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2003-07-07undo this change after discussion with LavosSpawn (doesn't work in either ↵Max Horn
case anyway :-) svn-id: r8827
2003-07-07naother dataFileHeader changeMax Horn
svn-id: r8826
2003-07-07don't convert to LE, dataFileHeader is in native endianessMax Horn
svn-id: r8825
2003-07-07use our standard cast styleMax Horn
svn-id: r8824
2003-07-06cleanup this doxygen comment (li and arg are the same; we are using ↵Max Horn
autobrief; don't mix the JavaDoc and Qt styles; don't duplicate the function signature, there is no need for that and it gets out of sync (as in this case) svn-id: r8823
2003-07-06run mouse script on BE systems (not that it works)Max Horn
svn-id: r8822
2003-07-06don't use FROM_LE_16 here since loadFile already convertes the header to the ↵Max Horn
correct endianess svn-id: r8820
2003-07-06endian fix, cleanupMax Horn
svn-id: r8819
2003-07-06add const qualifierMax Horn
svn-id: r8818
2003-07-06fix bug #766744 (BASS: Crash when quitting while quitting)Robert Göffringmann
svn-id: r8817
2003-07-06fixed decoding for special characters. 0.0303 is still incorrect, need ↵Robert Göffringmann
joost's help for that. svn-id: r8815
2003-07-06This fixes the drawing order of the pillow and magazine in Reich'sTorbjörn Andersson
apartment. Look out for regressions, though I haven't seen any yet myself. svn-id: r8804
2003-07-05fixed bug #765892 (bottom bar in F5 menu not used)Robert Göffringmann
svn-id: r8783
2003-07-05Dont show cursor when restoring gameRobert Göffringmann
+ warn user when he tries loading an old savegame (not that pretty, yet) svn-id: r8781
2003-07-05updated code to use type MutexRef; added class StackLock (from sdl backend, ↵Max Horn
now in util.*) svn-id: r8777
2003-07-05fix warningJoost Peters
svn-id: r8774
2003-07-05Fix sky fullscreen from launcherJames Brown
svn-id: r8766
2003-07-05fixed cursor and allowed pressing enter for loading and saving, too.Robert Göffringmann
svn-id: r8760
2003-07-05hope this fixes problems about cut-off speech.Robert Göffringmann
svn-id: r8759
2003-07-05better mouse hotspot, seems the same as in the original now...only tested on ↵Joost Peters
first few scenes & control panel though svn-id: r8758
2003-07-05added hufftext.oJoost Peters
svn-id: r8757
2003-07-05fixed control panel palette for v. 0.0348Robert Göffringmann
svn-id: r8756
2003-07-05corrected all huffman trees and moved them out of text.cppRobert Göffringmann
svn-id: r8755
2003-07-05applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885)Joost Peters
svn-id: r8753
2003-07-05fixed warningJoost Peters
svn-id: r8752
2003-07-04make sky detect v.0.0348 (even though not existing ;)Robert Göffringmann
svn-id: r8751
2003-07-04support text and speech at the same timeRobert Göffringmann
svn-id: r8750
2003-07-04don't let user enter too long save namesRobert Göffringmann
svn-id: r8749
2003-07-04removed some useless linesRobert Göffringmann
svn-id: r8748
2003-07-04SFX is working correctly now. also implemented queued fx and fx saving.Robert Göffringmann
The bass version is now included in the savegames, too. svn-id: r8747
2003-07-04Make 80 column people happy. Sheesh, it's only an egg.James Brown
svn-id: r8745
2003-07-04Remove homage to original's misspelling of pseudo. Honest.James Brown
svn-id: r8744
2003-07-04Because I can.James Brown
svn-id: r8743
2003-07-04show detected game version at startup. (hopefully this will stop the wave of ↵Joost Peters
'how do I find out what version I have' questions. we still need to alter the detection to allow 0.0348 to be the detected since it can't be uniquely identified by the number of dnr-entries (i.e. it has the same amount as v0.0331) svn-id: r8734
2003-07-03fixed warningMax Horn
svn-id: r8730
2003-07-03whoopsRobert Göffringmann
svn-id: r8729
2003-07-03fixed showGameQuitMsg() and temporarily disabled sfx loopingRobert Göffringmann
svn-id: r8728
2003-07-03Compact data for v. 0.0288, works as well as 0.0368 now.Robert Göffringmann
svn-id: r8723
2003-07-02added .cvsignoreMax Horn
svn-id: r8711
2003-07-02Initialize midiChannelNumber to 0. I don't know if this is always the rightTorbjörn Andersson
thing to do, but leaving it unintialized isn't a good idea either since that will cause stopMusic() to send bad commands to the MIDI driver in some cases. At least in the case of the ALSA driver, this will cause ScummVM to terminate with an "Unknown Command" error. svn-id: r8705
2003-07-02fixed save/restore grid problemsRobert Göffringmann
svn-id: r8703
2003-07-02oopsJoost Peters
svn-id: r8702
2003-07-02Control panel should be disabled for ALL demo versionsJoost Peters
svn-id: r8701
2003-07-01removed unnecessary variablesJoost Peters
svn-id: r8694
2003-07-01removed useless AR saving leftovers and implemented fnRestoreGame()Robert Göffringmann
svn-id: r8693
2003-07-01fixed warningsJoost Peters
svn-id: r8692
2003-07-01bass is completable now.Robert Göffringmann
svn-id: r8691
2003-07-01fixed mouse restore on savegame restore and bug in fnTheyStartSubRobert Göffringmann
svn-id: r8690
2003-07-01fixed warningMax Horn
svn-id: r8687
2003-07-01bypassed copy protection, fixed crash when disconnecting from link space, ↵Robert Göffringmann
fixed logix swing seqs svn-id: r8686