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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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screen.h
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2003-07-11
fixed screen blit during fnDrawScreen
Robert Göffringmann
svn-id: r8916
2003-07-10
fixed endian specific palette bugs for restarting game and control panel
Robert Göffringmann
svn-id: r8899
2003-07-01
finished loading and saving, fixed grid bugs (some debugging code not yet ↵
Robert Göffringmann
removed), implemented fnLincTextModule svn-id: r8682
2003-06-03
reduced number of copy_rects() during sequences.
Robert Göffringmann
svn-id: r8286
2003-06-02
forgot to remove debug printfs and to make sequenceRunning volatile.
Robert Göffringmann
svn-id: r8267
2003-06-02
added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid ↵
Robert Göffringmann
out of SkyState svn-id: r8266
2003-05-29
removed debugging stuff
Robert Göffringmann
svn-id: r8077
2003-05-28
add screen update to main loop
Oliver Kiehl
svn-id: r8063
2003-05-27
implemented screen.asm and sprites.asm (not yet working)
Robert Göffringmann
svn-id: r8036
2003-05-15
reordered some intro commands, made fade-in look nicer
Robert Göffringmann
svn-id: r7531
2003-05-14
restructured some things (mainly the screen routines), moved things out from ↵
Robert Göffringmann
SkyState. (not yet complete) svn-id: r7516