Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-22 | Fix regression introduced when we split engine constructiors into | Eugene Sandulenko | |
constructor itself and init() method. debug() and error() are dependent on _debug object in many engines, so if these methods were called on early stage, scummvm crashed. svn-id: r18860 | |||
2005-09-22 | Convert old actor moving states. | Travis Howell | |
svn-id: r18858 | |||
2005-09-22 | Patch #1297829 "Basic Costume Renderer for MM C64" | Eugene Sandulenko | |
svn-id: r18857 | |||
2005-09-20 | Normalize use of DISABLE_SCALERS. Now it really disables all scalers | Eugene Sandulenko | |
except essential Normal1x. Also thumbnails get compiled unconditionally so we get them on all platforms, even those which never display them. Sorted out mess brought to sdl backend by epoc maintainer. He misused __SYMBIAN32__ where DISABLE_SCALERS is more appropriate. svn-id: r18850 | |||
2005-09-20 | Implement Feature request #1286150 "Third-party translations". Just | Eugene Sandulenko | |
use target_md5=234672e54b4534ac6775 which will be used to pick up alternative target parameters. svn-id: r18848 | |||
2005-09-19 | Fixed bug #1294660, using aquadran's suggested solution. | Torbjörn Andersson | |
svn-id: r18847 | |||
2005-09-19 | Ooops | Travis Howell | |
svn-id: r18846 | |||
2005-09-19 | Switch back to using _paletteMod for the palette adjustment in 32 color ↵ | Travis Howell | |
Amiga games, since overflow is required for the correct palette (ie 256 should overflow to 0). Fixes the palette regression, bug #1294513 svn-id: r18845 | |||
2005-09-18 | Add md5s of extracted MM NES. | Eugene Sandulenko | |
svn-id: r18843 | |||
2005-09-17 | Add reported MI1 VGA V1.1 | Eugene Sandulenko | |
svn-id: r18842 | |||
2005-09-17 | Add bundled Mac snmdemo. | Eugene Sandulenko | |
svn-id: r18836 | |||
2005-09-17 | Remoe unused variable | Eugene Sandulenko | |
svn-id: r18835 | |||
2005-09-17 | Make Mac DOTT demo runnable. | Eugene Sandulenko | |
svn-id: r18834 | |||
2005-09-16 | Add Mac Dott demo. Though file substitutes handling needs to be extended to | Eugene Sandulenko | |
make it run. svn-id: r18833 | |||
2005-09-16 | Add file substitutions for UK Putt Time release. | Eugene Sandulenko | |
svn-id: r18831 | |||
2005-09-16 | Not actually script 18, but exit script. | Travis Howell | |
svn-id: r18830 | |||
2005-09-15 | I think this fixes bug #1291074, which is a masking glitch in Amiga v5 | Torbjörn Andersson | |
games. The mask pointer and maskbit weren't properly updated for the first pixel of each new row. Note that I do not have any of the Amiga games myself, so this fix is based on observing what happens when forcing the PC version of MI2 to use proc3_ami() instead of proc3(). svn-id: r18829 | |||
2005-09-14 | Add UK releases of HE demos. | Eugene Sandulenko | |
svn-id: r18828 | |||
2005-09-14 | Add f4demo from UK putttime | Eugene Sandulenko | |
svn-id: r18827 | |||
2005-09-14 | Add UK release of putt time. | Eugene Sandulenko | |
svn-id: r18825 | |||
2005-09-14 | ZZZZZZZZZZZZZZCCCVS: ↵ | Travis Howell | |
---------------------------------------------------------------------- Skip walkbox data in C64 maniac for now. svn-id: r18824 | |||
2005-09-14 | Move the check for >= v5 further up the calling chain | Jonathan Gray | |
for deciding whether we want to open an sfxfile. svn-id: r18823 | |||
2005-09-14 | Only try opening SfxFile for >= v5 games. | Jonathan Gray | |
svn-id: r18822 | |||
2005-09-14 | Ooops | Travis Howell | |
svn-id: r18821 | |||
2005-09-14 | Fix skipping cutscenes in C64 maniac. | Travis Howell | |
svn-id: r18820 | |||
2005-09-14 | Selection screen in C64 maniac works. | Travis Howell | |
svn-id: r18819 | |||
2005-09-14 | Selection screen partly working in C64 maniac. | Travis Howell | |
svn-id: r18818 | |||
2005-09-14 | Fix entry point in C64 maniac. | Travis Howell | |
svn-id: r18817 | |||
2005-09-14 | Fix room object loading in C64 maniac. | Travis Howell | |
svn-id: r18816 | |||
2005-09-13 | Fix for FM-TOWNS Monkey1 detection. | Eugene Sandulenko | |
svn-id: r18815 | |||
2005-09-13 | whitespace fixes | Eugene Sandulenko | |
svn-id: r18814 | |||
2005-09-13 | Fix SegaCD detection. | Eugene Sandulenko | |
svn-id: r18813 | |||
2005-09-11 | Add reported games. | Eugene Sandulenko | |
svn-id: r18810 | |||
2005-09-11 | russian indy3 | Eugene Sandulenko | |
svn-id: r18808 | |||
2005-09-11 | Add reported indy4 amiga spanish. | Eugene Sandulenko | |
svn-id: r18805 | |||
2005-09-09 | Fix warning | Travis Howell | |
svn-id: r18794 | |||
2005-09-09 | Remove pointless check, exists in all SCUMM6+. | Travis Howell | |
svn-id: r18793 | |||
2005-09-08 | added missing calls to destructors in ScummEngine_v70he and ScummEngine_v90he | Gregory Montoir | |
svn-id: r18792 | |||
2005-09-08 | typo | Gregory Montoir | |
svn-id: r18791 | |||
2005-09-07 | Remove debug output leftover | Eugene Sandulenko | |
svn-id: r18786 | |||
2005-09-07 | Fixing wrong file formatting. | Eugene Sandulenko | |
svn-id: r18785 | |||
2005-09-07 | Add C64 games. | Eugene Sandulenko | |
svn-id: r18784 | |||
2005-09-06 | oops. Commited halfway changes. | Eugene Sandulenko | |
svn-id: r18782 | |||
2005-09-06 | Jump opcodes in C64 really use Words not Bytes, so overload them. | Eugene Sandulenko | |
svn-id: r18781 | |||
2005-09-06 | Jump opcodes in C64 really use Words not bytes, so overload them. | Eugene Sandulenko | |
svn-id: r18780 | |||
2005-09-06 | Completely revisited C64 opcodes table. Matched with disassembly. | Eugene Sandulenko | |
Most differences in opcodes is 16bits -> 8bits operands. Instead of duplicating code I just overload getVarOrDirectWord() and fetchScriptWord(). Saves considerable amount of code. At the moment reference is descumm. I.e. I modified the utility and later fixed script_c64.cpp. So there could be mistakes, though I doublechecked it. Best is to test it with real scripts. Difference in opcodes is so big that I wonder how it worked so well before, though we tried just few scripts. svn-id: r18778 | |||
2005-09-05 | Partially fixed utter mess with C64 opcodes. | Eugene Sandulenko | |
svn-id: r18777 | |||
2005-09-05 | Filter out Version INI setting in HE games. | Travis Howell | |
svn-id: r18776 | |||
2005-09-04 | Correct music drivers for AtariST/Macintosh versions. | Travis Howell | |
svn-id: r18775 | |||
2005-09-04 | Remove baseFilename and detectFilename from struct ScummGameSettings since | Eugene Sandulenko | |
it is not needed anymore. svn-id: r18772 |