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2005-04-17oops, againMax Horn
svn-id: r17648
2005-04-17oopsMax Horn
svn-id: r17647
2005-04-17wizImage compression type 2 uses different decode method, so disable for now.Travis Howell
svn-id: r17645
2005-04-17Revert + 1 to width/height, caused invalid write.Travis Howell
svn-id: r17644
2005-04-17Missing brackets.Travis Howell
svn-id: r17643
2005-04-16OoopsTravis Howell
svn-id: r17633
2005-04-16VAR78 needs to be set in HE80+ gamesTravis Howell
Active sound channels VAR exists in HE80 too. svn-id: r17632
2005-04-16Add mouse state VAR for HE 72+ games.Travis Howell
svn-id: r17631
2005-04-16Filter out extra path setting and useless setting when writing INIs details ↵Travis Howell
in HE games. svn-id: r17629
2005-04-16'unstubbed' o90_getLinesIntersectionPointGregory Montoir
svn-id: r17626
2005-04-16Small correction.Travis Howell
svn-id: r17625
2005-04-16cleanupMax Horn
svn-id: r17623
2005-04-16Improved auto-detection if MD5 is not known / MD5 support is disabledMax Horn
svn-id: r17622
2005-04-16Disable again, some sounds loop forever.Travis Howell
svn-id: r17619
2005-04-16Error on all unknown compression types.Travis Howell
Remove some unused cases. svn-id: r17617
2005-04-16CleanupTravis Howell
svn-id: r17616
2005-04-16CleanupTravis Howell
svn-id: r17615
2005-04-16puttmoon GID no longer used.Travis Howell
svn-id: r17614
2005-04-16Add missing check for palette remap in drawWizImage.Travis Howell
Can get further in freddi4. svn-id: r17613
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
svn-id: r17612
2005-04-16DstResNum state is always zero.Travis Howell
svn-id: r17611
2005-04-16use dstResNum for destination, if set.Travis Howell
svn-id: r17610
2005-04-15MIN/MAX were in reverse.Travis Howell
svn-id: r17607
2005-04-15Got rid of scaleX and scaleY, previous code was relying on overflow and to ↵Gregory Montoir
get it right, we would have to introduce floating point numbers. Easier, yet less efficient, is just to get rid of those 2 temporary variables and do the multiplications and divisions when needed. svn-id: r17605
2005-04-15Checks actor costume frame.Travis Howell
svn-id: r17604
2005-04-14Removing this casting operator. I changed the only place it was used to an ↵Max Horn
'error' a long time ago, and so far nobody reported anything about it. svn-id: r17601
2005-04-14Set remap flagTravis Howell
svn-id: r17600
2005-04-14Add missing safety check, needed when called directly.Travis Howell
Fixes assert in eggs away of farm. svn-id: r17599
2005-04-14Add missing safety check, should only clip if rect is valid.Travis Howell
Fixes Eggs Away in farm svn-id: r17598
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
Add support for checking size of music resource. svn-id: r17595
2005-04-14Set result back to 1 for now, otherwise chase locks up.Travis Howell
svn-id: r17594
2005-04-13Updated commentGregory Montoir
svn-id: r17590
2005-04-13Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit"Eugene Sandulenko
svn-id: r17585
2005-04-13Off by one.Travis Howell
svn-id: r17583
2005-04-13Ooops, was not used.Travis Howell
svn-id: r17582
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
Add safety check for buffer size. svn-id: r17581
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
svn-id: r17580
2005-04-13Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently itTorbjörn Andersson
expects the same keyboard mapping as FOA does. svn-id: r17578
2005-04-13Increased buffer size to avoid overflow when looking at the Loom help inTorbjörn Andersson
the "Passport to Adventure" demo. svn-id: r17577
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571
2005-04-12Patch #1180882 "GM/GS Percussion Remapping"Eugene Sandulenko
svn-id: r17569
2005-04-12Add missing segmentTravis Howell
svn-id: r17568
2005-04-12Not all polygons should be cleared in startScene().Travis Howell
A few minor corrections. svn-id: r17567
2005-04-12Removed unnecessary semi-colon.Torbjörn Andersson
svn-id: r17565
2005-04-12CleanupTravis Howell
svn-id: r17564
2005-04-12Add angle change.Travis Howell
svn-id: r17563
2005-04-12Use paletteNum.Travis Howell
svn-id: r17562
2005-04-12Sync.Travis Howell
svn-id: r17561
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
Cleanup. svn-id: r17560
2005-04-11MIN() on two different datatypes not allowed...Marcus Comstedt
svn-id: r17551