Age | Commit message (Collapse) | Author |
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Ludde, maybe you should check if Simon is still working OK as now the
change of the sound playing handle is 'asynchronous' (ie if you call
'stop' on a sound, the handle will NOT be put to NULL right away, but
at the next 'mix' thread call). Maybe we should completely remove this
handle stuff and always use instead the index returned by the
'play_XXX' functions.
svn-id: r4101
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'freed' while it was mixed at the same time in the sound thread).
Now Monkey1 seems to play well with Valgrind without any memory
warning.
svn-id: r4096
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svn-id: r4050
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svn-id: r4048
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fmopl.c/fmopl.h are infringing on the GPL at the moment. We either need to
replace these, or get permission to relicense them, before 0.2.0
svn-id: r4036
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svn-id: r4009
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svn-id: r3981
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svn-id: r3962
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don't use adlib driver if sound initialization fails,
simon1 savedialog works
svn-id: r3955
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cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
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