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2002-10-02added stubs for ImuseDigital::doCommandPaweł Kołodziejski
svn-id: r5070
2002-10-01updated to match ListWidget changesMax Horn
svn-id: r5069
2002-10-01unsigned <-> signed, local vars were not initedMax Horn
svn-id: r5065
2002-10-01added stopAll in ImusePaweł Kołodziejski
svn-id: r5064
2002-10-01changed to dynamic allocation of smush playerPaweł Kołodziejski
svn-id: r5063
2002-10-01changes for stoping soundsPaweł Kołodziejski
svn-id: r5062
2002-10-01enabled stoping all sounds after smush moviePaweł Kołodziejski
svn-id: r5061
2002-10-01synced with local sources - imusePaweł Kołodziejski
svn-id: r5060
2002-10-01Fix some faulty resource-validation logic to allow part of the fuel-tower to ↵James Brown
work. svn-id: r5059
2002-10-01Patch #616092: Full Throttle dialog fixJames Brown
svn-id: r5058
2002-10-01fixed ending of non loop soundsPaweł Kołodziejski
svn-id: r5057
2002-09-30changed from byte to int16 to handle sound number greater than 255Paweł Kołodziejski
svn-id: r5056
2002-09-30fixed loop in imusePaweł Kołodziejski
svn-id: r5055
2002-09-30changed the dig music into stream soundPaweł Kołodziejski
svn-id: r5054
2002-09-30synced with local sources (imuse)Paweł Kołodziejski
svn-id: r5053
2002-09-30fixed compilationPaweł Kołodziejski
svn-id: r5051
2002-09-30synced with local sources - imuse for the digPaweł Kołodziejski
svn-id: r5049
2002-09-30Fix compilation for Visual Studio and GCC, as broken by Fingolfins checkinsJames Brown
Derive something useful from patch 616301 svn-id: r5048
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by ↵Nicolas Bacca
the GUI) when I'll have reported my other diffs svn-id: r5043
2002-09-29patch #616195Max Horn
svn-id: r5039
2002-09-29Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)James Brown
svn-id: r5036
2002-09-29Patch #616155: Set Monkey1VGA music instruments dynamicallyJames Brown
svn-id: r5035
2002-09-29Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if ↵James Brown
it's the correct behavior for Sam, seems right for DOTT tho) svn-id: r5034
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
Remove MIDIEMU driver obsoleted by patch. Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails Switch to NewGUI by default (old code retained 'Just in case') svn-id: r5033
2002-09-29removed exceptionPaweł Kołodziejski
svn-id: r5032
2002-09-29framework of Imuse sound for The DigPaweł Kołodziejski
svn-id: r5031
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-28patch #615842Max Horn
svn-id: r5027
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-26Patch 614223: _sfxMode fixJames Brown
svn-id: r5019
2002-09-25Fix annoying indentation of the CHECK_HEAP macroJames Brown
svn-id: r5018
2002-09-25Patch 613933: Return code for validateresource.James Brown
svn-id: r5017
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵Max Horn
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
Save/Load lines are commented out until the new save/load system is in place. svn-id: r5014
2002-09-24Patch 613597: Sam and Max object ordering fixme thingzie.James Brown
svn-id: r5013
2002-09-24Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga ↵Travis Howell
works again. svn-id: r5012
2002-09-23Patch #612847: Sam and Max painting subgame fixJames Brown
svn-id: r5008
2002-09-22Add fix meTravis Howell
svn-id: r5004
2002-09-22NewGUI now has its own event loop; this may cause some regressionMax Horn
svn-id: r5001
2002-09-22Add hack from trin to make zak256 sfx/music work again.Travis Howell
Add Makefile changes to Makefile.mingw svn-id: r5000
2002-09-22fixed the non-POD warning for real this timeMax Horn
svn-id: r4999
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-22tied to fix 'non-POD type' warning in some GCC versions; moved some common ↵Max Horn
code to saveload.h svn-id: r4997
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-09-22don't tolerate warningsMax Horn
svn-id: r4994
2002-09-22guess what? riiight! more warning fixes :-)Max Horn
svn-id: r4993
2002-09-22yet more warning fixesMax Horn
svn-id: r4992