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AgeCommit message (Collapse)Author
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
2002-04-07Changed the name of OffsetTable to MP3OffsetTable, as OffsetTable is already ↵Mutwin Kraus
defined in the Apple Headers svn-id: r3893
2002-04-05Fix mp3_cd supportJames Brown
svn-id: r3869
2002-04-05Fix last BOOLJames Brown
svn-id: r3868
2002-04-04MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X ↵Nicolas Bacca
to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom svn-id: r3861
2002-03-21Move some box stuff from scumm.h to new boxes.hJames Brown
Also move some sound-related items from scumm.h to sound.h svn-id: r3797
2002-03-16MorphOS port (sdl version) + endian fixes for big endian machines.James Brown
svn-id: r3771
2002-03-14Fix compile error when using USE_ADLIBJames Brown
svn-id: r3744
2002-03-14Rewire the MIDI subsystem to use drivers selecting from the commandline.James Brown
No -DTIMIDITY, etc! Yippie!. Also updated readme. svn-id: r3743
2002-03-14Added some new midi drivers - QuickTime Music and RawMidi.James Brown
-DUSE_RAWMIDI and -DUSE_QTMUSIC respectivly. I assume these will compile - if not file a bug/patch. Also added a "-r" commandline parameter to turn on MT32 emulation... the patch conversion set isn't quite right, still.. svn-id: r3741
2002-03-05Adding music volume control.James Brown
svn-id: r3657
2001-12-01fixed to compile on unixLudvig Strigeus
svn-id: r3512
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
svn-id: r3510
2001-11-14music support,Ludvig Strigeus
fixed timing bugs svn-id: r3491