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AgeCommit message (Expand)Author
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-23Replace the DOTT/SAM hack (which ensures that only one SFX is being played at...Max Horn
2003-12-23cleanupMax Horn
2003-12-23must use pauseHandle, not pauseIDMax Horn
2003-12-22some changes in imuse digital (synced with local sources)Paweł Kołodziejski
2003-12-22actually, converting a sound handle to a sound index is an evil hack, too... :-)Max Horn
2003-12-22Subtitles in the FT/Dig intros should be working again. At least untilTorbjörn Andersson
2003-12-22fix for bug #864478 (Smush audio streaming); cleanupMax Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-12-22changed some stuff with track_flags param in IACT handle smush codePaweł Kołodziejski
2003-12-21tiny cleanupMax Horn
2003-12-21The rewritten Timer class actually allows us to get rid of several evil hacks...Max Horn
2003-12-21cleanupMax Horn
2003-12-21added convenience SoundMixer::playVorbis variant which calls through to playS...Max Horn
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-21yet another place were 'nosubtitles' wasn't properly changed to 'subtitles'Max Horn
2003-12-21Fix for bug #847805 (FOA: Assertion failed crash at lava pit)Max Horn
2003-12-21Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of thi...Max Horn
2003-12-21Incorrect use of stopChannel (must be stopHandle); replaced single remaining ...Max Horn
2003-12-20Added last chunk of code. Now here are just the bugs to kill.Eugene Sandulenko
2003-12-18o Fix warningsEugene Sandulenko
2003-12-18o Merged some variables into array, so simplifying the codeEugene Sandulenko
2003-12-18PalmOS sound API cannot access globals or functions out of the first segmentChris Apers
2003-12-18Adjust load/key for FM Towns games, since values have changed.Travis Howell
2003-12-18Missed one spot when switching subtitle options.Travis Howell
2003-12-18cleanupMax Horn
2003-12-17cleanupMax Horn
2003-12-17Fix for bug #860823 (ZAK: Actors not updating)Max Horn
2003-12-17Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)Max Horn
2003-12-17Fix compile for now, I hope this is right.Travis Howell
2003-12-17Fix restart key in fm towns gamesTravis Howell
2003-12-16 o Another batch of proper variables namingEugene Sandulenko
2003-12-16Fix for bug #856624, "FT: '.' key wipes out conversation responses".Torbjörn Andersson
2003-12-15indentionMax Horn
2003-12-15Fix for bug #751670, thanks to MadMoose (I am not quite happy with the situat...Max Horn
2003-12-15Add commentTravis Howell
2003-12-15Ooops, wrong bug id.Travis Howell
2003-12-15Add commentTravis Howell
2003-12-15Removed obsolete stuffsChris Apers
2003-12-15Stops zak losing his body.Travis Howell
2003-12-15Add extra color table entry for v1 games, for inventory/sentence color.Travis Howell
2003-12-15Small color table correction for demo mode of v1 maniacTravis Howell
2003-12-15Detect restart key in v1-v2 games and use confirmation.Travis Howell
2003-12-15fixed warningPaweł Kołodziejski
2003-12-15 o Outstanding seeking bug is fixedEugene Sandulenko
2003-12-14Let's spell it out: c-o-d-e r-e-u-s-e :-)Max Horn
2003-12-14OoopsTravis Howell
2003-12-14Always confirm restartTravis Howell
2003-12-14Enable restart key in later games.Travis Howell
2003-12-14Reset actors in restart()Travis Howell