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AgeCommit message (Expand)Author
2002-05-05Fixed some things for Macintosh portsEnrico Rolfi
2002-05-04Change the 'poperty' call to be 64-bits clean.Lionel Ulmer
2002-05-04automatic detecion of MT32 vs. GM midi; removed obsolete -r command line optionMax Horn
2002-05-03REALLY fix -m. For sure. Trust me. :)James Brown
2002-05-03Fix -m option.James Brown
2002-05-01Initialize the private frame buffer at '0' to prevent a lot ofLionel Ulmer
2002-04-28MI1 CD audio should work better now. Still a bit flaky but should beLionel Ulmer
2002-04-28Prevent debugger attach when we have switched to full-screen.Lionel Ulmer
2002-04-27MP3 CD tracks should now be working properly.Lionel Ulmer
2002-04-27Add autosave support, fix sm and max midi.James Brown
2002-04-26Add enhanced debugging patch.James Brown
2002-04-24Fixed transition effects in non V7 gamesVincent Hamm
2002-04-24Fix Indy4/MI2 crash due to VirtScroll code.James Brown
2002-04-23Major V7 update with vertical scrolling. Added a few scumm vars related to sc...Vincent Hamm
2002-04-21Handle simultaneous mouse move + mouse click event for WinCENicolas Bacca
2002-04-21Some code cleanup in the blast object code for implementation of futur featuresVincent Hamm
2002-04-20Remove \M's, add IRIX support.James Brown
2002-04-19Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break somet...Vincent Hamm
2002-04-19Rename debugger to g_debugger to fix a conflict with BeOS.James Brown
2002-04-17Restored update mess ...Nicolas Bacca
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
2002-04-16Fix Indy4. Make invalid actor warnings -d only.James Brown
2002-04-16Add hack for loom staff verbs.James Brown
2002-04-16endian fixes,Ludvig Strigeus
2002-04-15command line option for sfx volumeLudvig Strigeus
2002-04-15fixed colors in guiLudvig Strigeus
2002-04-14Updating MorphOS port to compile with current CVS stateRuediger Hanke
2002-04-14wrote new mixer class,Ludvig Strigeus
2002-04-13new midi driver API,Ludvig Strigeus
2002-04-13full screen mode works now (even if SDL doesn't support it)Ludvig Strigeus
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
2002-04-12code cleanup - prepares for simon inclusionLudvig Strigeus
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
2002-04-07Fix Indy4 bootparam, some more Zak256 work, and a few minor things.James Brown
2002-04-07Kind of hack that seems to synchronize loom's cutscenes + remove these damned...Nicolas Bacca
2002-03-31Re-enable Monkey Island 2 difficulty level choiceNicolas Bacca
2002-03-25Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted e...Vincent Hamm
2002-03-25Various fix in insaneVincent Hamm
2002-03-25Implemented gui during insaneVincent Hamm
2002-03-25Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's...Vincent Hamm
2002-03-24Make Visual Studio compile again.James Brown
2002-03-24Fixed gui loopVincent Hamm
2002-03-23Implemented the read resource index as the first virtual fonction...Vincent Hamm
2002-03-23Changed the way games are detected. Now the detection is done out of the scum...Vincent Hamm
2002-03-21Move some box stuff from scumm.h to new boxes.hJames Brown
2002-03-21Completly change the way the Scumm object is handled. Now the main execution ...Vincent Hamm
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg -...James Brown
2002-03-18Now the Mac Version also opens games kinda like the -p optionMutwin Kraus
2002-03-18Do some stuff to fix loom cd-music syncro. Sequences now run without 'speedin...James Brown
2002-03-17Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' s...Lionel Ulmer