aboutsummaryrefslogtreecommitdiff
path: root/simon/simon.cpp
AgeCommit message (Collapse)Author
2002-06-29Make it Work (tm)James Brown
svn-id: r4441
2002-06-29Large pointless commit #143: Start splitting Simon code into more managable ↵James Brown
and slightly understandable chunks svn-id: r4438
2002-06-29Start of (non-functional) Simon2dos support.James Brown
Implement the holy (sic) cursor. svn-id: r4436
2002-06-18Simon1 fixes, Readme updateJames Brown
svn-id: r4425
2002-06-16Fix Simon case sensitivity, work around Win32 SDL bug (hang on audio exit)James Brown
svn-id: r4421
2002-06-06Fix copy/paste typo :)James Brown
svn-id: r4409
2002-06-06Remove Simons dependency on FLAG_FILE, as some dolt has broken that in the ↵James Brown
current mixer. svn-id: r4408
2002-06-05Apply .VOC support for Simon, by olki.James Brown
svn-id: r4406
2002-05-29Rewrite Simon filename parser.James Brown
svn-id: r4388
2002-05-29Fix bug 558589. This shouldn't happen anyway, as 1641.VGA seems to be the ↵James Brown
video data for 'wearing' the beard... I suspect some people just have bad rips of the game. svn-id: r4387
2002-05-14fix some warnings, odd code, and prevent Simon segfaulting when wrong game ↵James Brown
specified. svn-id: r4321
2002-05-05cleaning up the mess drigo left... <sigh>Max Horn
svn-id: r4215
2002-05-05Fixed some things to support MacOS portEnrico Rolfi
svn-id: r4210
2002-05-05fixed some warningsMax Horn
svn-id: r4204
2002-05-04Change the 'poperty' call to be 64-bits clean.Lionel Ulmer
Porters, please check that I did not break anything while updating your ports. Thanks :-) svn-id: r4196
2002-05-01Fixed packing for non GCC compilers - Loom & Zak work on WinCE nowNicolas Bacca
svn-id: r4151
2002-04-21Endian and alignment fixes to make Simon games boot (and play) on big endian ↵Ruediger Hanke
systems svn-id: r4033
2002-04-20Remove \M's, add IRIX support.James Brown
svn-id: r4019
2002-04-19Use relative include paths to easy some ports.James Brown
svn-id: r4005
2002-04-19Update minimalist (and broken) WinCE portNicolas Bacca
svn-id: r4000
2002-04-18Now uses proper directory for savegames.Ludvig Strigeus
svn-id: r3993
2002-04-17Minor WinCE changesNicolas Bacca
svn-id: r3980
2002-04-16Make simon stuff compile with MorphOSRuediger Hanke
svn-id: r3965
2002-04-16endian fixes,Ludvig Strigeus
don't use adlib driver if sound initialization fails, simon1 savedialog works svn-id: r3955
2002-04-15command line option for sfx volumeLudvig Strigeus
svn-id: r3947
2002-04-15fixed a few alignment issuesLudvig Strigeus
svn-id: r3943
2002-04-14fixed a few endianness bugsLudvig Strigeus
svn-id: r3940
2002-04-14wrote new mixer class,Ludvig Strigeus
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937
2002-04-14fixed alignment bugs and intro freeze in simon2Ludvig Strigeus
svn-id: r3936
2002-04-13added null graphics driver (USE_NULL_DRIVER)Ludvig Strigeus
will make it nicer later. svn-id: r3931
2002-04-13made more endian safeLudvig Strigeus
svn-id: r3929
2002-04-13new midi driver API,Ludvig Strigeus
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925
2002-04-13full screen mode works now (even if SDL doesn't support it)Ludvig Strigeus
svn-id: r3923
2002-04-13try both uppercase and lowercase filename when opening filesLudvig Strigeus
svn-id: r3922
2002-04-13added ctrl-z quit optionLudvig Strigeus
svn-id: r3920
2002-04-13prevent crash if no wav file availableLudvig Strigeus
svn-id: r3919
2002-04-13possibly fix of compile on unixLudvig Strigeus
svn-id: r3918
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912