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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-12-09
Pass subdirectories to gamedetector functions
Robert Göffringmann
2004-12-05
Clean up OSystem::Event
Max Horn
2004-12-02
Moved MidiDriver creation code into the MidiDriver class (as static methods),...
Max Horn
2004-11-29
Fix music volume
Eugene Sandulenko
2004-11-27
Use modern form of setupPremix
Max Horn
2004-11-27
Make use of our String class instead of juggling with char pointers; added Fi...
Max Horn
2004-11-27
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...
Max Horn
2004-11-24
Fix a`ll engines. They work, though current fix is just temporary.
Eugene Sandulenko
2004-11-23
Added Engine::init() method; added return value to Engine::go()
Max Horn
2004-11-20
Removing walkthrough stuff again (talked to aquadran about this, he had no ob...
Max Horn
2004-11-19
added walkthrough
Paweł Kołodziejski
2004-11-15
This commit has been brought to you by the commit first, compile/test later a...
Joost Peters
2004-11-15
Move initialisation from constructor to initialise().
Joost Peters
2004-11-12
use message window instead of console printf if user wants to load a savegame...
Robert Göffringmann
2004-11-11
Fix compilation on BE systems
Max Horn
2004-11-11
fix for bug #1064113.
Robert Göffringmann
2004-11-11
oops
Robert Göffringmann
2004-11-11
misc cleanup
Robert Göffringmann
2004-10-25
use relative timing instead of constant values.
Robert Göffringmann
2004-10-22
correct music/fx for section 6
Joost Peters
2004-10-22
add section jumping to the debugger
Joost Peters
2004-10-22
fix for bug [ 1043047 ] game hangs when foster path busy
Robert Göffringmann
2004-10-22
iAdd support for MT-32 emu.
Eugene Sandulenko
2004-10-22
changed timing code.
Robert Göffringmann
2004-10-21
fixes bug #786482, stupid gardener getting stuck in his hacky animation script.
Robert Göffringmann
2004-10-17
Use new setupPremix variant (incomplete)
Max Horn
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-09-18
fixed warnings
Paweł Kołodziejski
2004-09-17
print some more info with the "compact" command
Joost Peters
2004-09-16
Made the dataFileHeader struct packed, after discussing it with olki.
Torbjörn Andersson
2004-09-15
Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #
Torbjörn Andersson
2004-09-14
Use -more informative- constants for certain script variables
Joost Peters
2004-09-13
Use ARRAYSIZE macro
Joost Peters
2004-09-13
Add debugger for BASS.
Joost Peters
2004-09-06
Save setting of the text toggle when quitting, fixes bug #855542
Joost Peters
2004-08-28
Make it possible to compile with WITH_DEBUG_CHEATS again.
Torbjörn Andersson
2004-08-26
Clarified the comment added in the previous commit slightly.
Torbjörn Andersson
2004-08-26
Reset the "pitch wheel" when turning off a note. This should fix bug
Torbjörn Andersson
2004-08-25
typo
Joost Peters
2004-08-20
remove unused variables
Joost Peters
2004-08-20
Initialize variables (fix valgrind warnings)
Joost Peters
2004-08-19
Fix potential OOB read
Joost Peters
2004-08-14
fixed warnings
Paweł Kołodziejski
2004-07-18
Adapted Fingolfin's BS1 code for better error messages when save/restore
Torbjörn Andersson
2004-07-08
(Ab)used the yes/no dialog to show an error message if saving a game fails.
Torbjörn Andersson
2004-06-27
Reversed param order of File::open() -- this allowed me to get rid of a few m...
Max Horn
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-06-25
Use auto_ptr to avoid leaks
Max Horn
2004-05-06
Get rid of mouse transparancy hack
Joost Peters
2004-03-28
Renamed more OSystem methods
Max Horn
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