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2002-09-28updated VC6 filePaweł Kołodziejski
svn-id: r5026
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-16fixed crash at release mode under VC6 and cleanupPaweł Kołodziejski
svn-id: r4952
2002-09-09updated VC6 files againPaweł Kołodziejski
svn-id: r4911
2002-09-09updated VC6 project filesPaweł Kołodziejski
svn-id: r4910
2002-08-31added class FilePaweł Kołodziejski
svn-id: r4873
2002-08-30updated VC6 project filesPaweł Kołodziejski
svn-id: r4869
2002-08-25more VC6 fixesPaweł Kołodziejski
svn-id: r4851
2002-08-25fixed VC6 linkingPaweł Kołodziejski
svn-id: r4845
2002-08-25and more changesPaweł Kołodziejski
svn-id: r4840
2002-08-24more changesPaweł Kołodziejski
svn-id: r4836
2002-08-24a little betterPaweł Kołodziejski
svn-id: r4835
2002-08-24support for VC6, not finished - not correct linking (duplicate default libs)Paweł Kołodziejski
svn-id: r4834
2002-08-18added engine.cppMax Horn
svn-id: r4763
2002-08-14moved to Sound classPaweł Kołodziejski
svn-id: r4744
2002-08-14got rid of init.cppMax Horn
svn-id: r4736
2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
svn-id: r4701
2002-07-28moved file bundle stuff into class BundlePaweł Kołodziejski
svn-id: r4671
2002-07-18updated Win32 & Morphos project/MakefileMax Horn
svn-id: r4589
2002-07-16renamed 2xsai.cpp to scaler.cppMax Horn
svn-id: r4564
2002-07-12updated scummvm.dsp file (thx painelf)Max Horn
svn-id: r4525
2002-07-11updated VC6 dspVincent Hamm
svn-id: r4514
2002-07-05fix broken commitJames Brown
svn-id: r4465
2002-06-29Updated Visual C project (for simon reorg)James Brown
svn-id: r4439
2002-05-15Misc. fixesJames Brown
svn-id: r4338
2002-04-30Added icon and version resource to Visual C project.James Brown
svn-id: r4141
2002-04-28Commit FIXME to fix Largo bridge actor-direction bugJames Brown
svn-id: r4124
2002-04-17Removed mp3_cd referenceNicolas Bacca
svn-id: r3983
2002-04-14wrote new mixer class,Ludvig Strigeus
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937
2002-04-13new midi driver API,Ludvig Strigeus
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925
2002-04-13Fix various warnings, and things preventing non-win32 platforms from compiling.James Brown
svn-id: r3916
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3913
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
2002-04-12code cleanup - prepares for simon inclusionLudvig Strigeus
svn-id: r3910
2002-04-07Update workspaceJames Brown
svn-id: r3889
2002-04-05New Visual C makefile with mp3_cd supportJames Brown
svn-id: r3872
2002-03-29Fix some VC6++ debug actor-related crashes.James Brown
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838
2002-03-27Allow Visual Studio debug to work. Note, this may be caused by either a ↵James Brown
fault in ScummVM or a problem with the debug single-threaded runtime.... svn-id: r3837
2002-03-26Update project file, and add some checks for uninitied arrays. Stops full ↵James Brown
throttle crashing, until the AKOS bug. svn-id: r3835
2002-03-25Visual C++ compilation fixes, and renaming gameDetectorPaweł Kołodziejski
svn-id: r3822
2002-03-24Make Visual Studio compile again.James Brown
svn-id: r3811
2002-03-16Update VC++ project to include wsock32.lib (for gmidi.cpp stuff)James Brown
svn-id: r3763
2002-03-16Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵James Brown
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762
2002-03-07Added new project configuration: MP3 Enabled DebugJames Brown
svn-id: r3683
2002-03-07Fixes to Sam and Max subgames.James Brown
Add 'insane.cpp' to VC++ project. svn-id: r3675
2002-03-06Applied cleanup and scaling patch by Rob.James Brown
svn-id: r3665
2002-02-24Add vars.c to the Visual C workspace.James Brown
svn-id: r3626
2001-12-28implemented shaking,Ludvig Strigeus
added a toggle fullscreen patch (doesn't work for me though) svn-id: r3535
2001-12-27better full throttle support,Ludvig Strigeus
a couple of MI2 fixes. svn-id: r3532
2001-12-04* better drawBox (tnx sam_k)Ludvig Strigeus
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523