Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-22 | Fix regression introduced when we split engine constructiors into | Eugene Sandulenko | |
constructor itself and init() method. debug() and error() are dependent on _debug object in many engines, so if these methods were called on early stage, scummvm crashed. svn-id: r18860 | |||
2005-09-09 | Use British English by default, as documented in the README file, not US | Torbjörn Andersson | |
English. Since the game detector uses US English as its default language, we also need to explicitly set the language when detecting the game. I find that behaviour a bit unfortunate. svn-id: r18796 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-05 | * Start of generic key configuration support for ScummVM | Lars Persson | |
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵ | Max Horn | |
because we already have many classes with that name) svn-id: r18039 | |||
2005-05-09 | Use debugger for errors, where possible. | Travis Howell | |
svn-id: r17998 | |||
2005-04-01 | Implement pausing using the 'p' key like the original did. | Jonathan Gray | |
Feature request #1145781. Convert key handling from if statements to a case statement while here. svn-id: r17321 | |||
2005-03-25 | Patch #1117443 (Experimental plugin code revision) | Max Horn | |
svn-id: r17231 | |||
2005-03-11 | Not needed any more | Chris Apers | |
svn-id: r17078 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-20 | - Change mouse position on click | Chris Apers | |
- Remove timimg code which slow down PalmOS port svn-id: r16163 | |||
2004-12-16 | some cleanup | Robert Göffringmann | |
svn-id: r16071 | |||
2004-12-15 | moved compacts and related static data out of the scummvm.exe into an ↵ | Robert Göffringmann | |
external file (available from www.lavosspawn.de/tmp/sky_cpt.zip) svn-id: r16053 | |||
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann | |
svn-id: r16002 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-12-02 | Moved MidiDriver creation code into the MidiDriver class (as static ↵ | Max Horn | |
methods), same for some other MIDI related stuff svn-id: r15968 | |||
2004-11-29 | Fix music volume | Eugene Sandulenko | |
svn-id: r15959 | |||
2004-11-27 | Moved Engine::getSavePath() to class SaveFileManager; removed the ↵ | Max Horn | |
'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901 | |||
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko | |
There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 | |||
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn | |
svn-id: r15865 | |||
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-11-15 | This commit has been brought to you by the commit first, compile/test later ↵ | Joost Peters | |
association. svn-id: r15824 | |||
2004-11-15 | Move initialisation from constructor to initialise(). | Joost Peters | |
svn-id: r15823 | |||
2004-11-11 | misc cleanup | Robert Göffringmann | |
svn-id: r15783 | |||
2004-10-22 | iAdd support for MT-32 emu. | Eugene Sandulenko | |
svn-id: r15643 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-15 | Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / # | Torbjörn Andersson | |
keys, since ` is bloody awkward on a Swedish keyboard. To keep joostp happy, ` will still work even if it currently doesn't for any of the other debug consoles in ScummVM. svn-id: r15128 | |||
2004-09-14 | Use -more informative- constants for certain script variables | Joost Peters | |
svn-id: r15119 | |||
2004-09-13 | Add debugger for BASS. | Joost Peters | |
This should help in tracking down remaining bugs, such as the grid problems and walk deadlocks. svn-id: r15098 | |||
2004-08-28 | Make it possible to compile with WITH_DEBUG_CHEATS again. | Torbjörn Andersson | |
svn-id: r14817 | |||
2004-08-20 | remove unused variables | Joost Peters | |
svn-id: r14649 | |||
2004-08-20 | Initialize variables (fix valgrind warnings) | Joost Peters | |
svn-id: r14648 | |||
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn | |
svn-id: r14058 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-13 | Add Change --floppy-intro to --alt-intro patch (#896311) | Travis Howell | |
svn-id: r12844 | |||
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn | |
svn-id: r12722 | |||
2004-01-26 | Remove old CE tweak | Nicolas Bacca | |
svn-id: r12626 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init ↵ | Max Horn | |
it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine svn-id: r12134 | |||
2004-01-03 | remove 'Sky' name prefix for most stuff (not needed anymore since we are in ↵ | Max Horn | |
namespace 'Sky' now) svn-id: r12114 | |||
2004-01-03 | Introduce namespace 'Sky' | Max Horn | |
svn-id: r12099 | |||
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed ↵ | Max Horn | |
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603 |