index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sky
Age
Commit message (
Expand
)
Author
2004-07-08
(Ab)used the yes/no dialog to show an error message if saving a game fails.
Torbjörn Andersson
2004-06-27
Reversed param order of File::open() -- this allowed me to get rid of a few m...
Max Horn
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-06-25
Use auto_ptr to avoid leaks
Max Horn
2004-05-06
Get rid of mouse transparancy hack
Joost Peters
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-13
some cleanup
Joost Peters
2004-03-05
Yearly CE BASS intro synch fix
Nicolas Bacca
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-16
Workaround for BASS bug #897775. As far as I can tell there is no proper
Torbjörn Andersson
2004-02-13
Add Change --floppy-intro to --alt-intro patch (#896311)
Travis Howell
2004-02-11
Fixed bug #870890.
Torbjörn Andersson
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-01-30
Various changes to the build system which allow building ScummVM in an extern...
Max Horn
2004-01-26
Remove old CE tweak
Nicolas Bacca
2004-01-18
fix warning
Paweł Kołodziejski
2004-01-17
Implements TOGGLE_VIRTUAL_KEYBOARD
Nicolas Bacca
2004-01-06
updated copyright notice
Max Horn
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2004-01-03
remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...
Max Horn
2004-01-03
Introduce namespace 'Sky'
Max Horn
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-24
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...
Max Horn
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-21
incorrect use of pauseChannel (replaced by correct pauseID)
Max Horn
2003-12-21
cleanup
Max Horn
2003-12-19
unregister the premix proc when you go away
Max Horn
2003-12-13
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...
Max Horn
2003-12-12
cleanup: no need to access detector->_game.midi, since the value is fixed anyway
Max Horn
2003-12-02
Backwards compatbility
Travis Howell
2003-12-02
Switch nosubtitles option to subtitles, to match others and help with Simon2 ...
Travis Howell
2003-12-01
Patch #847464: Remove spurious semicolons
Max Horn
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
spelling fixes
Jonathan Gray
2003-11-03
stdafx.h needs to be included first.
Marcus Comstedt
2003-11-01
cleanup of game detector functions
Max Horn
2003-11-01
avoid using detectname
Max Horn
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-25
fix bug #828222: Adlib music stops during browsing the inventory
Robert Göffringmann
2003-10-25
Changed the behaviour of the page up/down buttons in the save/load dialog.
Torbjörn Andersson
2003-10-18
We proudly present the latest installment of our hit series 'Untangle the mes...
Max Horn
2003-10-17
moved game detection code out to the plugins
Max Horn
2003-10-17
renamed some Timer methods
Max Horn
2003-10-17
moved platform/language constants to common/util.*
Max Horn
2003-10-14
fix debug mode 0
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-12
Fix for Bug [817286] MT-32 execution checksum errors
Jamieson Christian
2003-10-12
EVC is happy now
Nicolas Bacca
[next]