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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sky
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logic.cpp
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Author
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-09-08
Whitespace changes
Torbjörn Andersson
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-22
disambiguate undefined operation by removing unneeded calculation.
Oliver Kiehl
2005-02-20
fix missing speech animations. I introduced that bug when I moved the compact...
Robert Göffringmann
2005-01-01
Updated copyright
Max Horn
2004-12-16
some cleanup
Robert Göffringmann
2004-12-15
moved compacts and related static data out of the scummvm.exe into an externa...
Robert Göffringmann
2004-11-11
fix for bug #1064113.
Robert Göffringmann
2004-11-11
misc cleanup
Robert Göffringmann
2004-10-21
fixes bug #786482, stupid gardener getting stuck in his hacky animation script.
Robert Göffringmann
2004-09-14
Use -more informative- constants for certain script variables
Joost Peters
2004-09-13
Add debugger for BASS.
Joost Peters
2004-08-14
fixed warnings
Paweł Kołodziejski
2004-01-06
updated copyright notice
Max Horn
2004-01-03
remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...
Max Horn
2004-01-03
Introduce namespace 'Sky'
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
spelling fixes
Jonathan Gray
2003-10-05
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...
Max Horn
2003-10-01
Whitespace changes
Torbjörn Andersson
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-09-13
proper fix for bug #791207
Joost Peters
2003-08-21
patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local b...
Jonathan Gray
2003-08-20
copied some fixes which only were in 0.5.1 branch.
Robert Göffringmann
2003-08-03
new compacts, new loading + saving code (not compatible to old one)
Robert Göffringmann
2003-08-03
Added GCC bugtracking id to workaround for future reference.
Marcus Comstedt
2003-08-03
GCC bug workaround... (merge from branch-0-5-0)
Marcus Comstedt
2003-07-31
cleaned up autoroute code
Robert Göffringmann
2003-07-14
maybe this fixed those random crashes...
Robert Göffringmann
2003-07-14
fix bug #770784: Talking characters stay at last frame
Robert Göffringmann
2003-07-13
debug/warning/error all automatically output a newline
Max Horn
2003-07-12
removed useless _backScreen from SkyScreen
Robert Göffringmann
2003-07-12
added support for different languages and fixed memory leak and screen refres...
Robert Göffringmann
2003-07-12
implemented dialog skipping and cleaned up mouse code
Robert Göffringmann
2003-07-11
fix endian specific color palette bugs.
Robert Göffringmann
2003-07-11
fixed item descriptions
Robert Göffringmann
2003-07-10
implemented fnOpenHand/fnCloseHand, added debug cheats
Robert Göffringmann
2003-07-10
implemented fnRestartGame() and skipping of 2nd intro part
Robert Göffringmann
2003-07-09
added toggling music on/off
Robert Göffringmann
2003-07-07
applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
Robert Göffringmann
2003-07-07
endian fix by LavosSpawn (helps a lot :-)
Max Horn
2003-07-07
use our standard cast style
Max Horn
2003-07-06
cleanup this doxygen comment (li and arg are the same; we are using autobrief...
Max Horn
2003-07-04
SFX is working correctly now. also implemented queued fx and fx saving.
Robert Göffringmann
2003-07-03
Compact data for v. 0.0288, works as well as 0.0368 now.
Robert Göffringmann
2003-07-02
fixed save/restore grid problems
Robert Göffringmann
2003-07-01
removed useless AR saving leftovers and implemented fnRestoreGame()
Robert Göffringmann
2003-07-01
bass is completable now.
Robert Göffringmann
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