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2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-07-09Added proper safeguards for shorten.*, thereby fixing commit 42259Filippos Karapetis
svn-id: r42290
2009-07-08Added guards to only include the Shorten audio code when the SAGA2 code in ↵Filippos Karapetis
the SAGA engine is enabled svn-id: r42259
2008-12-31Rewrote to get rid of "condition is always false" warning.Torbjörn Andersson
svn-id: r35639
2008-12-31Added possible FIXMEsFilippos Karapetis
svn-id: r35637
2008-12-31Prevent erroneous access of negative array indicesFilippos Karapetis
svn-id: r35633
2008-12-31Fixed warningMax Horn
svn-id: r35630
2008-12-31Fixed GCC warning.Torbjörn Andersson
svn-id: r35628
2008-12-31Commented out part of the code that corrupts the heap for meFilippos Karapetis
svn-id: r35627
2008-12-31Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵Filippos Karapetis
and needs further work, but it's a start svn-id: r35626