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2004-09-22smaller is 99 after all.Travis Howell
add some array code svn-id: r15230
2004-09-22Add a few more case stubsTravis Howell
svn-id: r15229
2004-09-22No longer StopMusicTravis Howell
svn-id: r15228
2004-09-22Add missing casesTravis Howell
svn-id: r15227
2004-09-21cleanupGregory Montoir
add some warnings to detect the use of new Aux animation data svn-id: r15226
2004-09-21fix freddemo intro glitchesGregory Montoir
svn-id: r15225
2004-09-21cleanupMax Horn
svn-id: r15224
2004-09-21More cleanupMax Horn
svn-id: r15223
2004-09-21cleanupMax Horn
svn-id: r15222
2004-09-21Fix memory leakMax Horn
svn-id: r15221
2004-09-21Add missing casesTravis Howell
svn-id: r15220
2004-09-21Filter out both trace msgs.Travis Howell
svn-id: r15219
2004-09-21*** empty log message ***Travis Howell
svn-id: r15218
2004-09-21Add multi-block support for HE games.Travis Howell
svn-id: r15217
2004-09-21HE90+ games use actor layering too, in reverse order.Travis Howell
svn-id: r15216
2004-09-21Add HE90+ opcode differenceTravis Howell
svn-id: r15214
2004-09-21Switch order to prevent warningTravis Howell
svn-id: r15213
2004-09-21No longer needed.Travis Howell
svn-id: r15212
2004-09-21Should be HE60/70.Travis Howell
svn-id: r15211
2004-09-20Moved some init code around (hopefully this'll help PalmOS)Max Horn
svn-id: r15209
2004-09-20Fix array out of bounds accessMax Horn
svn-id: r15208
2004-09-20Fix for bug #1031390 (FOA: Graphical corruption and possible crash in ↵Max Horn
Atlantis Map) svn-id: r15207
2004-09-20more cleanupMax Horn
svn-id: r15206
2004-09-20Removed some stray spacesMax Horn
svn-id: r15205
2004-09-20cleanupMax Horn
svn-id: r15204
2004-09-20cleanup / code re-useGregory Montoir
svn-id: r15203
2004-09-20Clean up.Travis Howell
svn-id: r15202
2004-09-20Add unencrypted russian freddi5 target.Eugene Sandulenko
svn-id: r15201
2004-09-20Ooops, was off by one again.Travis Howell
svn-id: r15200
2004-09-20Add case for kindddemo.Travis Howell
svn-id: r15199
2004-09-20Opcode1C in HE90+ games seems to setup WizImage settings via various cases.Travis Howell
svn-id: r15198
2004-09-19slightly updated drawWizImage()Gregory Montoir
svn-id: r15197
2004-09-19Moved some code from Gdi::drawBitmap into a new method Gdi::getZPlanes; cleanupMax Horn
svn-id: r15196
2004-09-19fix broken WizImage displayGregory Montoir
svn-id: r15195
2004-09-19Cleanup, added some HE related TODO/FIXME comments (for consideration by the ↵Max Horn
HE folks :-) svn-id: r15194
2004-09-19preliminar WizPolygon rendering support (this is completely *untested*)Gregory Montoir
svn-id: r15189
2004-09-19Actually check if a sound is active, if the sound is outside music engine.Travis Howell
Add some more HE differences svn-id: r15188
2004-09-19Ignore trace msgs.Travis Howell
svn-id: r15187
2004-09-19only warn if the AXFD block is validGregory Montoir
svn-id: r15185
2004-09-19Fix last commitTravis Howell
Add stub/warning svn-id: r15184
2004-09-19*** empty log message ***Travis Howell
svn-id: r15183
2004-09-19Enable debug mode in HE80+ games.Travis Howell
svn-id: r15182
2004-09-19Missed one spot, needed for costume reset too.Travis Howell
svn-id: r15181
2004-09-19Correct auxblock hides.Travis Howell
svn-id: r15180
2004-09-19Removed some not necessary #defines which could (and did) lead to programEugene Sandulenko
logic misinterpretation. I assume these were added for readability, but (a) names suggestet that they're class variables but they didn't (b) their use wasn't consistent, i.e. there were places where variables were used directly, not by means of the macros (c) they didn't save that much space because they are used in few places. svn-id: r15179
2004-09-18Revert last commit by Fingolfin "removed _heV7RoomIntOffsets".Eugene Sandulenko
res.roomoffs[rtRoom] has a nick _roomFileOffsets (by means of #define), and it gets overwritten in ScummEngine::readRoomsOffsets(). HE games actually stored those offsets in additional array. Removing it breaks all HE72+ games badly. svn-id: r15178
2004-09-18removed _heV7RoomIntOffsetsMax Horn
svn-id: r15177
2004-09-18removed _heV7RoomIntOffsetsMax Horn
svn-id: r15176
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of ↵Max Horn
those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this) svn-id: r15175
2004-09-18Reduce code duplication a bitMax Horn
svn-id: r15174