Age | Commit message (Collapse) | Author |
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simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
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Also move some sound-related items from scumm.h to sound.h
svn-id: r3797
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- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
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svn-id: r3771
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svn-id: r3747
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svn-id: r3746
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No -DTIMIDITY, etc! Yippie!. Also updated readme.
svn-id: r3743
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svn-id: r3742
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-DUSE_RAWMIDI and -DUSE_QTMUSIC respectivly.
I assume these will compile - if not file a bug/patch. Also added a "-r" commandline parameter to turn on MT32 emulation... the patch conversion set isn't quite right, still..
svn-id: r3741
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svn-id: r3552
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svn-id: r3512
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svn-id: r3510
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