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2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
svn-id: r12984
2004-02-14fixed bug #892426 - improved FT sound loopsPaweł Kołodziejski
svn-id: r12886
2004-02-12Removed now obsolete getSamplesPlayed() function. It was only ever used forTorbjörn Andersson
the Broken Sword cutscenes, where it didn't work very well, and was never fully implemented. svn-id: r12832
2004-02-12With no comments from fingolfin, and a go-ahead from ender, I've committedTorbjörn Andersson
patch #892455 ("getElapsedTime() for sounds") despite its current shortcomings. It should be good enough for the Broken Sword cutscenes anyway, which is what I'll be looking at next. svn-id: r12829
2004-02-08Change AppendableMemoryStream overflows to debug messages, so people stop ↵James Brown
believing them to be the cause of errors in bug reports :P svn-id: r12775
2004-02-06Fixed "no newline at end of file" warning.Torbjörn Andersson
svn-id: r12746
2004-02-05Prepare Zodiac MIDI supportChris Apers
svn-id: r12734
2004-02-03Act more gracefully when failing to load a (VOC) sound (should help bug #889442)Max Horn
svn-id: r12719
2004-01-30Various changes to the build system which allow building ScummVM in an ↵Max Horn
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680
2004-01-29Renamed the 'pan' effect of the mixer to 'balance', since that is what we ↵Max Horn
actually do; applied patch #886786 which corrects a bug in the balance code svn-id: r12665
2004-01-20No more neededChris Apers
svn-id: r12559
2004-01-20Enable those drivers (still no sound on PalmOS)Chris Apers
svn-id: r12558
2004-01-18Patch #878883: Fix for Ogg Vorbis playbackMax Horn
svn-id: r12503
2004-01-17Update BS2 cutscene player with changes from roever: overlay support ↵James Brown
(default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation. svn-id: r12456
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-04no need to specify game data path here: File::setDefaultDirectory() took ↵Max Horn
care of that svn-id: r12135
2004-01-03renamed AudioInputStream -> AudioStreamMax Horn
svn-id: r12110
2004-01-03simplification (possible since read() doesn't have to be efficient anymore)Max Horn
svn-id: r12103
2004-01-03replace read() by readBuffer() in CopyRateConverterMax Horn
svn-id: r12102
2004-01-03more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs ↵Max Horn
used for MP3/Vorbis support -> this eases changing the implementations, and reduces header dependencies (and thus compile time) :-) svn-id: r12097
2004-01-03removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special ↵Max Horn
variant with mad_timer_t was really only needed for MP3TrackInfo class) svn-id: r12095
2004-01-03added makeVOCStream() (convenience function)Max Horn
svn-id: r12094
2003-12-28FT sounds have loops in voc data: 65536, that could be max loops or unfinite ↵Paweł Kołodziejski
loops svn-id: r11992
2003-12-27cleanupMax Horn
svn-id: r11981
2003-12-27paranoiaMax Horn
svn-id: r11980
2003-12-27fixed compilationPaweł Kołodziejski
svn-id: r11976
2003-12-27renamed VOC functionsMax Horn
svn-id: r11962
2003-12-26added handing voc loopsPaweł Kołodziejski
svn-id: r11951
2003-12-26fix warning, add TODO commentMax Horn
svn-id: r11942
2003-12-26passthrought v7+ sound voices by imuse digitalPaweł Kołodziejski
svn-id: r11939
2003-12-26add param to playInputStream which makes it possible to retain an input ↵Max Horn
stream even after it has been given to the mixer for playback svn-id: r11933
2003-12-26logic fix: we must do wrap around *before* read, not after. otherwise ↵Max Horn
eosIntern will in some border cases return wrong results; some cleanup svn-id: r11932
2003-12-24o Added SoundMixer::isReady()Max Horn
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893
2003-12-24explicitly turn off all active sounds -> not all MIDI devices support the ↵Max Horn
'All note off' event, at least according to http://crystal.apana.org.au/ghansper/midi_introduction/midi_channel_mode.html ; and now, the quicktime MIDI code doesn't support it anymore, too ;-) svn-id: r11885
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵Max Horn
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881
2003-12-23Allow sound ID for MP3/Vorbis sounds, too; cleaned up Vorbis playback code a bitMax Horn
svn-id: r11879
2003-12-22Fix warning generated by the incomprehensibly picky MinGW GCC compiler.Torbjörn Andersson
svn-id: r11858
2003-12-22o Got rid of Channel::destroy() method (no more evil 'delete this', plusMax Horn
slightly more efficient) o Fixed potential memory leak in SoundMixer::playRaw o Channel not anymore friend class of SoundMixer o misc cleanup svn-id: r11857
2003-12-21include stdafx.hMax Horn
svn-id: r11829
2003-12-21added convenience SoundMixer::playVorbis variant which calls through to ↵Max Horn
playSfxSound_Vorbis; made scumm/queen engines use it svn-id: r11812
2003-12-21Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of ↵Max Horn
this by playInputStream(), this cleanup eases this a bit) svn-id: r11803
2003-12-21o Make use of the new LinearMemoryStream feature which allows auto-disposing ↵Max Horn
the sound data o This allows us to get rid of the ChannelRaw class o Removed the sound index return value from several methods o Removed all methods dealing with sound indices (i.e. stopChannel and pauseChannel) svn-id: r11801
2003-12-21Rewrote make*Stream factory functions to work around bug in MSVC6 (see bug ↵Max Horn
report #860067); added some comments; LinearMemoryStream now can auto-dispose the data passed to it svn-id: r11798
2003-12-19distinguish between end of stream and end of dataMax Horn
svn-id: r11756
2003-12-19o Moved MP3 and Vorbis input streams to mp3.* resp. vorbis.*Max Horn
o Added SoundMixer::playInputStream and made some of the other play* methods use it o Added ProcInputStream stub (not working yet) which one day may allow us to replace the premix code, and allow other fancy stuff o Remove AudioInputStream::readBuffer default implementation (subclasses should always provide it for max. performance) o Some minor cleanup svn-id: r11754
2003-12-19fix for recent audio stream regressionMax Horn
svn-id: r11752
2003-12-18PalmOS sound API cannot access globals data, StackLock constructor use g_systemChris Apers
svn-id: r11742
2003-12-18This is now supported on PalmOSChris Apers
svn-id: r11741