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2004-01-16Checks were a bit too strict, makes fatty bear completable.Travis Howell
svn-id: r12421
2004-01-16Add some stubs for Fatty Bear.Travis Howell
svn-id: r12420
2004-01-16Add correct actor palette color changing for HE games.Travis Howell
svn-id: r12419
2004-01-15do a better job at charset clipping; some reengineering. However, to ↵Max Horn
properly fix text drawing in COMI, we need to do some major changes svn-id: r12417
2004-01-15fixed COMI speech behaviourMax Horn
svn-id: r12415
2004-01-15pedantic changeMax Horn
svn-id: r12414
2004-01-15use Rect in struct VerbSlotMax Horn
svn-id: r12413
2004-01-15fix clearBitMax Horn
svn-id: r12412
2004-01-15pedantic correctionMax Horn
svn-id: r12410
2004-01-15Set these to zero just to be safe.Travis Howell
svn-id: r12407
2004-01-15fix overload algo position musicPaweł Kołodziejski
svn-id: r12406
2004-01-15song scene now works betterPaweł Kołodziejski
svn-id: r12405
2004-01-15or rather like thatPaweł Kołodziejski
svn-id: r12404
2004-01-15position should be based on data offsetPaweł Kołodziejski
svn-id: r12403
2004-01-15This should be zeroed too.Travis Howell
svn-id: r12402
2004-01-15Add correct fix for puttputtTravis Howell
svn-id: r12401
2004-01-15*** empty log message ***Travis Howell
svn-id: r12400
2004-01-15Hack only needs to check for insane values now.Travis Howell
svn-id: r12399
2004-01-15Only stop walkScript if it is been used.Travis Howell
svn-id: r12398
2004-01-15Use simpler checksTravis Howell
HE games used old directions style svn-id: r12397
2004-01-14Need to know where this occursTravis Howell
svn-id: r12396
2004-01-14synced with local sources:Paweł Kołodziejski
- comi music implementation(not finished), - reorganized comi tables, - some fixes for handling hookId svn-id: r12395
2004-01-14fixed bundle decompression for some casePaweł Kołodziejski
svn-id: r12394
2004-01-14fix - stop played song when newPaweł Kołodziejski
hack - for completable comi song scene svn-id: r12390
2004-01-14fixed crash on exit when using imuse digitalPaweł Kołodziejski
svn-id: r12389
2004-01-14Confirmed a few vars from disasm, good gusses.Travis Howell
svn-id: r12387
2004-01-14Add/update commentsTravis Howell
svn-id: r12386
2004-01-14These two case are the same, checked samnmax disasm.Travis Howell
svn-id: r12384
2004-01-14No code is missing in this case.Travis Howell
svn-id: r12383
2004-01-14??ZZTravis Howell
ZZZZ Fix another valgrind warning, I hope this is right spot. svn-id: r12380
2004-01-14Travis Howell
Valgrind warning fix from Endy svn-id: r12379
2004-01-14Move SCUMM debugger init later on. With this _numVariables is set, so ↵James Brown
theoretically the Debugger's scumm_vars[] array should work again. Although it doesn't, for some reason I have yet to look into. svn-id: r12377
2004-01-14Add better method.Travis Howell
svn-id: r12376
2004-01-14Add missing code for samnmax screen saver, fixes bug #781683Travis Howell
svn-id: r12375
2004-01-14Add back missing line.Travis Howell
svn-id: r12369
2004-01-14Implemented o6_localizeArray for HE gamesEugene Sandulenko
svn-id: r12368
2004-01-14... and so we are back at precisely my original code, wasn't it fun? :-)Max Horn
svn-id: r12367
2004-01-14Slight change to match disasm. exactly.Travis Howell
svn-id: r12365
2004-01-14Remove INSANE define.Travis Howell
svn-id: r12363
2004-01-13Revert last change, misread code.Travis Howell
svn-id: r12355
2004-01-13TypoTravis Howell
svn-id: r12354
2004-01-13Fix #775662, actor frame should always be reset to 0 for tentacle.Travis Howell
svn-id: r12353
2004-01-12- fix: correct rangePaweł Kołodziejski
svn-id: r12349
2004-01-12- fix - proper place for stopallsoundPaweł Kołodziejski
- fix - correct fade value svn-id: r12347
2004-01-12forgot this onePaweł Kołodziejski
svn-id: r12346
2004-01-12- added delay at stopAllsoundsPaweł Kołodziejski
- changes some struct names - improved hadling FT music tables(seqence, cue point, ...) - moved some music part into seperate file - added fadeOut music for FT svn-id: r12345
2004-01-12- indentPaweł Kołodziejski
- fix for compilation, is it proper ? svn-id: r12343
2004-01-12Wrong SO_*Travis Howell
svn-id: r12341
2004-01-12Add skipLimb actor var, which is used by puttmoon.Travis Howell
Use forceClip for actorOps case 218, since it should have same effect. svn-id: r12340
2004-01-12Add missing case.Travis Howell
Add another HE games specific. svn-id: r12335