Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-03-16 | Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵ | James Brown | |
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762 | |||
2002-03-15 | Make mp3 sound work (pretty good btw) with WinCE | Nicolas Bacca | |
svn-id: r3761 | |||
2002-03-14 | Add "options" menu to F5 key. Can set music volumes and stuff :) | James Brown | |
svn-id: r3754 | |||
2002-03-14 | Last part of the WinCE merge - all should compile and work now. | James Brown | |
I've made some changes from Arismes code, to intergrate some stuff into ScummVM - that bit is still a WIP. svn-id: r3753 | |||
2002-03-14 | Rewire the MIDI subsystem to use drivers selecting from the commandline. | James Brown | |
No -DTIMIDITY, etc! Yippie!. Also updated readme. svn-id: r3743 | |||
2002-03-07 | <khalek> tsk tsk | James Brown | |
svn-id: r3682 | |||
2002-03-07 | Give music a saner default volume. | James Brown | |
svn-id: r3681 | |||
2002-03-07 | Fixed music volume control for some games. | James Brown | |
svn-id: r3680 | |||
2002-03-06 | Added possibility to use a '.so3' file instead of a .SOU file. The tool to ↵ | Lionel Ulmer | |
generate this .SO3 file will be comitted later on :-) (it's available in the mailing list archives for now). svn-id: r3673 | |||
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required ↵ | Vincent Hamm | |
any more svn-id: r3660 | |||
2002-03-05 | Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games | James Brown | |
made with previous versions. svn-id: r3648 | |||
2002-02-27 | Fixed a little typo | Vincent Hamm | |
svn-id: r3637 | |||
2002-02-27 | Added an option to specify the game data path | Vincent Hamm | |
svn-id: r3636 | |||
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown | |
svn-id: r3627 | |||
2002-02-15 | Partialy fixed Indy3 intro | Vincent Hamm | |
svn-id: r3586 | |||
2002-02-14 | Indy3 256 now boot. Disabled costumes for zak256 and indy3_256 since they ↵ | Vincent Hamm | |
can crash sdl svn-id: r3585 | |||
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially ↵ | James Brown | |
runs (may need to hit escape a few times, after selecting your difficulty). Still very incomplete and in progress. svn-id: r3568 | |||
2002-01-02 | full throttle speech, | Ludvig Strigeus | |
fixed two bugs appearing in DOTT svn-id: r3541 | |||
2001-12-27 | better full throttle support, | Ludvig Strigeus | |
a couple of MI2 fixes. svn-id: r3532 | |||
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus | |
svn-id: r3510 | |||
2001-11-29 | open <_exe_name>.sou if that file exists instead of monster.sou | Ludvig Strigeus | |
svn-id: r3509 | |||
2001-11-27 | some BOMP support, | Ludvig Strigeus | |
some fixes svn-id: r3506 | |||
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵ | Ludvig Strigeus | |
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505 | |||
2001-11-14 | gcc patch by lionel ulmer | Ludvig Strigeus | |
svn-id: r3492 | |||
2001-11-14 | music support, | Ludvig Strigeus | |
fixed timing bugs svn-id: r3491 | |||
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus | |
svn-id: r3490 | |||
2001-11-06 | always open monster.sou if it exists, | Ludvig Strigeus | |
fate of atlantis is a scumm version 5 game that uses speech svn-id: r3465 | |||
2001-11-06 | full screen flag, | Ludvig Strigeus | |
better mouse cursors, removed change log from individual files svn-id: r3462 | |||
2001-11-05 | bug fixes, | Ludvig Strigeus | |
speech in dott svn-id: r3454 | |||
2001-10-16 | preliminary DOTT support | Ludvig Strigeus | |
svn-id: r3433 | |||
2001-10-09 | Initial revision | Ludvig Strigeus | |
svn-id: r3408 |