aboutsummaryrefslogtreecommitdiff
path: root/simon/simon.cpp
AgeCommit message (Collapse)Author
2003-12-10Add puase option for simon games.Travis Howell
svn-id: r11545
2003-12-09Added support for Simon 2's native MT-32 music tracksJamieson Christian
svn-id: r11540
2003-12-02Added memory auto-configuration on PalmOS for better speed and compatibilityChris Apers
svn-id: r11472
2003-12-02Add back some missing codeTravis Howell
svn-id: r11462
2003-12-02OoopsTravis Howell
svn-id: r11460
2003-12-02Switch nosubtitles option to subtitles, to match others and help with Simon2 ↵Travis Howell
issue. svn-id: r11458
2003-12-02CleanupTravis Howell
svn-id: r11456
2003-12-02This screen update causes delay and doesn't seem to be required.Travis Howell
Remove old debug message svn-id: r11455
2003-12-01Revert last change, ScummVM handles it better than original.Travis Howell
svn-id: r11448
2003-12-01Simon2 background sfx can be disabled in scriptsTravis Howell
svn-id: r11446
2003-12-01Patch #847464: Remove spurious semicolonsMax Horn
svn-id: r11445
2003-12-01Add correct values for F1 - F3 text speed keys in simon1Travis Howell
svn-id: r11444
2003-12-01cleanupTravis Howell
svn-id: r11441
2003-12-01Might as well combine these two.Travis Howell
svn-id: r11440
2003-12-01cleanupMax Horn
svn-id: r11439
2003-11-29var value were different in simon1dosTravis Howell
svn-id: r11418
2003-11-28Can't do this like thatChris Apers
svn-id: r11409
2003-11-13fix compilationMax Horn
svn-id: r11271
2003-11-12Preliminary support of Simon games on PalmOSChris Apers
svn-id: r11269
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
svn-id: r11239
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11214
2003-10-30SpacingTravis Howell
svn-id: r11009
2003-10-30Add option to switch between subtitles only and combined speech/subtitles in ↵Travis Howell
Simon 2. svn-id: r11008
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-26Add combined speech and subtitles support for simon2.Travis Howell
svn-id: r10972
2003-10-26OoopsTravis Howell
svn-id: r10969
2003-10-26Update issuesTravis Howell
svn-id: r10968
2003-10-26Fix simon1dos freezesTravis Howell
svn-id: r10966
2003-10-24VC warningsTravis Howell
svn-id: r10953
2003-10-22fix gcc 3.3.2 warningOliver Kiehl
svn-id: r10942
2003-10-22Remove commentsTravis Howell
svn-id: r10941
2003-10-22Add load/save game failture messages from original games.Travis Howell
svn-id: r10940
2003-10-21Missed oneTravis Howell
svn-id: r10930
2003-10-21Correctly reanem var this time.Travis Howell
svn-id: r10929
2003-10-21Rename a few varsTravis Howell
svn-id: r10927
2003-10-21Rename functionTravis Howell
svn-id: r10926
2003-10-21fix shadow'd variable, the single letter variable names in the simon code ↵Jonathan Gray
are rather scary.... svn-id: r10925
2003-10-21Fix text spacing when backspace key is used when entering save game name in ↵Travis Howell
Hebrew version. Need to pass along last character printed, so correct spacing can be used. svn-id: r10922
2003-10-18We proudly present the latest installment of our hit series 'Untangle the ↵Max Horn
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883
2003-10-17moved game detection code out to the pluginsMax Horn
svn-id: r10882
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-16Fix a few defaults vars.Travis Howell
svn-id: r10824
2003-10-14fix debug mode 0Max Horn
svn-id: r10791
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-08Fix display of verb name text when verb is selected in Simon the Sorcerer 1 ↵Travis Howell
and enable for all versions of the game. svn-id: r10677
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into ↵Max Horn
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611
2003-10-03Simon namespaceMax Horn
svn-id: r10574
2003-10-01Fix for Bug [812995] MT-32: wrong channel mappingJamieson Christian
Implemented channel mask for Simon 1/2 when using --native-mt32. svn-id: r10525
2003-09-29Added decruncher for Simon 1 disk version files.Jamieson Christian
Also thanks to Stuart Caie for the C conversion of the decruncher algorithm. svn-id: r10476