Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-29 | Rename input -> stream | Max Horn | |
svn-id: r48869 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-03-10 | Remove last traces of OSystem::getOutputSampleRate() | Max Horn | |
svn-id: r48229 | |||
2010-01-25 | Replace some more Adlib uses by AdLib. | Johannes Schickel | |
svn-id: r47530 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | Get rid of Mixer::playRaw for good | Max Horn | |
svn-id: r47394 | |||
2010-01-19 | Remove loop start/end params from Mixer::playRaw; convert some code from ↵ | Max Horn | |
Mixer::playRaw to Mixer::playInputStream svn-id: r47375 | |||
2010-01-19 | Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital ↵ | Max Horn | |
emulation to reverse stereo again, as it once seems to have been intended svn-id: r47374 | |||
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn | |
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369 | |||
2010-01-19 | Rename 'Linear' audio streams to 'raw' | Max Horn | |
svn-id: r47367 | |||
2010-01-09 | Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a ↵ | Max Horn | |
higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it. svn-id: r47213 | |||
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47182 | |||
2010-01-08 | Since AudioStream looping is no longer handled by the Mixer, drop ↵ | Johannes Schickel | |
Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream). svn-id: r47160 | |||
2010-01-07 | Add a playInputStreamLooping for RewindableAudioStream to Mixer. | Johannes Schickel | |
svn-id: r47113 | |||
2010-01-05 | - Initial implementation of looping of SeekableAudioStreams in Mixer. | Johannes Schickel | |
- Adapted AudioCD code to use this for audio CD emulation. svn-id: r47045 | |||
2009-02-27 | Fix typo. | Willem Jan Palenstijn | |
svn-id: r38940 | |||
2008-06-28 | Patch ##1956946 (Audio::Mixer internal API revision) with some tweaks | Max Horn | |
svn-id: r32828 | |||
2008-06-11 | use kMaxChannelVolume instead of hardcoding 255 | Max Horn | |
svn-id: r32666 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on ↵ | Max Horn | |
scummvm-devel) svn-id: r26594 | |||
2007-03-02 | Updated comment | Max Horn | |
svn-id: r25929 | |||
2007-03-02 | Added a warning that the mixer FLAG_ enum should not be messed with, lest ↵ | Max Horn | |
iMuseDigital saves will break svn-id: r25925 | |||
2007-03-02 | Added reverseStereo parameter to Mixer::playInputStream; changed ↵ | Max Horn | |
Mixer::playRaw to use Mixer::playInputStream svn-id: r25923 | |||
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn | |
svn-id: r25752 | |||
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn | |
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356 | |||
2006-11-01 | Added Audio::Mixer::setReady method to work around bug #1588848 | Max Horn | |
svn-id: r24583 | |||
2006-10-22 | Backend modularization: Create timer manager, savefile manager and audio ↵ | Max Horn | |
mixer in the backends for increased flexibility svn-id: r24443 | |||
2006-10-21 | cleanup | Max Horn | |
svn-id: r24407 | |||
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) ↵ | Max Horn | |
subclasses to namespace Audio svn-id: r22231 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20515 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn | |
svn-id: r18040 | |||
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵ | Max Horn | |
because we already have many classes with that name) svn-id: r18039 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-05 | Fixed some doxygen warnings | Max Horn | |
svn-id: r17923 | |||
2005-04-04 | Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to ↵ | Max Horn | |
avoid race conditions svn-id: r17377 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-03-22 | Make sure SoundHandle's are inited | Max Horn | |
svn-id: r17194 | |||
2005-03-12 | Simplified SoundHandle implementation | Max Horn | |
svn-id: r17107 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-02-06 | It's kMaxMixerVolume, not 256 (we might change it to 255 eventually) | Max Horn | |
svn-id: r16747 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 |