Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-14 | loadFlObject() should use object index, when checking if object is already ↵ | Travis Howell | |
loaded. Matches original games and prevent multiple load of same flObject in HE games. svn-id: r19076 | |||
2005-10-14 | HE games store and restore locked FlObjects between rooms. | Travis Howell | |
Fixes input issue in thinker1. svn-id: r19072 | |||
2005-10-13 | Workaround for bug #1310846 "DIG: Text bug in intro". Proper fix maybe | Eugene Sandulenko | |
will be never needed not to mention that it will require to add much logic to code which will be used just once just for single release of the game. (and if somebody will have patience to watch intro to the end) svn-id: r19070 | |||
2005-10-13 | Add possibility to see exact md5s of your game and save when they don't | Eugene Sandulenko | |
match. It's on debuglevel 1. svn-id: r19069 | |||
2005-10-13 | Improved savefile error handling: | Marcus Comstedt | |
* New flush() method in WriteStream class to flush pending I/O, in order to detect any I/O errors * Use of flush() and ioFailed() added to scumm engine save function * Dreamcast backend extended to support the new checks svn-id: r19066 | |||
2005-10-13 | This message is much too annoying to be a printf(). I should know -- I | Torbjörn Andersson | |
added it. ;-) svn-id: r19063 | |||
2005-10-13 | It should not be a fatal error if allocate_part() fails. As far as I | Torbjörn Andersson | |
understand, it just means that the currently active parts are too important (i.e. have too high priority) to throw out for this new one. This makes bugs #1325060 and #1325487 less severe. svn-id: r19062 | |||
2005-10-13 | Objects were not been swapped in HE games. | Travis Howell | |
svn-id: r19061 | |||
2005-10-12 | o Add fate to obsolete targets. It was just an oversight | Eugene Sandulenko | |
o Make generateSubstResFileName more portable. I wonder how it worked in the past at all. svn-id: r19057 | |||
2005-10-12 | Fix bug #1316605 "DIG: some saved games crash scummvm". Actually it's | Eugene Sandulenko | |
aquadran's fix. svn-id: r19054 | |||
2005-10-12 | PalmOS : Reorder resource file names so that I can save data segment space | Chris Apers | |
svn-id: r19039 | |||
2005-10-12 | Updated info savegame chunk: | Johannes Schickel | |
- now we save the date and time(although in localtime) in the same format as we pass it to the dialog (See "ATTN: Porters. Notes about time() implementation and thumbnails" on -devel) - old format is kept for compatibility for older ScummVM versions svn-id: r19036 | |||
2005-10-12 | Revert last change and add a safe work around for bug. | Travis Howell | |
svn-id: r19031 | |||
2005-10-12 | Reverted default case error in o5_resourceRoutines to a warning, in order to ↵ | James Brown | |
workaround a fatal error in zak256 caused by a botched script load. See bug #1290485 svn-id: r19030 | |||
2005-10-11 | Update | Travis Howell | |
svn-id: r19015 | |||
2005-10-10 | Fix problematic md5. A space character sneaked in. | Eugene Sandulenko | |
svn-id: r19008 | |||
2005-10-10 | Fix regression with samnmax floppy. Game just crashed on resources opening. | Eugene Sandulenko | |
svn-id: r19006 | |||
2005-10-08 | PalmOS: fixed compiler problem | Chris Apers | |
svn-id: r18979 | |||
2005-10-08 | PalmOS stuff | Chris Apers | |
svn-id: r18976 | |||
2005-10-08 | PalmOS : fixed 68K link | Chris Apers | |
svn-id: r18975 | |||
2005-10-08 | - PalmOS stuffs | Chris Apers | |
- fixed type mismatch error svn-id: r18974 | |||
2005-10-08 | Change __PALM_OS__ with new PALMOS_68K / PALMOS_MODE | Chris Apers | |
svn-id: r18971 | |||
2005-10-08 | revert previous changes related to #ifdefs | Chris Apers | |
svn-id: r18969 | |||
2005-10-08 | revert previous changes related to #ifdefs | Chris Apers | |
svn-id: r18968 | |||
2005-10-08 | More DISABLE_SCUMM_7_8 | Chris Apers | |
svn-id: r18967 | |||
2005-10-05 | Revert | Travis Howell | |
svn-id: r18943 | |||
2005-10-05 | Update | Travis Howell | |
svn-id: r18942 | |||
2005-10-02 | Update | Travis Howell | |
svn-id: r18926 | |||
2005-10-02 | Basic verb display for C64 maniac. | Travis Howell | |
svn-id: r18924 | |||
2005-10-02 | Inventory works in Macintosh version of indy3 now. | Travis Howell | |
svn-id: r18921 | |||
2005-10-01 | Patch #1259034 (Scumm Savegame Informations) | Max Horn | |
svn-id: r18920 | |||
2005-10-01 | Add inventory display for Mac. version of indy3. | Travis Howell | |
svn-id: r18918 | |||
2005-10-01 | Update | Travis Howell | |
svn-id: r18917 | |||
2005-10-01 | Add missing case for bank select. | Travis Howell | |
Fixes bug #1309713. svn-id: r18912 | |||
2005-09-30 | More MM C64 costume fixes from LordHoto. | Eugene Sandulenko | |
svn-id: r18908 | |||
2005-09-30 | fix compile warning | Andrew Kurushin | |
svn-id: r18907 | |||
2005-09-30 | Add missing case. | Travis Howell | |
svn-id: r18906 | |||
2005-09-30 | Handle overflow like original SCUMM3 games. | Travis Howell | |
Should fix bug #1306269 svn-id: r18902 | |||
2005-09-30 | Only applies to SCUMM 1/2. | Travis Howell | |
Fixes regressions mentioned in bug #1306269 svn-id: r18901 | |||
2005-09-26 | Another regression, in Mac. version of indy3. | Travis Howell | |
svn-id: r18886 | |||
2005-09-26 | Add another Mac. version of putttime. | Travis Howell | |
svn-id: r18883 | |||
2005-09-26 | No MIDI support in Monkey Island 1 demos. | Travis Howell | |
svn-id: r18882 | |||
2005-09-26 | Fix regression when using MIDI in Loom demo. | Travis Howell | |
svn-id: r18881 | |||
2005-09-24 | A few opcode corrections for C64 maniac | Travis Howell | |
svn-id: r18876 | |||
2005-09-24 | C64 maniac handles input and verbs manually. | Travis Howell | |
svn-id: r18875 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
Remove unused SCUMM vars in C64 maniac svn-id: r18873 | |||
2005-09-24 | Update targets | Travis Howell | |
svn-id: r18871 | |||
2005-09-24 | Remove demo specific targets for HE games. | Travis Howell | |
svn-id: r18870 | |||
2005-09-24 | Remove dummy cases for additional codecs in moonbase. | Travis Howell | |
If added, they should be placed in LogicHE. svn-id: r18869 | |||
2005-09-24 | Rename & update opcode in C64 maniac. | Travis Howell | |
svn-id: r18868 |