aboutsummaryrefslogtreecommitdiff
path: root/sky/sound.cpp
AgeCommit message (Collapse)Author
2005-12-05some cleanup, engine returns to the launcher now instead of calling ↵Robert Göffringmann
OSystem::quit. I suppose it leaks memory though... svn-id: r19743
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-09-12Avoid integer overflow in volume parameter to playRaw(). This fixes bugTorbjörn Andersson
#1288081, the "missing" sound effects in the floppy intro. svn-id: r18811
2005-09-08Whitespace changesTorbjörn Andersson
svn-id: r18788
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
svn-id: r18040
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵Max Horn
into a mixer method svn-id: r17106
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-11-11misc cleanupRobert Göffringmann
svn-id: r15783
2004-02-16Workaround for BASS bug #897775. As far as I can tell there is no properTorbjörn Andersson
fix for this bug, but please prove me wrong. svn-id: r12916
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-03remove 'Sky' name prefix for most stuff (not needed anymore since we are in ↵Max Horn
namespace 'Sky' now) svn-id: r12114
2004-01-03Introduce namespace 'Sky'Max Horn
svn-id: r12099
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵Max Horn
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881
2003-12-21incorrect use of pauseChannel (replaced by correct pauseID)Max Horn
svn-id: r11800
2003-12-21cleanupMax Horn
svn-id: r11792
2003-10-25fix bug #828222: Adlib music stops during browsing the inventoryRobert Göffringmann
svn-id: r10963
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit ↵Max Horn
(try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made) svn-id: r10622
2003-10-01Whitespace changesTorbjörn Andersson
svn-id: r10516
2003-09-09fix sfx routineRobert Göffringmann
svn-id: r10120
2003-09-05moved the sound ID param in playRaw before volume/panMax Horn
svn-id: r10023
2003-09-02changed sounds volume to original volume level, and fixed sounds in bass introPaweł Kołodziejski
svn-id: r9963
2003-08-31added mixer features: volume and pan control per channelPaweł Kołodziejski
svn-id: r9944
2003-08-20copied some fixes which only were in 0.5.1 branch.Robert Göffringmann
svn-id: r9799
2003-08-18fix sfx restart after restoring a savegameRobert Göffringmann
svn-id: r9770
2003-08-02correct sound looping, thanks to our new mixer. :)Robert Göffringmann
svn-id: r9418
2003-07-23applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes')Joost Peters
svn-id: r9150
2003-07-14maybe this fixed those random crashes...Robert Göffringmann
svn-id: r9021
2003-07-13debug/warning/error all automatically output a newlineMax Horn
svn-id: r8991
2003-07-13sound support for v.0.0109Robert Göffringmann
svn-id: r8967
2003-07-12implemented dialog skipping and cleaned up mouse codeRobert Göffringmann
svn-id: r8919
2003-07-07applied patch #766979 (BASS: Possible fix for problem with cut-off speech).Robert Göffringmann
added small change to SFX samplerate, sparky doesn't sound like a bird now, either. svn-id: r8840
2003-07-07another fix kudos to LavosSpawnMax Horn
svn-id: r8829
2003-07-07use our standard cast styleMax Horn
svn-id: r8824
2003-07-05hope this fixes problems about cut-off speech.Robert Göffringmann
svn-id: r8759
2003-07-04removed some useless linesRobert Göffringmann
svn-id: r8748
2003-07-04SFX is working correctly now. also implemented queued fx and fx saving.Robert Göffringmann
The bass version is now included in the savegames, too. svn-id: r8747
2003-07-03fixed warningMax Horn
svn-id: r8730
2003-07-03fixed showGameQuitMsg() and temporarily disabled sfx loopingRobert Göffringmann
svn-id: r8728
2003-06-27some more loading & saving work (still unfinished)Robert Göffringmann
svn-id: r8663
2003-06-22native mt32 support and basic control panel (incomplete)Robert Göffringmann
doesn't work with all versions, probably file numbers were changed svn-id: r8632
2003-06-09Sky shouldn't error() if no speech file exists for a sentenceRobert Göffringmann
svn-id: r8426
2003-06-09some talk-related bugs fixedRobert Göffringmann
svn-id: r8412
2003-06-02fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing ↵Robert Göffringmann
in cd version depending on the end of the voc files being reached. svn-id: r8262
2003-06-01cleaned code a bit, added SYSTEM_FLAGS and MOUSE_FLAGRobert Göffringmann
svn-id: r8253
2003-06-01whoopsRobert Göffringmann
svn-id: r8221
2003-06-01basic ingame speech supportRobert Göffringmann
svn-id: r8220
2003-05-30bugfixOliver Kiehl
svn-id: r8137