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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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simon
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simon.cpp
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Author
2002-05-14
fix some warnings, odd code, and prevent Simon segfaulting when wrong game sp...
James Brown
2002-05-05
cleaning up the mess drigo left... <sigh>
Max Horn
2002-05-05
Fixed some things to support MacOS port
Enrico Rolfi
2002-05-05
fixed some warnings
Max Horn
2002-05-04
Change the 'poperty' call to be 64-bits clean.
Lionel Ulmer
2002-05-01
Fixed packing for non GCC compilers - Loom & Zak work on WinCE now
Nicolas Bacca
2002-04-21
Endian and alignment fixes to make Simon games boot (and play) on big endian ...
Ruediger Hanke
2002-04-20
Remove \M's, add IRIX support.
James Brown
2002-04-19
Use relative include paths to easy some ports.
James Brown
2002-04-19
Update minimalist (and broken) WinCE port
Nicolas Bacca
2002-04-18
Now uses proper directory for savegames.
Ludvig Strigeus
2002-04-17
Minor WinCE changes
Nicolas Bacca
2002-04-16
Make simon stuff compile with MorphOS
Ruediger Hanke
2002-04-16
endian fixes,
Ludvig Strigeus
2002-04-15
command line option for sfx volume
Ludvig Strigeus
2002-04-15
fixed a few alignment issues
Ludvig Strigeus
2002-04-14
fixed a few endianness bugs
Ludvig Strigeus
2002-04-14
wrote new mixer class,
Ludvig Strigeus
2002-04-14
fixed alignment bugs and intro freeze in simon2
Ludvig Strigeus
2002-04-13
added null graphics driver (USE_NULL_DRIVER)
Ludvig Strigeus
2002-04-13
made more endian safe
Ludvig Strigeus
2002-04-13
new midi driver API,
Ludvig Strigeus
2002-04-13
full screen mode works now (even if SDL doesn't support it)
Ludvig Strigeus
2002-04-13
try both uppercase and lowercase filename when opening files
Ludvig Strigeus
2002-04-13
added ctrl-z quit option
Ludvig Strigeus
2002-04-13
prevent crash if no wav file available
Ludvig Strigeus
2002-04-13
possibly fix of compile on unix
Ludvig Strigeus
2002-04-12
new video engine (expect broken non-sdl builds),
Ludvig Strigeus