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AgeCommit message (Collapse)Author
2003-06-02wtf is this doing here?!Max Horn
svn-id: r8269
2003-06-02Clean up debugger Restart function and move to SCUMM restart functionJames Brown
svn-id: r8263
2003-06-02cleaned up the restart/pause/shutdown situation a bit; added comment that ↵Max Horn
explains how restart might be implemented svn-id: r8260
2003-06-02fix for indy3 VGA script bug (bug #743314)Max Horn
svn-id: r8259
2003-06-02cleanup color cyclcing code; also perform color cycling on 'indirect' ↵Max Horn
palettes like the shadow palette(s) (bug #706721) svn-id: r8257
2003-06-01Hack to fix odd usage of the ParameterFaderJamieson Christian
in S&M around the dinosaurs. svn-id: r8251
2003-06-01Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068)Max Horn
svn-id: r8249
2003-06-01charset masking fixes, mostly for The Dig (hey I think I finally almost ↵Max Horn
understand that part of the code :-) svn-id: r8248
2003-06-01I forgot one note_length entry.Jochen Hoenicke
svn-id: r8247
2003-06-01Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.Jochen Hoenicke
svn-id: r8245
2003-06-01Also call playerV2->set_master_volume when playerV2 exists.Jochen Hoenicke
svn-id: r8244
2003-06-01Reverted the recent o5_getClosestObjActor() change and fixed it byTorbjörn Andersson
measuring the distance in characters for V2 games instead. Now Edna won't bring the same strange kid into the cell over and over again. If necessary, we can still fix o5_getClosestActor() to handle larger distances. It just takes a few more changes than I first thought. svn-id: r8243
2003-06-01Added new note-lengths of indy3ega/loom. Fixed internote spacing.Jochen Hoenicke
svn-id: r8242
2003-06-01added a getMaskBuffer method (makes it easier to read some of the code); ↵Max Horn
merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen svn-id: r8241
2003-06-01This didn't look logical, and could (in theory) lead to mask being drawn but ↵Max Horn
_hasMask not being set. I suspect it was a bug in the original commit adding this (back in the original string.cpp, rev. 1.5). Even if this change should turn out ot be incorrect, the original code most probably was incorrect anyway svn-id: r8240
2003-06-01cleanupMax Horn
svn-id: r8236
2003-06-01cleanup / added comments / code unificationMax Horn
svn-id: r8235
2003-06-01fix gcc compileOliver Kiehl
svn-id: r8232
2003-06-01Reversing for the time beingNicolas Bacca
svn-id: r8231
2003-06-01Bypass Sam & Max floppy copy protectionNicolas Bacca
svn-id: r8230
2003-06-01Fixed MT-32 welcome messageJamieson Christian
svn-id: r8225
2003-06-01Some last SysEx cleanup.Jamieson Christian
svn-id: r8223
2003-06-01Enable loom sound patch, works in both loomega and indy3egaTravis Howell
Use Amiga flag for Amiga versions for now svn-id: r8222
2003-06-01More MT-32 SysEx tweaksJamieson Christian
svn-id: r8217
2003-06-01Fixed checksum errorJamieson Christian
svn-id: r8216
2003-06-01More MT-32 SysEx tweakingJamieson Christian
svn-id: r8215
2003-06-01Removed debug outputJamieson Christian
svn-id: r8214
2003-06-01Fixed potentially structure alignment problemJamieson Christian
svn-id: r8213
2003-06-01cleanupMax Horn
svn-id: r8209
2003-06-01Teaking the MT-32 welcome message.Jamieson Christian
svn-id: r8207
2003-06-01clearUpperMask -> clearCharsetMaskMax Horn
svn-id: r8206
2003-06-01same change as in the old costume code: just always maskMax Horn
svn-id: r8205
2003-06-01cleanupMax Horn
svn-id: r8203
2003-06-01Welcome message for MT-32 panels.Jamieson Christian
More for SysEx tests than anything. svn-id: r8202
2003-05-31cleanupMax Horn
svn-id: r8194
2003-05-31cleanupMax Horn
svn-id: r8193
2003-05-31begone, evil typo!Max Horn
svn-id: r8190
2003-05-31added hack to make The Dig work again, tbus might break all sorts of other ↵Max Horn
things (though I don't really see how, but that won't stop the bugs :-) svn-id: r8189
2003-05-31fixed warningMax Horn
svn-id: r8188
2003-05-31apply V6 elevation change to V8, tooMax Horn
svn-id: r8186
2003-05-31Made thread-safe.Jochen Hoenicke
PCjr support. Rewrote the generator, so I can reuse more code between PCjr and speaker output. Added function to set master volume and to switch between PCjr and speaker. svn-id: r8185
2003-05-31fix for part of bug #630570Max Horn
svn-id: r8183
2003-05-31some box debugging codeMax Horn
svn-id: r8182
2003-05-31ah well. just get rid of this again. this fixes some actor freezes in The ↵Max Horn
Dig statue room, and shouldn't be necessary anymore anyway svn-id: r8181
2003-05-31don't be so verbose on low debug levelsMax Horn
svn-id: r8180
2003-05-31added box matrix debug commandMax Horn
svn-id: r8179
2003-05-31renamed walk_script/talk_script -> walkScript/talkScriptMax Horn
svn-id: r8178
2003-05-31perform y ciping for box polygons, too (avoids crashes)Max Horn
svn-id: r8177
2003-05-31fixed debugger command params bugMax Horn
svn-id: r8176
2003-05-31Amiga specific code is only require for Amiga versions of indy4 and monkey2Travis Howell
svn-id: r8175