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2010-04-29Rename input -> streamMax Horn
svn-id: r48869
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-10Remove last traces of OSystem::getOutputSampleRate()Max Horn
svn-id: r48229
2010-01-25Replace some more Adlib uses by AdLib.Johannes Schickel
svn-id: r47530
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::playRaw for goodMax Horn
svn-id: r47394
2010-01-19Remove loop start/end params from Mixer::playRaw; convert some code from ↵Max Horn
Mixer::playRaw to Mixer::playInputStream svn-id: r47375
2010-01-19Get rid of Mixer::FLAG_REVERSE_STEREO; also change SCUMM's iMuse Digital ↵Max Horn
emulation to reverse stereo again, as it once seems to have been intended svn-id: r47374
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-09Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a ↵Max Horn
higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it. svn-id: r47213
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-08Since AudioStream looping is no longer handled by the Mixer, drop ↵Johannes Schickel
Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream). svn-id: r47160
2010-01-07Add a playInputStreamLooping for RewindableAudioStream to Mixer.Johannes Schickel
svn-id: r47113
2010-01-05- Initial implementation of looping of SeekableAudioStreams in Mixer.Johannes Schickel
- Adapted AudioCD code to use this for audio CD emulation. svn-id: r47045
2009-02-27Fix typo.Willem Jan Palenstijn
svn-id: r38940
2008-06-28Patch ##1956946 (Audio::Mixer internal API revision) with some tweaksMax Horn
svn-id: r32828
2008-06-11use kMaxChannelVolume instead of hardcoding 255Max Horn
svn-id: r32666
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-03-02Updated commentMax Horn
svn-id: r25929
2007-03-02Added a warning that the mixer FLAG_ enum should not be messed with, lest ↵Max Horn
iMuseDigital saves will break svn-id: r25925
2007-03-02Added reverseStereo parameter to Mixer::playInputStream; changed ↵Max Horn
Mixer::playRaw to use Mixer::playInputStream svn-id: r25923
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
svn-id: r25752
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356
2006-11-01Added Audio::Mixer::setReady method to work around bug #1588848Max Horn
svn-id: r24583
2006-10-22Backend modularization: Create timer manager, savefile manager and audio ↵Max Horn
mixer in the backends for increased flexibility svn-id: r24443
2006-10-21cleanupMax Horn
svn-id: r24407
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) ↵Max Horn
subclasses to namespace Audio svn-id: r22231
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20515
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
svn-id: r18040
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
svn-id: r18037
2005-05-05Fixed some doxygen warningsMax Horn
svn-id: r17923
2005-04-04Renamed getActiveChannelSoundID to getSoundID and fixed its semantics to ↵Max Horn
avoid race conditions svn-id: r17377
2005-04-04Add 8 sound channel support for HE gamesTravis Howell
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372
2005-03-22Make sure SoundHandle's are initedMax Horn
svn-id: r17194
2005-03-12Simplified SoundHandle implementationMax Horn
svn-id: r17107
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵Max Horn
into a mixer method svn-id: r17106
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the ↵Max Horn
name of the data type / the SoundMixer method names svn-id: r17052
2005-02-06It's kMaxMixerVolume, not 256 (we might change it to 255 eventually)Max Horn
svn-id: r16747
2005-01-30Check sound queue for music in HE games.Travis Howell
Avoid extra sound channel. svn-id: r16706
2005-01-28Use class Mutex instead of MutexRefMax Horn
svn-id: r16679
2005-01-10system.h was being included in tons of places, without any good reason; ↵Max Horn
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527
2005-01-01Updated copyrightMax Horn
svn-id: r16398