005-04-10 | Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ↵ | Max Horn | |
still set _version=4 for them, because it is convenient svn-id: r17521 | |||
2005-04-10 | Fix for bug #1180240 | Max Horn | |
svn-id: r17518 | |||
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵ | Max Horn | |
for loading and one for saving svn-id: r17517 | |||
2005-04-10 | Read the RNAM data (might be useful for debugging) | Max Horn | |
svn-id: r17510 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-10 | akst/aksf pointer should be reset for each loop. | Travis Howell | |
svn-id: r17506 | |||
2005-04-10 | Do not hardcode character translation tables and verbs prepositions | Eugene Sandulenko | |
in MM NES but extract it directly from ROM. Patch from Quietust svn-id: r17505 | |||
2005-04-10 | Enable object lock/unlock in HE 100 too. | Travis Howell | |
Add comments svn-id: r17503 | |||
2005-04-10 | Add extra case, used by freddicove | Travis Howell | |
svn-id: r17502 | |||
2005-04-10 | Pointer off by 8 | Travis Howell | |
svn-id: r17501 | |||
2005-04-10 | rmap suppork works now | Travis Howell | |
svn-id: r17500 | |||
2005-04-10 | Init _numObjectsInRoom in another spot | Max Horn | |
svn-id: r17499 | |||
2005-04-10 | Init music engine within setupMusic(), even for V1 and V2 games | Max Horn | |
svn-id: r17498 | |||
2005-04-10 | Add initial rmap support for wizImages. | Travis Howell | |
svn-id: r17497 | |||
2005-04-10 | Moved some room loading stuff into a new source file | Max Horn | |
svn-id: r17496 | |||
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after ↵ | Max Horn | |
calling readMAXS; init _palManipCounter in the proper place (only needed when restarting); free palManip data on exit svn-id: r17495 | |||
2005-04-10 | Got rid of _dynamicRoomOffsets | Max Horn | |
svn-id: r17494 | |||
2005-04-10 | Add some debug output to help with bug report. | Travis Howell | |
svn-id: r17493 | |||
2005-04-09 | Pedantic cleanup | Max Horn | |
svn-id: r17490 | |||
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to ↵ | Max Horn | |
resource.cpp svn-id: r17489 | |||
2005-04-09 | Got rid of GF_NEW_OPCODES | Max Horn | |
svn-id: r17488 | |||
2005-04-09 | Switch back to warning, since it is used in maze | Travis Howell | |
svn-id: r17481 | |||
2005-04-09 | Correct stack list order. | Travis Howell | |
chase/lost/smaller use correct level numbers now. svn-id: r17480 | |||
2005-04-09 | Fixed typo in comment. | Torbjörn Andersson | |
svn-id: r17476 | |||
2005-04-09 | Simplify the substResFileName system a bit | Max Horn | |
svn-id: r17475 | |||
2005-04-09 | Add flObject lock/unlock support for HE games. | Travis Howell | |
svn-id: r17474 | |||
2005-04-09 | Fix check of the return value of findLocalObjectSlot() in loadFlObject() | Max Horn | |
svn-id: r17473 | |||
2005-04-09 | rewrite for hePalettes. | Travis Howell | |
svn-id: r17472 | |||
2005-04-09 | minor corrections and cleanup | Gregory Montoir | |
svn-id: r17471 | |||
2005-04-09 | Add comment to TODO | Travis Howell | |
Check that string pointer exists, before reading data. Don't attempt to play speech in soccer2004, since it uses compression. svn-id: r17470 | |||
2005-04-09 | Add opcode for chase, playable now. | Travis Howell | |
svn-id: r17469 | |||
2005-04-09 | Add opcode stub for chase | Travis Howell | |
svn-id: r17468 | |||
2005-04-09 | Correct arguments order, works now. | Travis Howell | |
svn-id: r17467 | |||
2005-04-09 | Correct arguments order, works now. | Travis Howell | |
svn-id: r17466 | |||
2005-04-09 | Add missing bit of HE code. | Travis Howell | |
svn-id: r17465 | |||
2005-04-09 | I really need _substResFileNameIndex passed into ScummEngine constructor. | Eugene Sandulenko | |
Put a workaround now. svn-id: r17464 | |||
2005-04-09 | Remove usage of vsprintf in favour of vsnprintf and make | Jonathan Gray | |
more use of STRINGBUFLEN. Some ports may need a new stub for this, discussed with Chrilith. svn-id: r17463 | |||
2005-04-08 | Actor layering only matches in freddicove | Travis Howell | |
svn-id: r17461 |