Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup .... | Paweł Kołodziejski | |
svn-id: r6720 | |||
2003-03-01 | change GameIDs to GameFeatures | Oliver Kiehl | |
svn-id: r6654 | |||
2003-03-01 | don't hardcode the Simon GameID values, rather use the #defines from ↵ | Max Horn | |
simon/intern.h. Proper solution pending svn-id: r6651 | |||
2003-01-14 | Add hopefully the final simon target, not support at all yet. | Travis Howell | |
svn-id: r6451 | |||
2003-01-14 | Start for Simon 1 amiga cd32 version support, not working right yet. | Travis Howell | |
svn-id: r6450 | |||
2003-01-11 | More simon 2 targets (amiga/mac ports) | Travis Howell | |
svn-id: r6396 | |||
2002-12-25 | even more -peantic fixes | Max Horn | |
svn-id: r6111 | |||
2002-11-30 | cleanup | Oliver Kiehl | |
svn-id: r5758 | |||
2002-11-27 | removed no longer used NUM_EFFECTS_RESOURCES and NUM_VOICE_RESOURCES from ↵ | Oliver Kiehl | |
GameSpecificSettings svn-id: r5730 | |||
2002-11-27 | moved game enum to intern.h | Oliver Kiehl | |
svn-id: r5728 | |||
2002-10-30 | don't open files all the time just to detect whether we use VOC/WAV/MP3 ↵ | Max Horn | |
music: we have a concept of so called 'variables' which can be used to store data, make use of this cool technique <g>; load effects even if voice file is missing; cleanup svn-id: r5354 | |||
2002-10-29 | Add support for compressed files for some simon games, rest of patch #629555 | Travis Howell | |
svn-id: r5347 | |||
2002-10-22 | fixed SIMONDEBUG; some cleanup | Max Horn | |
svn-id: r5240 | |||
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 |