Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-28 | Another safety check. | Travis Howell | |
svn-id: r12652 | |||
2004-01-28 | music works on Simon2 | Travis Howell | |
svn-id: r12651 | |||
2004-01-28 | Ooops | Travis Howell | |
svn-id: r12650 | |||
2004-01-28 | Use a few form scumm | Travis Howell | |
svn-id: r12649 | |||
2004-01-28 | Add some more commands to debugger. | Travis Howell | |
svn-id: r12648 | |||
2004-01-28 | Add some feedback. | Travis Howell | |
svn-id: r12646 | |||
2004-01-27 | Add safety check. | Travis Howell | |
svn-id: r12638 | |||
2004-01-27 | Ooops | Travis Howell | |
svn-id: r12637 | |||
2004-01-27 | Add help | Travis Howell | |
Add music option for Simon1 svn-id: r12636 | |||
2004-01-27 | add in-game debugger | Oliver Kiehl | |
svn-id: r12634 | |||
2004-01-27 | Avoid glitch if Simon1 introduction is skipped when showing Simon' room segment. | Travis Howell | |
svn-id: r12633 | |||
2004-01-26 | One forgotten PROP_TOGGLE_VIRTUAL_KEYBOARD | Nicolas Bacca | |
svn-id: r12609 | |||
2004-01-19 | oops | Oliver Kiehl | |
svn-id: r12511 | |||
2004-01-19 | fix memory leak | Oliver Kiehl | |
svn-id: r12510 | |||
2004-01-19 | fix mp3 and vorbis specific bug in which sound files could have been read | Oliver Kiehl | |
as zero-byte files in the case that two following offsets pointed to the same file. svn-id: r12509 | |||
2004-01-17 | Implements TOGGLE_VIRTUAL_KEYBOARD | Nicolas Bacca | |
svn-id: r12459 | |||
2004-01-11 | fix silly bug | Oliver Kiehl | |
svn-id: r12319 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-03 | renamed SimonSound class back to just Sound (now that we use namespaces that ↵ | Max Horn | |
is just fine) svn-id: r12098 | |||
2004-01-01 | Add work around for bug in French version of Simon the Sorcerer 1 | Travis Howell | |
svn-id: r12068 | |||
2004-01-01 | Reduce some buffers to more reasonable sizes. | Travis Howell | |
svn-id: r12067 | |||
2004-01-01 | Avoid memory corruption | Travis Howell | |
svn-id: r12065 | |||
2004-01-01 | Subtitles check wasn't quite right. | Travis Howell | |
svn-id: r12064 | |||
2004-01-01 | Add hack to stop invalid opcode in French version of Simon the Sorcerer 1. | Travis Howell | |
This was a bug in original game and causes several bad effects. svn-id: r12063 | |||
2003-12-31 | Add better detection of simon2mac | Travis Howell | |
svn-id: r12048 | |||
2003-12-31 | Add some md5 checksums of files for Simon1/2 games. | Travis Howell | |
svn-id: r12047 | |||
2003-12-30 | Fix regression | Travis Howell | |
svn-id: r12025 | |||
2003-12-27 | Use VOC reader from voc.h | Max Horn | |
svn-id: r11963 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | Should apply to all Simon1 versions | Travis Howell | |
svn-id: r11882 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Add delay to help reduce cpu usage in some sections. | Travis Howell | |
svn-id: r11875 | |||
2003-12-23 | Ooops | Travis Howell | |
svn-id: r11874 | |||
2003-12-23 | Fix inventory flashing when using F10 in Simon1 after conversation. | Travis Howell | |
svn-id: r11873 | |||
2003-12-23 | Add correct value from simon2dos disasm. | Travis Howell | |
Last value was guess for smooth scrolling. svn-id: r11872 | |||
2003-12-23 | Ooops | Travis Howell | |
svn-id: r11871 | |||
2003-12-23 | Add var to track current subroutine been used. | Travis Howell | |
Add work around to display one section of Simon the Sorcerer 1 introduction in lower half of screen. svn-id: r11870 | |||
2003-12-23 | Add comment | Travis Howell | |
svn-id: r11869 | |||
2003-12-23 | simon2dos/talkie used different expire_vga_timers() code. | Travis Howell | |
Solves several bugs. Using simon1 timer_proc() seciton as work out for speed issue at the moment. svn-id: r11867 | |||
2003-12-22 | Switch back to older method (Used in Hebrew version) of combined speech and ↵ | Travis Howell | |
subtitles for Simon2. svn-id: r11847 | |||
2003-12-21 | cleanup; fix endian bug which caused the dreaded Simon1 hang on MacOS ↵ | Max Horn | |
(_palette_color_count was treated as a 32 bit int when it is only 16 bit -> once again proves that one should be really really carefully with pointer cast hacks!) svn-id: r11835 | |||
2003-12-21 | Add music_mute config option to Simon 1/2 | Travis Howell | |
svn-id: r11825 | |||
2003-12-21 | Add sfx_mute to simon | Travis Howell | |
svn-id: r11824 | |||
2003-12-21 | add purely experimental & untested Ogg Vorbis support to Simon | Max Horn | |
svn-id: r11816 | |||
2003-12-21 | Use of stat() is not portable... | Marcus Comstedt | |
svn-id: r11813 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-21 | Switch speech config option to speech_mute config options, for Simon 1/2 ↵ | Travis Howell | |
games. In order to match other engines. svn-id: r11810 | |||
2003-12-21 | Revert for now, breaks VC. | Travis Howell | |
svn-id: r11807 | |||
2003-12-21 | Might as well merge, not need for larger sizes. | Travis Howell | |
svn-id: r11804 |