Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-14 | Fix entry point in C64 maniac. | Travis Howell | |
svn-id: r18817 | |||
2005-09-14 | Fix room object loading in C64 maniac. | Travis Howell | |
svn-id: r18816 | |||
2005-09-13 | Fix for FM-TOWNS Monkey1 detection. | Eugene Sandulenko | |
svn-id: r18815 | |||
2005-09-13 | whitespace fixes | Eugene Sandulenko | |
svn-id: r18814 | |||
2005-09-13 | Fix SegaCD detection. | Eugene Sandulenko | |
svn-id: r18813 | |||
2005-09-11 | Add reported games. | Eugene Sandulenko | |
svn-id: r18810 | |||
2005-09-11 | russian indy3 | Eugene Sandulenko | |
svn-id: r18808 | |||
2005-09-11 | Add reported indy4 amiga spanish. | Eugene Sandulenko | |
svn-id: r18805 | |||
2005-09-09 | Fix warning | Travis Howell | |
svn-id: r18794 | |||
2005-09-09 | Remove pointless check, exists in all SCUMM6+. | Travis Howell | |
svn-id: r18793 | |||
2005-09-08 | added missing calls to destructors in ScummEngine_v70he and ScummEngine_v90he | Gregory Montoir | |
svn-id: r18792 | |||
2005-09-08 | typo | Gregory Montoir | |
svn-id: r18791 | |||
2005-09-07 | Remove debug output leftover | Eugene Sandulenko | |
svn-id: r18786 | |||
2005-09-07 | Fixing wrong file formatting. | Eugene Sandulenko | |
svn-id: r18785 | |||
2005-09-07 | Add C64 games. | Eugene Sandulenko | |
svn-id: r18784 | |||
2005-09-06 | oops. Commited halfway changes. | Eugene Sandulenko | |
svn-id: r18782 | |||
2005-09-06 | Jump opcodes in C64 really use Words not Bytes, so overload them. | Eugene Sandulenko | |
svn-id: r18781 | |||
2005-09-06 | Jump opcodes in C64 really use Words not bytes, so overload them. | Eugene Sandulenko | |
svn-id: r18780 | |||
2005-09-06 | Completely revisited C64 opcodes table. Matched with disassembly. | Eugene Sandulenko | |
Most differences in opcodes is 16bits -> 8bits operands. Instead of duplicating code I just overload getVarOrDirectWord() and fetchScriptWord(). Saves considerable amount of code. At the moment reference is descumm. I.e. I modified the utility and later fixed script_c64.cpp. So there could be mistakes, though I doublechecked it. Best is to test it with real scripts. Difference in opcodes is so big that I wonder how it worked so well before, though we tried just few scripts. svn-id: r18778 | |||
2005-09-05 | Partially fixed utter mess with C64 opcodes. | Eugene Sandulenko | |
svn-id: r18777 | |||
2005-09-05 | Filter out Version INI setting in HE games. | Travis Howell | |
svn-id: r18776 | |||
2005-09-04 | Correct music drivers for AtariST/Macintosh versions. | Travis Howell | |
svn-id: r18775 | |||
2005-09-04 | Remove baseFilename and detectFilename from struct ScummGameSettings since | Eugene Sandulenko | |
it is not needed anymore. svn-id: r18772 | |||
2005-09-04 | fixed crash in Sound::openSfxFile() | Gregory Montoir | |
svn-id: r18771 | |||
2005-09-04 | Fix detection/running of those games which have different file generation in | Eugene Sandulenko | |
different cases. Though it lacks file caches. svn-id: r18770 | |||
2005-09-04 | oops. | Eugene Sandulenko | |
svn-id: r18768 | |||
2005-09-04 | Fix more platforms. | Eugene Sandulenko | |
Fix dig demos. svn-id: r18767 | |||
2005-09-04 | Fix platforms | Eugene Sandulenko | |
svn-id: r18766 | |||
2005-09-04 | Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets". | Eugene Sandulenko | |
.ini file gets auto-upgraded and user gets a warning to console. Old targets are still present but get converted immediately. We could remove them maybe after 2 releases. Also demos targets were removed as well. Probably next target is HE demos. I tried my best to test all combinations of files, but bugs still may be present. svn-id: r18765 | |||
2005-09-04 | The Venice music should not be played in FM TOWNS versions of indy3. | Travis Howell | |
Confirmed by checking original game under UNZ. svn-id: r18764 | |||
2005-09-03 | YALE (yet another line ending). Chris, it is good to do CVS diff before | Eugene Sandulenko | |
each commit as I do. This easily lets avoid such mistakes and reminds you about your changes, debug leftovers et al. svn-id: r18762 | |||
2005-09-03 | PalmOS : ARM optimization | Chris Apers | |
svn-id: r18755 | |||
2005-09-03 | Change PalmOS ident | Chris Apers | |
svn-id: r18750 | |||
2005-09-02 | cleanup | Gregory Montoir | |
svn-id: r18734 | |||
2005-09-02 | workaround bug #1223621 | Gregory Montoir | |
svn-id: r18731 | |||
2005-09-02 | Match original games, only the music file is essential in COMI. | Travis Howell | |
svn-id: r18728 | |||
2005-08-31 | cleanup | Gregory Montoir | |
svn-id: r18727 | |||
2005-08-31 | add fillWizPixel() | Gregory Montoir | |
svn-id: r18726 | |||
2005-08-31 | get rid of the GF_DEFAULT_TO_1X_SCALER hack for _heversion >= 71 | Gregory Montoir | |
svn-id: r18725 | |||
2005-08-30 | Add German version of pajama2. | Travis Howell | |
svn-id: r18720 | |||
2005-08-19 | typo | Gregory Montoir | |
svn-id: r18707 | |||
2005-08-19 | constness | Gregory Montoir | |
svn-id: r18706 | |||
2005-08-15 | Switch to debug, since an actor name isn't always set. | Travis Howell | |
ie actor 14 in The Dig svn-id: r18690 | |||
2005-08-14 | If I understand cyx correctly, this is the proper fix for bug #1253171, | Torbjörn Andersson | |
even though I thought it looked a bit hackish when I proposed it. svn-id: r18687 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18682 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681 | |||
2005-08-14 | Remove leftover. | Travis Howell | |
svn-id: r18680 | |||
2005-08-14 | Add a few more HE games. | Travis Howell | |
svn-id: r18679 | |||
2005-08-14 | Fix regression in fbpack | Travis Howell | |
svn-id: r18678 | |||
2005-08-11 | rename some actor struct fields | Gregory Montoir | |
svn-id: r18664 |