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2003-07-13debug/warning/error all automatically output a newlineMax Horn
svn-id: r8991
2003-06-16misc.Travis Howell
svn-id: r8514
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; ↵Max Horn
augmented by some more changes of mine svn-id: r8482
2003-06-01Rename SimonState to SimonEngineTravis Howell
svn-id: r8228
2003-05-21pedantic warning fixesMax Horn
svn-id: r7794
2003-05-17Add simon1amiga to debugTravis Howell
svn-id: r7602
2003-05-01Add a few Amiga games corrections and todosTravis Howell
svn-id: r7238
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup ....Paweł Kołodziejski
svn-id: r6720
2003-03-01change GameIDs to GameFeaturesOliver Kiehl
svn-id: r6654
2003-01-11More simon 2 targets (amiga/mac ports)Travis Howell
svn-id: r6396
2002-11-29Fix dump_vga_bitmaps and restrict to win32 onlyTravis Howell
svn-id: r5750
2002-11-20Include simon debug options by defaultTravis Howell
svn-id: r5642
2002-11-20fixed compilation for now <shudder>Max Horn
svn-id: r5638
2002-11-20Add back missing simon debug functionTravis Howell
svn-id: r5637
2002-11-20Another ooopsTravis Howell
svn-id: r5635
2002-11-20Split debug opcode table into separate file.Travis Howell
Clean up debug, debug now uses correct opcode table automatically svn-id: r5630
2002-11-05Fix some weird formatingTravis Howell
svn-id: r5407
2002-10-22fix (?) for windows compile problemMax Horn
svn-id: r5244
2002-10-22fixed SIMONDEBUG; some cleanupMax Horn
svn-id: r5240
2002-08-21Initial revisionMax Horn
svn-id: r4785