Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-21 | updated VC6 file again | Paweł Kołodziejski | |
svn-id: r5684 | |||
2002-11-21 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5683 | |||
2002-11-21 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5678 | |||
2002-11-21 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5676 | |||
2002-11-15 | updated VC6 project file | Paweł Kołodziejski | |
svn-id: r5575 | |||
2002-10-27 | fix compilation with MAD and cleanup VC6 files | Paweł Kołodziejski | |
svn-id: r5325 | |||
2002-10-27 | blindy change COMPRESSED_SOUND_FILE for USE_MAD in the visual studio project ↵ | Jonathan Gray | |
file, someone please change back if this is incorrect :) svn-id: r5323 | |||
2002-10-24 | updated VC6 project file | Paweł Kołodziejski | |
svn-id: r5295 | |||
2002-09-28 | updated VC6 file | Paweł Kołodziejski | |
svn-id: r5026 | |||
2002-09-22 | 2002-09-21 Matt Hargett <matt@use.net> | Matt Hargett | |
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998 | |||
2002-09-16 | fixed crash at release mode under VC6 and cleanup | Paweł Kołodziejski | |
svn-id: r4952 | |||
2002-09-09 | updated VC6 files again | Paweł Kołodziejski | |
svn-id: r4911 | |||
2002-09-09 | updated VC6 project files | Paweł Kołodziejski | |
svn-id: r4910 | |||
2002-08-31 | added class File | Paweł Kołodziejski | |
svn-id: r4873 | |||
2002-08-30 | updated VC6 project files | Paweł Kołodziejski | |
svn-id: r4869 | |||
2002-08-25 | more VC6 fixes | Paweł Kołodziejski | |
svn-id: r4851 | |||
2002-08-25 | fixed VC6 linking | Paweł Kołodziejski | |
svn-id: r4845 | |||
2002-08-25 | and more changes | Paweł Kołodziejski | |
svn-id: r4840 | |||
2002-08-24 | more changes | Paweł Kołodziejski | |
svn-id: r4836 | |||
2002-08-24 | a little better | Paweł Kołodziejski | |
svn-id: r4835 | |||
2002-08-24 | support for VC6, not finished - not correct linking (duplicate default libs) | Paweł Kołodziejski | |
svn-id: r4834 | |||
2002-08-18 | added engine.cpp | Max Horn | |
svn-id: r4763 | |||
2002-08-14 | moved to Sound class | Paweł Kołodziejski | |
svn-id: r4744 | |||
2002-08-14 | got rid of init.cpp | Max Horn | |
svn-id: r4736 | |||
2002-08-04 | DIG: preliminarily support for music in the game | Paweł Kołodziejski | |
svn-id: r4701 | |||
2002-07-28 | moved file bundle stuff into class Bundle | Paweł Kołodziejski | |
svn-id: r4671 | |||
2002-07-18 | updated Win32 & Morphos project/Makefile | Max Horn | |
svn-id: r4589 | |||
2002-07-16 | renamed 2xsai.cpp to scaler.cpp | Max Horn | |
svn-id: r4564 | |||
2002-07-12 | updated scummvm.dsp file (thx painelf) | Max Horn | |
svn-id: r4525 | |||
2002-07-11 | updated VC6 dsp | Vincent Hamm | |
svn-id: r4514 | |||
2002-07-05 | fix broken commit | James Brown | |
svn-id: r4465 | |||
2002-06-29 | Updated Visual C project (for simon reorg) | James Brown | |
svn-id: r4439 | |||
2002-05-15 | Misc. fixes | James Brown | |
svn-id: r4338 | |||
2002-04-30 | Added icon and version resource to Visual C project. | James Brown | |
svn-id: r4141 | |||
2002-04-28 | Commit FIXME to fix Largo bridge actor-direction bug | James Brown | |
svn-id: r4124 | |||
2002-04-17 | Removed mp3_cd reference | Nicolas Bacca | |
svn-id: r3983 | |||
2002-04-14 | wrote new mixer class, | Ludvig Strigeus | |
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937 | |||
2002-04-13 | new midi driver API, | Ludvig Strigeus | |
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925 | |||
2002-04-13 | Fix various warnings, and things preventing non-win32 platforms from compiling. | James Brown | |
svn-id: r3916 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3913 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-12 | code cleanup - prepares for simon inclusion | Ludvig Strigeus | |
svn-id: r3910 | |||
2002-04-07 | Update workspace | James Brown | |
svn-id: r3889 | |||
2002-04-05 | New Visual C makefile with mp3_cd support | James Brown | |
svn-id: r3872 | |||
2002-03-29 | Fix some VC6++ debug actor-related crashes. | James Brown | |
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838 | |||
2002-03-27 | Allow Visual Studio debug to work. Note, this may be caused by either a ↵ | James Brown | |
fault in ScummVM or a problem with the debug single-threaded runtime.... svn-id: r3837 | |||
2002-03-26 | Update project file, and add some checks for uninitied arrays. Stops full ↵ | James Brown | |
throttle crashing, until the AKOS bug. svn-id: r3835 | |||
2002-03-25 | Visual C++ compilation fixes, and renaming gameDetector | Paweł Kołodziejski | |
svn-id: r3822 | |||
2002-03-24 | Make Visual Studio compile again. | James Brown | |
svn-id: r3811 | |||
2002-03-16 | Update VC++ project to include wsock32.lib (for gmidi.cpp stuff) | James Brown | |
svn-id: r3763 |