Age | Commit message (Expand) | Author |
2002-07-28 | moved file bundle stuff into class Bundle | Paweł Kołodziejski |
2002-07-28 | added constants for the default volumes; changed the volume ranges from 0-255... | Max Horn |
2002-07-28 | noir mode refinement by eriktorbjorn | Jonathan Gray |
2002-07-27 | moved ScummDebugger into seperate header; re-added box drawing (debug) code; ... | Max Horn |
2002-07-26 | samnmax film noir mode patch by eriktorbjorn | Jonathan Gray |
2002-07-22 | moved some utility functions out of class Scumm | Max Horn |
2002-07-21 | Apply patch from Torbj�rn Andersson to make MP3_CDMUSIC mixer use | James Brown |
2002-07-20 | Display error for WinCE, better than unexpected silent crashes | Nicolas Bacca |
2002-07-19 | patch by khalek, Added -x parameter that loads from a slot (defaults to 0). A... | Ralph Brorsen |
2002-07-19 | make PRNG a bit less predictable | Max Horn |
2002-07-18 | put stuff in util.h into namespace ScummVM; fixed stupid bug in String class;... | Max Horn |
2002-07-18 | fix for #583166 (hoagie doesn't enter mansion correctly); moved putActor into... | Max Horn |
2002-07-16 | Patch #582286 - fix for double key events in newgui | Max Horn |
2002-07-16 | biiig checkin: removed more stuff from scumm.h; added new headers resource.h ... | Max Horn |
2002-07-16 | got rid of _xPos, _yPos, _dir members in class Scumm | Max Horn |
2002-07-16 | primes usually give better results (verified this with Chi Squared test | Max Horn |
2002-07-15 | no need to error out on Flashlight | Max Horn |
2002-07-15 | fixed my fix - mouse cursor now moves again in new GUI | Max Horn |
2002-07-15 | fixed pause mode; changed semantics of getRandomNumber slightly | Max Horn |
2002-07-14 | Duh - COMPILE before commit. | James Brown |
2002-07-14 | Reapply the Zak cashcard var exclusions... two of them somehow vanished | James Brown |
2002-07-13 | added latest of painelf's patches which makes NewGui handle system events dir... | Max Horn |
2002-07-13 | took painelf's change, modified it a lot, and now here's the result :-) | Max Horn |
2002-07-13 | renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; impleme... | Max Horn |
2002-07-12 | small indention fix | Max Horn |
2002-07-10 | added prototype ListWidget (doesn't do anything yet, only serves to demo how ... | Max Horn |
2002-07-08 | delay creation of dialogs till they are used; fixed new pause dialog & use it... | Max Horn |
2002-07-05 | hooked in new experimental, *incomplete* GUI code to F6/F7 | Max Horn |
2002-07-02 | yes, yaz0r, there is a much better way to do this :-); also removed some unus... | Max Horn |
2002-07-02 | gee, why hardcode the ascii codes if we can use char constants? Also, volume ... | Max Horn |
2002-06-16 | Fix Simon case sensitivity, work around Win32 SDL bug (hang on audio exit) | James Brown |
2002-06-07 | removed useless (read: already done in other place) code | Max Horn |
2002-06-04 | more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ... | Max Horn |
2002-06-02 | another attempt to fix #529538 | Max Horn |
2002-06-01 | fixed script dumping for small header games (by MadMoose) | Max Horn |
2002-05-23 | moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ... | Max Horn |
2002-05-22 | Fixed a bit of dig's walking bugs. But I'm still diabling the walk script sin... | Vincent Hamm |
2002-05-20 | Temp removal of the actor walk script execution to fix dig's walking | Vincent Hamm |
2002-05-19 | fixed #557574 - quickload/save shortcuts where passed on to game engine, whic... | Max Horn |
2002-05-18 | Big ugly hairy hack to remove Scumm class dependencies to the MidiEmu driver,... | Nicolas Bacca |
2002-05-15 | Misc. fixes | James Brown |
2002-05-14 | removed actor.h from scumm.h; added _scumm member var to class Actor; some va... | Max Horn |
2002-05-14 | some cleanup | Max Horn |
2002-05-14 | refactored parts of actor.cpp: many methods are now members of class Actor in... | Max Horn |
2002-05-14 | Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon du... | James Brown |
2002-05-12 | renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ... | Max Horn |
2002-05-11 | FIXME to re-enable F5 under zak256 until we support the ingame save/load dialog | James Brown |
2002-05-10 | rewrote many_direction_tab a bit to make it clearer where that values come from | Max Horn |
2002-05-10 | added FIXME comment | Max Horn |
2002-05-10 | renamed fixActorDirection to setActorDirection; fixed a bug causing wrong act... | Max Horn |