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2002-04-19Remove left over debug line. BBrox is anally retentive.James Brown
svn-id: r4011
2002-04-19Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.James Brown
svn-id: r4009
2002-04-18Reenable MorphOS Midi driver, small updates to CD open code (only when CD ↵Ruediger Hanke
audio is requested) and start options svn-id: r3997
2002-04-18Update midi MT-32 patch table.James Brown
svn-id: r3986
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
svn-id: r3981
2002-04-17Minor WinCE changesNicolas Bacca
svn-id: r3980
2002-04-16Added missing newline at end of file.Marcus Comstedt
svn-id: r3967
2002-04-16Small fix to get sounds to actually finish :-)Lionel Ulmer
svn-id: r3963
2002-04-16Proper commit now for MP3 sound support....Lionel Ulmer
svn-id: r3962
2002-04-16Add hack for loom staff verbs.James Brown
Readd CD Audio svn-id: r3956
2002-04-16endian fixes,Ludvig Strigeus
don't use adlib driver if sound initialization fails, simon1 savedialog works svn-id: r3955
2002-04-14wrote new mixer class,Ludvig Strigeus
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937
2002-04-13new midi driver API,Ludvig Strigeus
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925
2002-04-12new video engine (expect broken non-sdl builds),Ludvig Strigeus
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908
2002-04-10MorphOS version adapted to v0.2.0Ruediger Hanke
svn-id: r3902
2002-03-24Fixed pal initVincent Hamm
svn-id: r3815
2002-03-21Move some box stuff from scumm.h to new boxes.hJames Brown
Also move some sound-related items from scumm.h to sound.h svn-id: r3797
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg ↵James Brown
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792
2002-03-16MorphOS port (sdl version) + endian fixes for big endian machines.James Brown
svn-id: r3771
2002-03-14Add "options" menu to F5 key. Can set music volumes and stuff :)James Brown
svn-id: r3754
2002-03-14winCE part 2 - still gui.cpp and scummvm.cpp leftJames Brown
svn-id: r3752
2002-03-14should be "#if !defined", instead of "#if !define" :)Mutwin Kraus
svn-id: r3747
2002-03-14Fix some possible problems with new gmidi.cpp compiling on Mac Carbon..James Brown
svn-id: r3746
2002-03-14Rewire the MIDI subsystem to use drivers selecting from the commandline.James Brown
No -DTIMIDITY, etc! Yippie!. Also updated readme. svn-id: r3743
2002-03-14Add missing file. Oops.James Brown
svn-id: r3742
2002-03-14Added some new midi drivers - QuickTime Music and RawMidi.James Brown
-DUSE_RAWMIDI and -DUSE_QTMUSIC respectivly. I assume these will compile - if not file a bug/patch. Also added a "-r" commandline parameter to turn on MT32 emulation... the patch conversion set isn't quite right, still.. svn-id: r3741
2002-03-13Fix an OB1 and typecast. Need to find out cause of invalid object index to ↵James Brown
begin with.. svn-id: r3738
2002-03-11Remove last Sam and Max #ifdefJames Brown
svn-id: r3726
2002-03-10Removed more warnings and logic errors.James Brown
Now compiles with -Wall under GCC. svn-id: r3722
2002-03-07Fixed music volume control for some games.James Brown
svn-id: r3680
2002-03-06Add Matti Hmlinen's patch to suppress warningsTravis Howell
svn-id: r3664
2002-03-06Fix typo in music volume, and add -m parameter to set it.James Brown
svn-id: r3659
2002-03-05Adding music volume control.James Brown
svn-id: r3657
2002-03-05Remove some testing stuff.James Brown
svn-id: r3649
2002-03-05Fixed the actor crash bug properly. NOTE: This -will- break ALL saved gamesJames Brown
made with previous versions. svn-id: r3648
2002-03-05Removed some debugging messages.James Brown
svn-id: r3647
2002-03-02Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ↵James Brown
hex.. should fix). svn-id: r3641
2002-02-24Code cleanup - get rid of a bunch of typecast and unused variable warnings.James Brown
svn-id: r3627
2002-02-12First part of Yazoo and mines work on making older scumm games work.James Brown
Not enough here to actually work yet, just the base groundwork needed. svn-id: r3567
2002-02-02Added newline at end of file to fix gcc warnings.Marcus Comstedt
svn-id: r3552
2001-12-28fixed the programming style on some linesLudvig Strigeus
svn-id: r3537
2001-12-04* better drawBox (tnx sam_k)Ludvig Strigeus
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs. svn-id: r3523
2001-12-01removed erroneous debugging codeLudvig Strigeus
svn-id: r3516
2001-12-01fixed to compile on unixLudvig Strigeus
svn-id: r3512
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
svn-id: r3511
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
svn-id: r3510